Player Matchup

Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
GameOver7PT
Nemesis
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3
Sol
Sol
NowayoutPT
Sol
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 74L
1,500 Elo+
Party 3
Rama
Rama
kyzmmuPT
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Bellona
Bellona
zPolicarpoPT
Bellona
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Team Averages
Level 24
1,500 SR
1,500 Elo+

VS

Team Averages
Level 68
1,499 SR
1,395 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ak1mbo
Neith
Level 108
God Stats
9W - 6L
1,500 SR
Queue Stats
187W - 200L
1,472 Elo+
Party 1
Cerberus
Cerberus
Gen3roLT
Cerberus
Level 37
God Stats
0W - 3L
1,513 SR
Queue Stats
11W - 22L
1,217 Elo+
Party 2
Poseidon
Poseidon
a8039
Poseidon
Level 15
God Stats
25W - 18L
1,500 SR
Queue Stats
70W - 91L
1,330 Elo+
Party 1
Odin
Odin
iQueuе
Odin
Level 141
God Stats
14W - 18L
1,480 SR
Queue Stats
251W - 280L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 3
6,046
550
3,023
6,050
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
GameOver7PT
Nemesis
11
5 / 0 / 2
6,540
595
4,188
6,659
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 5
6,858
623
3,869
4,727
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
10
1 / 0 / 2
5,520
502
3,828
5,068
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
zPolicarpoPT
Bellona
10
1 / 1 / 1
6,023
548
4,219
7,313
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 4 / 1
5,132
467
712
9,491
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Ak1mbo
Neith
8
0 / 2 / 0
5,015
456
5,361
7,355
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Gen3roLT
Cerberus
8
0 / 1 / 0
5,688
517
1,763
5,695
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
a8039
Poseidon
9
0 / 2 / 0
5,591
508
2,268
5,525
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
iQueuе
Odin
11
1 / 1 / 0
6,335
576
4,269
7,648
4,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
3
1.5
L
Ne Zha
 
Ne Zha
0
4
1
0.13
L
Neith
Ak1mbo
Neith
0
2
0
0
W
Nemesis
GameOver7PT
Nemesis
5
0
2
6
L
Cerberus
Gen3roLT
Cerberus
0
1
0
0
W
2
0
5
4.5
L
Poseidon
a8039
Poseidon
0
2
0
0
L
Odin
iQueuе
Odin
1
1
0
1
W
Rama
1
0
2
2
W
Bellona
zPolicarpoPT
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,127
Damage
14,373
29,817
Taken
35,714
16,246
Mitigated
16,219
12,786
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,023
566
0
2,605
6,050
4,275
0
690
5,360
22,340
1,589
L
Ne Zha
 
Ne Zha
712
50
0
652
9,491
3,029
0
867
8,624
0
25,142
L
Neith
Ak1mbo
Neith
5,361
1,805
0
3,471
7,355
2,099
0
1,360
5,995
0
38,623
W
Nemesis
GameOver7PT
Nemesis
4,188
1,883
0
1,016
6,659
2,158
0
440
6,219
0
47,939
L
Cerberus
Gen3roLT
Cerberus
1,763
39
0
1,527
5,695
4,567
0
1,976
3,719
14,953
0
W
3,869
1,642
0
2,350
4,727
2,035
0
2,465
2,262
36,119
5,801
L
Poseidon
a8039
Poseidon
2,268
655
0
330
5,525
1,990
124
1,878
3,647
34,691
0
L
Odin
iQueuе
Odin
4,269
1,321
0
1,350
7,648
4,534
0
33
7,615
0
36,697
W
Rama
3,828
3,183
0
3,674
5,068
1,589
300
436
4,632
0
35,261
W
Bellona
zPolicarpoPT
Bellona
4,219
1,263
0
3,141
7,313
6,189
0
0
7,313
0
34,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
27,761
346
Minions Killed
284
0
Camps Cleared
0
1,090,825
Distance Traveled
1,050,098
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,046
550
27
2
0
207,843
1
L
Ne Zha
5,132
467
53
5
0
227,072
0
L
Neith
5,015
456
62
6
0
201,495
2
W
Nemesis
6,540
595
80
7
0
265,039
2
L
Cerberus
5,688
517
35
3
0
230,825
3
W
Sol
6,858
623
80
7
0
208,460
2
L
Poseidon
5,591
508
66
6
0
191,168
0
L
Odin
6,335
576
68
6
0
199,538
5
W
Rama
5,520
502
81
7
0
178,091
2
W
Bellona
6,023
548
78
7
0
231,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role