Player Matchup

Cthulhu
Cthulhu
SIEGE251
Cthulhu
Level 89
God Stats
1W - 0L
1,566 SR
Queue Stats
79W - 83L
1,437 Elo+
Party 1
Anubis
Anubis
Some Cat
Anubis
Level 124
God Stats
4W - 3L
1,498 SR
Queue Stats
39W - 42L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
TheGr8Bambinoo
Cliodhna
Level 96
God Stats
5W - 6L
1,542 SR
Queue Stats
65W - 61L
1,493 Elo+
Party 1
Team Averages
Level 103
1,535 SR
1,462 Elo+

VS

Team Averages
Level 85
1,444 SR
1,315 Elo+
Vulcan
Vulcan
AustynHarris
Vulcan
Level 146
God Stats
2W - 2L
1,572 SR
Queue Stats
46W - 43L
1,564 Elo+
Solo
Ra
Ra
The Sko0n D
Ra
Level 69
God Stats
153W - 334L
1,204 SR
Queue Stats
223W - 497L
1,109 Elo+
Solo
Chernobog
Chernobog
random0rotom
Chernobog
Level 41
God Stats
0W - 1L
1,555 SR
Queue Stats
11W - 19L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SIEGE251
Cthulhu
14
1 / 1 / 5
10,718
670
2,979
7,690
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Some Cat
Anubis
19
7 / 3 / 5
12,894
806
20,825
18,981
10,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
19
7 / 4 / 7
12,663
791
14,232
16,233
7,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
6 / 6 / 1
12,990
812
17,618
13,103
5,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 3 / 7
10,784
674
3,526
9,389
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
random0rotom
Chernobog
15
2 / 6 / 2
10,682
668
6,514
16,886
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
8
8
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
6
6
1
1.08
W
Cthulhu
SIEGE251
Cthulhu
1
1
5
3.5
W
Anubis
Some Cat
Anubis
7
3
5
3.17
L
0
3
7
1.17
W
Cliodhna
7
4
7
2.63
L
Chernobog
random0rotom
Chernobog
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,036
Damage
27,658
42,904
Taken
39,378
28,502
Mitigated
18,214
16,563
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
17,618
5,671
0
260
13,103
5,159
448
8,318
4,785
63,959
0
W
Cthulhu
SIEGE251
Cthulhu
2,979
71
856
368
7,690
9,735
310
5,560
2,130
12,076
0
W
Anubis
Some Cat
Anubis
20,825
337
187
12,429
18,981
10,916
402
8,988
9,993
69,978
0
L
3,526
370
676
1,701
9,389
7,936
0
5,818
3,571
25,444
0
W
Cliodhna
14,232
659
0
2,723
16,233
7,851
270
6,626
9,607
0
57,427
L
Chernobog
random0rotom
Chernobog
6,514
4,332
0
2,551
16,886
5,119
116
9,685
7,201
0
25,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,275
Gold Earned
34,456
226
Minions Killed
194
0
Camps Cleared
0
691,840
Distance Traveled
769,831
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,990
812
98
6
0
278,435
2
W
Cthulhu
10,718
670
20
1
0
140,369
0
W
Anubis
12,894
806
115
7
0
243,566
3
L
Ra
10,784
674
56
4
0
228,600
0
W
Cliodhna
12,663
791
91
6
0
307,905
3
L
Chernobog
10,682
668
40
3
0
262,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role