Player Matchup

Ne Zha
Ne Zha
Chadowz
Ne Zha
Level 157
God Stats
24W - 25L
1,455 SR
Queue Stats
964W - 878L
1,576 Elo+
Party 3
Chronos
Chronos
Fabsrica
Chronos
Level 153
God Stats
105W - 101L
1,526 SR
Queue Stats
596W - 551L
1,549 Elo+
Party 3
Ishtar
Ishtar
Gator404
Ishtar
Level 145
God Stats
15W - 27L
1,419 SR
Queue Stats
645W - 612L
1,496 Elo+
Solo
Ravana
Ravana
Redjiggsy100
Ravana
Level 103
God Stats
18W - 13L
1,604 SR
Queue Stats
219W - 207L
1,564 Elo+
Party 2
Lancelot
Lancelot
Sammdunster
Lancelot
Level 108
God Stats
6W - 4L
1,781 SR
Queue Stats
265W - 241L
1,567 Elo+
Party 2
Team Averages
Level 133
1,557 SR
1,550 Elo+

VS

Team Averages
Level 111
1,585 SR
1,534 Elo+
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FeeDanil
Erlang Shen
Level 125
God Stats
4W - 3L
1,564 SR
Queue Stats
89W - 80L
1,552 Elo+
Solo
Eset
Eset
JimSama
Eset
Level 160
God Stats
19W - 10L
1,753 SR
Queue Stats
134W - 155L
1,554 Elo+
Solo
Kumbhakarna
Kumbhakarna
lrman
Kumbhakarna
Level 77
God Stats
21W - 18L
1,597 SR
Queue Stats
67W - 60L
1,531 Elo+
Party 1
Pele
Pele
xtnsh
Pele
Level 128
God Stats
3W - 2L
1,512 SR
Queue Stats
68W - 57L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chadowz
Ne Zha
18
5 / 5 / 17
12,597
467
17,354
32,388
32,605
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Fabsrica
Chronos
18
1 / 5 / 7
12,074
447
16,165
20,733
11,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Gator404
Ishtar
20
6 / 9 / 4
14,242
527
17,971
25,968
12,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
19
2 / 6 / 3
12,982
481
14,669
23,233
26,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Sammdunster
Lancelot
20
13 / 5 / 5
14,890
551
23,973
22,128
13,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 9 / 9
15,098
559
18,115
21,290
10,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
FeeDanil
Erlang Shen
20
3 / 5 / 13
13,819
512
19,530
33,947
37,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
JimSama
Eset
20
6 / 8 / 9
13,345
494
22,730
17,546
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
lrman
Kumbhakarna
19
3 / 1 / 17
13,479
499
7,404
23,722
35,947
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
xtnsh
Pele
20
10 / 5 / 8
15,215
564
27,284
31,770
21,015
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
85
27
Kills
29
30
Deaths
28
36
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
9
9
1.28
L
Ne Zha
Chadowz
Ne Zha
5
5
17
2.7
L
Chronos
Fabsrica
Chronos
1
5
7
0.9
W
Erlang Shen
FeeDanil
Erlang Shen
3
5
13
1.9
L
Ishtar
Gator404
Ishtar
6
9
4
0.89
W
Eset
JimSama
Eset
6
8
9
1.31
L
Ravana
2
6
3
0.58
L
Lancelot
Sammdunster
Lancelot
13
5
5
3.1
W
Kumbhakarna
lrman
Kumbhakarna
3
1
17
11.5
W
Pele
xtnsh
Pele
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,132
Damage
95,063
124,450
Taken
128,275
96,825
Mitigated
112,408
26,100
Healing
33,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,115
9,318
0
3,504
21,290
10,491
5,145
570
20,720
0
151,226
L
Ne Zha
Chadowz
Ne Zha
17,354
4,932
0
9,079
32,388
32,605
103
6,941
25,447
0
68,895
L
Chronos
Fabsrica
Chronos
16,165
4,008
0
2,739
20,733
11,796
740
10,060
10,673
107,083
0
W
Erlang Shen
FeeDanil
Erlang Shen
19,530
11,609
0
13,547
33,947
37,161
1,896
1,257
32,690
0
101,494
L
Ishtar
Gator404
Ishtar
17,971
11,942
0
6,312
25,968
12,435
1,291
5,701
20,267
0
135,728
W
Eset
JimSama
Eset
22,730
1,544
2,931
2,611
17,546
7,794
1,402
6,117
11,429
103,208
0
L
Ravana
14,669
4,610
0
6,298
23,233
26,377
1,125
3,369
19,864
0
89,443
L
Lancelot
Sammdunster
Lancelot
23,973
5,502
0
1,672
22,128
13,612
0
4,432
17,696
0
129,844
W
Kumbhakarna
lrman
Kumbhakarna
7,404
674
0
2,835
23,722
35,947
724
2,876
20,846
41,385
2,743
W
Pele
xtnsh
Pele
27,284
11,047
0
8,372
31,770
21,015
1,086
5,345
26,425
66
162,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,785
Gold Earned
70,956
748
Minions Killed
767
0
Camps Cleared
0
2,485,385
Distance Traveled
2,612,011
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,098
559
224
8
0
489,012
3
L
Ne Zha
12,597
467
77
3
0
515,487
9
L
Chronos
12,074
447
164
6
0
478,343
6
W
Erlang Shen
13,819
512
158
6
0
483,120
5
L
Ishtar
14,242
527
194
7
0
442,492
7
W
Eset
13,345
494
164
6
0
481,730
6
L
Ravana
12,982
481
150
6
0
460,258
4
L
Lancelot
14,890
551
163
6
0
588,805
2
W
Kumbhakarna
13,479
499
53
2
0
556,211
5
W
Pele
15,215
564
168
6
0
601,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role