Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AgonyBellona
Anhur
Level 66
God Stats
0W - 5L
1,186 SR
Queue Stats
216W - 208L
1,555 Elo+
Solo
Jormungandr
Jormungandr
CazTD
Jormungandr
Level 137
God Stats
2W - 3L
1,518 SR
Queue Stats
160W - 174L
1,551 Elo+
Solo
Charybdis
Charybdis
IrrationalFear
Charybdis
Level 158
God Stats
1W - 5L
1,351 SR
Queue Stats
143W - 151L
1,537 Elo+
Solo
Hun Batz
Hun Batz
NeroWarg
Hun Batz
Level 160
God Stats
1W - 1L
1,751 SR
Queue Stats
34W - 30L
1,569 Elo+
Solo
Team Averages
Level 136
1,461 SR
1,542 Elo+

VS

Team Averages
Level 143
1,543 SR
1,570 Elo+
Da Ji
Da Ji
DeadlyEYE
Da Ji
Level 159
God Stats
5W - 2L
1,576 SR
Queue Stats
336W - 350L
1,571 Elo+
Party 1
Chiron
Chiron
Inoshiki
Chiron
Level 83
God Stats
6W - 4L
1,724 SR
Queue Stats
148W - 136L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
JustMizantrop
Zhong Kui
Level 157
God Stats
1W - 0L
1,409 SR
Queue Stats
69W - 55L
1,637 Elo+
Solo
Hades
Hades
Skiiru
Hades
Level 157
God Stats
1W - 1L
1,350 SR
Queue Stats
229W - 245L
1,570 Elo+
Party 1
Artemis
Artemis
spa-wdam
Artemis
Level 158
God Stats
24W - 13L
1,657 SR
Queue Stats
1,110W - 1,119L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
7 / 7 / 8
11,238
749
11,212
18,716
8,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 6 / 9
12,478
832
12,551
20,230
10,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
CazTD
Jormungandr
13
1 / 3 / 5
9,018
601
7,919
10,410
9,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
IrrationalFear
Charybdis
17
4 / 8 / 8
10,646
710
18,569
19,289
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NeroWarg
Hun Batz
17
5 / 8 / 7
10,935
729
17,960
17,632
8,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeadlyEYE
Da Ji
20
4 / 4 / 19
11,441
763
11,531
22,689
27,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Inoshiki
Chiron
19
7 / 4 / 15
12,229
815
15,885
15,970
6,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
JustMizantrop
Zhong Kui
18
5 / 7 / 14
11,060
737
14,311
17,327
11,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Skiiru
Hades
20
12 / 2 / 15
13,177
878
21,558
16,296
11,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
spa-wdam
Artemis
16
4 / 4 / 14
10,583
706
14,525
14,019
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
109
21
Kills
32
32
Deaths
21
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
7
7
8
1.57
L
4
6
9
1.42
L
Jormungandr
CazTD
Jormungandr
1
3
5
1.17
W
Da Ji
DeadlyEYE
Da Ji
4
4
19
3.38
W
Chiron
Inoshiki
Chiron
7
4
15
3.63
L
Charybdis
IrrationalFear
Charybdis
4
8
8
1
W
Zhong Kui
JustMizantrop
Zhong Kui
5
7
14
1.71
L
Hun Batz
NeroWarg
Hun Batz
5
8
7
1.06
W
Hades
Skiiru
Hades
12
2
15
9.75
W
Artemis
spa-wdam
Artemis
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,211
Damage
77,810
86,277
Taken
86,301
45,796
Mitigated
63,672
15,743
Healing
31,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,212
995
2,053
3,015
18,716
8,389
606
9,893
8,570
25,671
0
L
12,551
7,890
333
3,891
20,230
10,080
405
7,444
12,607
0
27,692
L
Jormungandr
CazTD
Jormungandr
7,919
753
833
958
10,410
9,639
0
2,858
7,552
18,861
0
W
Da Ji
DeadlyEYE
Da Ji
11,531
1,864
2,081
4,764
22,689
27,119
213
3,617
18,980
0
16,129
W
Chiron
Inoshiki
Chiron
15,885
5,242
4,204
5,962
15,970
6,987
2,320
4,012
11,778
0
44,327
L
Charybdis
IrrationalFear
Charybdis
18,569
9,182
197
2,800
19,289
8,910
994
9,415
9,804
0
30,103
W
Zhong Kui
JustMizantrop
Zhong Kui
14,311
703
686
2,161
17,327
11,792
350
3,677
13,508
23,598
0
L
Hun Batz
NeroWarg
Hun Batz
17,960
4,269
647
1,016
17,632
8,778
0
5,757
11,875
0
31,080
W
Hades
Skiiru
Hades
21,558
867
1,324
7,736
16,296
11,738
1,532
2,766
13,406
41,987
0
W
Artemis
spa-wdam
Artemis
14,525
5,954
0
2,574
14,019
6,036
5,251
4,301
9,498
0
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,315
Gold Earned
58,490
157
Minions Killed
161
0
Camps Cleared
0
1,087,577
Distance Traveled
1,294,913
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,238
749
30
2
0
238,339
0
L
Anhur
12,478
832
42
3
0
230,321
1
L
Jormungandr
9,018
601
19
1
0
162,901
0
W
Da Ji
11,441
763
10
1
0
266,665
0
W
Chiron
12,229
815
52
3
0
275,781
3
L
Charybdis
10,646
710
36
2
0
207,769
3
W
Zhong Kui
11,060
737
24
2
0
235,987
1
L
Hun Batz
10,935
729
30
2
0
248,247
1
W
Hades
13,177
878
47
3
0
271,332
4
W
Artemis
10,583
706
28
2
0
245,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role