Player Matchup

Cupid
Cupid
NIPTASTIC2
Cupid
Level 146
God Stats
6W - 8L
1,706 SR
Queue Stats
376W - 283L
1,653 Elo+
Solo
Sol
Sol
TAYxSAV1202
Sol
Level 101
God Stats
0W - 2L
1,321 SR
Queue Stats
77W - 132L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
Zd_STACH
Cthulhu
Level 69
God Stats
2W - 6L
1,316 SR
Queue Stats
66W - 125L
1,258 Elo+
Party 2
Team Averages
Level 105
1,448 SR
1,396 Elo+

VS

Team Averages
Level 80
1,487 SR
1,368 Elo+
Mercury
Mercury
Carpet Devourer
Mercury
Level 27
God Stats
6W - 5L
1,451 SR
Queue Stats
35W - 77L
1,347 Elo+
Party 1
Hera
Hera
NorseninjaTJ
Hera
Level 68
God Stats
5W - 7L
1,389 SR
Queue Stats
186W - 257L
1,389 Elo+
Party 1
Vulcan
Vulcan
SuperestNova
Vulcan
Level 146
God Stats
14W - 8L
1,619 SR
Queue Stats
82W - 115L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 1 / 0
7,949
723
3,214
8,204
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
7,125
648
3,568
6,611
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Zd_STACH
Cthulhu
11
0 / 3 / 1
7,761
706
1,502
11,611
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,849
714
3,078
3,999
1,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 2
8,472
770
5,810
5,323
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
15
4 / 0 / 2
8,748
795
14,274
3,679
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Cupid
1
1
0
1
W
1
1
2
2
W
Vulcan
4
0
2
5
L
0
2
0
0
L
Cthulhu
Zd_STACH
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,284
Damage
23,162
26,426
Taken
13,001
15,112
Mitigated
5,936
9,517
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,078
0
0
0
3,999
1,630
0
1,685
2,314
0
12,486
L
Cupid
3,214
1,710
1,084
4,205
8,204
3,103
0
5,645
2,559
0
41,495
W
5,810
1,283
0
2,318
5,323
2,619
0
1,984
3,339
27,621
0
W
Vulcan
14,274
6,359
0
478
3,679
1,687
302
1,375
2,304
48,917
0
L
3,568
310
0
2,200
6,611
2,684
0
5,241
1,370
27,211
2,176
L
Cthulhu
Zd_STACH
Cthulhu
1,502
0
0
2,028
11,611
9,325
0
9,244
2,367
12,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,835
Gold Earned
25,069
156
Minions Killed
132
0
Camps Cleared
0
627,047
Distance Traveled
710,218
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,849
714
31
3
0
252,819
0
L
Cupid
7,949
723
94
9
0
199,540
0
W
Hera
8,472
770
38
3
0
216,633
2
W
Vulcan
8,748
795
63
6
0
240,766
2
L
Sol
7,125
648
40
4
0
201,158
2
L
Cthulhu
7,761
706
22
2
0
226,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role