Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ACE_Villin
Shiva
Level 69
God Stats
7W - 7L
1,579 SR
Queue Stats
356W - 360L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
CHILAKILLER8515
Sun Wukong
Level 88
God Stats
8W - 7L
1,538 SR
Queue Stats
399W - 418L
1,335 Elo+
Solo
Poseidon
Poseidon
CREEDno kami
Poseidon
Level 129
God Stats
15W - 10L
1,564 SR
Queue Stats
177W - 185L
1,466 Elo+
Solo
Ne Zha
Ne Zha
lulJuann
Ne Zha
Level 65
God Stats
8W - 8L
1,455 SR
Queue Stats
54W - 53L
1,394 Elo+
Solo
Team Averages
Level 96
1,527 SR
1,424 Elo+

VS

Team Averages
Level 102
1,483 SR
1,418 Elo+
Mulan
Mulan
Cura89-
Mulan
Level 104
God Stats
3W - 4L
1,395 SR
Queue Stats
98W - 95L
1,411 Elo+
Solo
Artio
Artio
SnifflySaturn2
Artio
Level 72
God Stats
7W - 6L
1,552 SR
Queue Stats
59W - 53L
1,388 Elo+
Solo
Ullr
Ullr
That1AsianDuck
Ullr
Level 127
God Stats
2W - 1L
1,484 SR
Queue Stats
143W - 161L
1,371 Elo+
Solo
Sol
Sol
batswagalicio
Sol
Level 102
God Stats
63W - 31L
1,483 SR
Queue Stats
116W - 89L
1,452 Elo+
Solo
Bastet
Bastet
escapiism36
Bastet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 7 / 7
9,230
420
13,699
16,517
7,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
15
8 / 6 / 4
10,828
492
16,303
21,834
20,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
CHILAKILLER8515
Sun Wukong
16
4 / 2 / 0
10,049
457
14,282
20,643
22,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
CREEDno kami
Poseidon
17
4 / 4 / 2
10,735
488
15,948
13,904
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
lulJuann
Ne Zha
9
1 / 3 / 4
7,508
341
4,236
8,025
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cura89-
Mulan
18
3 / 4 / 7
11,463
521
15,690
28,708
26,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 3 / 12
11,339
515
7,667
19,318
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 7 / 5
9,432
429
7,602
21,061
8,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 5
10,951
498
9,601
17,391
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
19
12 / 4 / 6
13,092
595
16,103
22,808
10,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
20
Kills
22
22
Deaths
21
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
7
0.93
L
Shiva
8
6
4
1.67
L
Sun Wukong
CHILAKILLER8515
Sun Wukong
4
2
0
2
L
Poseidon
CREEDno kami
Poseidon
4
4
2
1.25
W
Mulan
Cura89-
Mulan
3
4
7
1.63
W
3
3
12
3
W
2
7
5
0.64
W
2
3
5
1.5
W
Bastet
12
4
6
3.75
L
Ne Zha
lulJuann
Ne Zha
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,468
Damage
56,663
80,923
Taken
109,286
59,121
Mitigated
74,287
14,705
Healing
44,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,699
5,823
1,238
1,198
16,517
7,060
1,252
2,121
14,396
0
59,771
L
Shiva
16,303
5,477
412
3,796
21,834
20,439
400
6,588
15,246
748
54,789
L
Sun Wukong
CHILAKILLER8515
Sun Wukong
14,282
3,150
0
3,431
20,643
22,141
593
1,456
19,187
0
71,703
L
Poseidon
CREEDno kami
Poseidon
15,948
1,956
0
3,364
13,904
6,540
0
5,962
7,942
102,271
0
W
Mulan
Cura89-
Mulan
15,690
2,140
0
12,321
28,708
26,938
169
1,825
26,883
0
89,930
W
7,667
889
1,998
5,918
19,318
20,924
974
1,151
18,167
30,996
821
W
7,602
2,580
0
1,836
21,061
8,481
1,887
3,435
17,626
0
64,641
W
9,601
2,250
0
10,187
17,391
7,233
3,717
7,337
10,054
91,181
0
W
Bastet
16,103
5,052
0
12,569
22,808
10,711
3,293
3,471
19,337
0
110,549
L
Ne Zha
lulJuann
Ne Zha
4,236
922
0
1,266
8,025
2,941
0
810
7,215
0
23,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,350
Gold Earned
56,277
461
Minions Killed
549
0
Camps Cleared
0
1,689,792
Distance Traveled
2,023,704
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,230
420
74
3
0
341,759
0
L
Shiva
10,828
492
63
3
0
386,584
0
L
Sun Wukong
10,049
457
122
6
0
370,611
0
L
Poseidon
10,735
488
159
7
0
383,059
5
W
Mulan
11,463
521
136
6
0
359,611
2
W
Artio
11,339
515
42
2
0
433,141
0
W
Ullr
9,432
429
85
4
0
365,630
4
W
Sol
10,951
498
146
7
0
371,754
6
W
Bastet
13,092
595
140
6
0
493,568
0
L
Ne Zha
7,508
341
43
2
0
207,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role