Player Matchup

King Arthur
King Arthur
JoseLaWey
King Arthur
Level 28
God Stats
1W - 1L
1,856 SR
Queue Stats
10W - 3L
1,889 Elo+
Party 2
Ra
Ra
MonoTheMeta
Ra
Level 63
God Stats
0W - 1L
1,640 SR
Queue Stats
12W - 5L
1,707 Elo+
Party 2
Bellona
Bellona
frank_JR-17
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,535 Elo+
Party 2
Team Averages
Level 33
1,665 SR
1,710 Elo+

VS

Team Averages
Level 84
1,606 SR
1,465 Elo+
Ishtar
Ishtar
Donkeybait69
Ishtar
Level 88
God Stats
4W - 2L
1,743 SR
Queue Stats
178W - 135L
1,620 Elo+
Solo
Zeus
Zeus
Dr Vader X2
Zeus
Level 160
God Stats
5W - 3L
1,576 SR
Queue Stats
162W - 106L
1,522 Elo+
Party 1
Sobek
Sobek
Karanthis
Sobek
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 8L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoseLaWey
King Arthur
14
3 / 3 / 1
9,677
691
9,950
15,502
15,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 3 / 3
9,490
678
9,031
11,083
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
frank_JR-17
Bellona
13
0 / 5 / 3
9,116
651
4,174
17,409
17,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
9 / 0 / 2
11,431
817
18,843
9,484
5,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 3 / 8
9,728
695
15,850
6,881
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Karanthis
Sobek
15
0 / 1 / 11
10,653
761
3,142
11,901
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
11
11
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
9
0
2
10
W
2
3
8
2
L
King Arthur
JoseLaWey
King Arthur
3
3
1
1.17
W
Sobek
Karanthis
Sobek
0
1
11
5.5
L
1
3
3
0.83
L
Bellona
frank_JR-17
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,155
Damage
37,835
43,994
Taken
28,266
37,557
Mitigated
23,084
8,917
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
18,843
12,036
0
5,319
9,484
5,950
1,902
2,590
6,766
0
77,566
W
15,850
1,220
0
330
6,881
3,048
1,080
2,248
4,423
52,271
0
L
King Arthur
JoseLaWey
King Arthur
9,950
710
0
1,752
15,502
15,223
0
5,787
9,286
0
34,650
W
Sobek
Karanthis
Sobek
3,142
216
0
2,770
11,901
14,086
408
4,555
6,721
7,621
0
L
9,031
927
1,724
2,186
11,083
5,282
0
5,045
5,827
53,167
0
L
Bellona
frank_JR-17
Bellona
4,174
829
1,666
1,589
17,409
17,052
0
7,146
9,858
0
12,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,283
Gold Earned
31,812
158
Minions Killed
185
0
Camps Cleared
0
746,384
Distance Traveled
749,576
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,431
817
98
7
0
241,243
1
W
Zeus
9,728
695
79
6
0
232,294
2
L
King Arthur
9,677
691
51
4
0
267,029
5
W
Sobek
10,653
761
8
1
0
276,039
0
L
Ra
9,490
678
92
7
0
236,756
2
L
Bellona
9,116
651
15
1
0
242,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role