Player Matchup

Artio
Artio
Masters
 
Artio
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Masters
Hαseeb
Freya
Masters
Level 158
God Stats
3W - 0L
1,899 SR
Queue Stats
113W - 24L
2,907 MMR
Party 2
Thor
Thor
Masters
Tinufi
Thor
Masters
Level 86
God Stats
6W - 0L
1,906 SR
Queue Stats
140W - 20L
3,068 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 135
1,768 SR
2,492 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,638 SR
1,906 MMR
Tsukuyomi
Tsukuyomi
Diamond V
 
Tsukuyomi
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum III
Datipodis
Sobek
Platinum III
Level 146
God Stats
8W - 5L
1,775 SR
Queue Stats
33W - 42L
2,089 MMR
Solo
Hera
Hera
Diamond IV
IDragonOfTheWest
Hera
Diamond IV
Level 147
God Stats
8W - 12L
1,638 SR
Queue Stats
104W - 96L
2,127 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 0 / 10
9,041
904
6,255
16,428
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
Hαseeb
Freya
15
8 / 0 / 5
9,010
901
15,486
9,752
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Tinufi
Thor
12
3 / 3 / 7
7,804
780
10,835
13,158
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Guan YuAh Muzen CabFenrirThothAtlas

VS

Bans
AchillesGebAresShivaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 6 / 0
7,174
717
8,875
12,218
4,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Datipodis
Sobek
11
1 / 3 / 1
7,161
716
5,404
13,675
11,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 2
7,065
707
7,991
10,228
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
10
7
L
Tsukuyomi
 
Tsukuyomi
2
6
0
0.33
L
Sobek
Datipodis
Sobek
1
3
1
0.5
W
Freya
Hαseeb
Freya
8
0
5
10.5
L
0
4
2
0.25
W
Thor
Tinufi
Thor
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,576
Damage
22,270
39,338
Taken
36,121
31,053
Mitigated
19,963
15,652
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,255
806
2,838
7,421
16,428
19,125
45
4,316
12,112
18,813
0
L
Tsukuyomi
 
Tsukuyomi
8,875
2,322
0
802
12,218
4,837
0
5,923
6,002
0
23,183
L
Sobek
Datipodis
Sobek
5,404
480
1,665
3,499
13,675
11,084
0
8,665
4,756
16,437
0
W
Freya
Hαseeb
Freya
15,486
5,051
0
2,649
9,752
4,739
939
4,095
5,657
44,753
0
L
7,991
1,686
0
980
10,228
4,042
0
7,181
2,801
28,947
0
W
Thor
Tinufi
Thor
10,835
3,112
0
2,744
13,158
7,189
1,647
5,041
8,117
0
24,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
21,400
109
Minions Killed
103
0
Camps Cleared
0
580,941
Distance Traveled
538,520
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,041
904
10
1
0
221,844
0
L
Tsukuyomi
7,174
717
36
4
0
182,343
2
L
Sobek
7,161
716
8
1
0
188,272
1
W
Freya
9,010
901
68
7
0
196,357
2
L
Hera
7,065
707
59
6
0
167,905
1
W
Thor
7,804
780
31
3
0
162,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role