Player Matchup

Discordia
Discordia
Hîdekø
Discordia
Level 23
God Stats
2W - 1L
1,779 SR
Queue Stats
169W - 97L
1,597 Elo+
Party 1
King Arthur
King Arthur
Tippfehlre
King Arthur
Level 121
God Stats
5W - 2L
1,680 SR
Queue Stats
798W - 527L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
Zucketii
Hou Yi
Level 129
God Stats
18W - 15L
1,614 SR
Queue Stats
768W - 457L
1,607 Elo+
Party 1
Team Averages
Level 91
1,691 SR
1,599 Elo+

VS

Team Averages
Level 56
1,465 SR
1,264 Elo+
Cthulhu
Cthulhu
Sennabat7
Cthulhu
Level 4
God Stats
0W - 4L
1,272 SR
Queue Stats
0W - 5L
1,199 Elo+
Party 2
Hel
Hel
Tullvea
Hel
Level 103
God Stats
11W - 24L
1,374 SR
Queue Stats
186W - 283L
1,330 Elo+
Solo
Hou Yi
Hou Yi
Xxrafari7xX
Hou Yi
Level 60
God Stats
1W - 1L
1,749 SR
Queue Stats
6W - 14L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hîdekø
Discordia
12
1 / 1 / 8
7,223
803
6,848
4,843
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Tippfehlre
King Arthur
12
4 / 0 / 7
7,427
825
8,877
10,559
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Zucketii
Hou Yi
14
7 / 0 / 5
8,212
912
14,223
6,728
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sennabat7
Cthulhu
9
0 / 5 / 1
6,202
689
4,625
14,770
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hel
10
0 / 4 / 1
5,708
634
3,353
8,259
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
11
1 / 3 / 0
6,044
672
2,761
10,642
3,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Hîdekø
Discordia
1
1
8
5
L
Cthulhu
Sennabat7
Cthulhu
0
5
1
0.1
W
King Arthur
Tippfehlre
King Arthur
4
0
7
7.5
L
Hel
0
4
1
0.13
L
Hou Yi
1
3
0
0.33
W
Hou Yi
Zucketii
Hou Yi
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,948
Damage
10,739
22,130
Taken
33,671
15,408
Mitigated
17,783
4,698
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Hîdekø
Discordia
6,848
732
0
1,000
4,843
2,001
751
1,982
2,759
28,730
0
L
Cthulhu
Sennabat7
Cthulhu
4,625
910
0
751
14,770
11,328
0
2,576
11,869
8,074
0
W
King Arthur
Tippfehlre
King Arthur
8,877
1,530
0
1,122
10,559
10,209
96
3,368
7,006
0
17,457
L
Hel
3,353
338
1,388
2,415
8,259
2,716
0
1,887
6,158
19,212
0
L
Hou Yi
2,761
557
0
952
10,642
3,739
0
2,458
8,054
0
11,963
W
Hou Yi
Zucketii
Hou Yi
14,223
8,669
0
2,576
6,728
3,198
1,290
2,199
4,341
0
48,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,862
Gold Earned
17,954
122
Minions Killed
62
0
Camps Cleared
0
543,209
Distance Traveled
484,516
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,223
803
53
6
0
165,652
2
L
Cthulhu
6,202
689
13
1
0
168,982
1
W
King Arthur
7,427
825
17
2
0
207,568
2
L
Hel
5,708
634
26
3
0
163,959
2
L
Hou Yi
6,044
672
23
3
0
151,575
0
W
Hou Yi
8,212
912
52
6
0
169,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role