Player Matchup

Eset
Eset
JenZ420
Eset
Level 27
God Stats
4W - 3L
1,728 SR
Queue Stats
41W - 74L
1,355 Elo+
Solo
Merlin
Merlin
MinisterOfMeat
Merlin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 134L
1,509 Elo+
Solo
Maui
Maui
TheDarkNightX7
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,690 Elo+
Party 2
King Arthur
King Arthur
YOLO_CRACKERS_
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,690 Elo+
Party 2
Cerberus
Cerberus
fortnite4lif310
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 51L
1,180 Elo+
Solo
Team Averages
Level 46
1,546 SR
1,485 Elo+

VS

Team Averages
Level 51
1,496 SR
1,497 Elo+
Tiamat
Tiamat
Ad-Meliora
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 61L
1,332 Elo+
Solo
Nu Wa
Nu Wa
DeathofAspi
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 93L
1,473 Elo+
Solo
Ymir
Ymir
Talon Ketupa
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,470 Elo+
Solo
Chiron
Chiron
XxRunAwayxX
Chiron
Level 27
God Stats
2W - 2L
1,336 SR
Queue Stats
91W - 54L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
Zedin
Ne Zha
Level 146
God Stats
18W - 11L
1,644 SR
Queue Stats
528W - 496L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
JenZ420
Eset
19
9 / 5 / 2
11,007
847
22,955
14,355
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 7
8,564
659
11,917
13,761
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 7 / 5
8,554
658
4,077
17,828
12,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
YOLO_CRACKERS_
King Arthur
14
1 / 6 / 6
8,324
640
7,390
20,405
15,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
14
1 / 8 / 4
8,561
659
4,945
24,258
21,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ad-Meliora
Tiamat
17
5 / 3 / 17
10,426
802
7,981
11,413
8,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 13
10,938
841
17,055
10,486
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 16
10,318
794
8,009
14,364
18,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
19
14 / 3 / 11
11,948
919
26,773
14,051
7,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Zedin
Ne Zha
20
7 / 3 / 19
11,326
871
18,782
18,563
16,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
13
Kills
32
32
Deaths
15
24
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ad-Meliora
Tiamat
5
3
17
4.5
W
5
4
13
2.88
L
Eset
JenZ420
Eset
9
5
2
2
L
0
6
7
0.58
W
1
2
16
4.5
L
2
7
5
0.64
W
Chiron
14
3
11
6.5
L
King Arthur
YOLO_CRACKERS_
King Arthur
1
6
6
0.67
W
Ne Zha
Zedin
Ne Zha
7
3
19
5.5
L
Cerberus
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,284
Damage
78,600
90,607
Taken
68,877
62,070
Mitigated
57,830
16,361
Healing
29,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ad-Meliora
Tiamat
7,981
1,010
733
3,260
11,413
8,735
1,191
8,317
3,096
14,451
0
W
17,055
5,774
1,802
1,095
10,486
5,459
1,749
6,209
4,277
28,701
0
L
Eset
JenZ420
Eset
22,955
601
2,804
2,900
14,355
7,312
62
5,409
8,678
49,564
0
L
11,917
430
1,004
1,255
13,761
5,040
0
2,950
10,704
25,823
0
W
8,009
1,118
1,700
2,554
14,364
18,908
87
7,046
7,318
14,412
0
L
4,077
302
774
1,102
17,828
12,447
86
6,691
10,757
12,154
424
W
Chiron
26,773
11,484
2,773
4,223
14,051
7,732
2,822
8,967
5,084
0
52,415
L
King Arthur
YOLO_CRACKERS_
King Arthur
7,390
634
702
2,065
20,405
15,926
0
10,628
9,480
0
14,432
W
Ne Zha
Zedin
Ne Zha
18,782
5,459
1,022
10,288
18,563
16,996
1,481
13,248
5,315
0
38,095
L
Cerberus
4,945
281
0
3,755
24,258
21,345
0
7,367
16,449
14,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
54,956
139
Minions Killed
146
0
Camps Cleared
0
1,011,075
Distance Traveled
1,237,104
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,426
802
17
1
0
257,457
0
W
Nu Wa
10,938
841
26
2
0
220,665
1
L
Eset
11,007
847
60
5
0
219,223
3
L
Merlin
8,564
659
32
2
0
214,244
0
W
Ymir
10,318
794
13
1
0
253,375
0
L
Maui
8,554
658
17
1
0
175,287
2
W
Chiron
11,948
919
56
4
0
235,243
1
L
King Arthur
8,324
640
11
1
0
228,034
1
W
Ne Zha
11,326
871
34
3
0
270,364
0
L
Cerberus
8,561
659
19
1
0
174,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role