Player Matchup

He Bo
He Bo
GodxHand
He Bo
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,472 Elo+
Solo
Medusa
Medusa
Kingbeast1001
Medusa
Level 142
God Stats
23W - 19L
1,558 SR
Queue Stats
1,275W - 1,336L
1,442 Elo+
Solo
Cernunnos
Cernunnos
LeDrank--
Cernunnos
Level 93
God Stats
9W - 11L
1,434 SR
Queue Stats
602W - 685L
1,374 Elo+
Party 2
Cerberus
Cerberus
SavageKlampz-_-
Cerberus
Level 109
God Stats
6W - 14L
1,365 SR
Queue Stats
926W - 985L
1,393 Elo+
Party 2
Janus
Janus
regqregrewge
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,482 Elo+
Solo
Team Averages
Level 104
1,471 SR
1,433 Elo+

VS

Team Averages
Level 73
1,413 SR
1,440 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
KBUAsh
Persephone
Level 86
God Stats
1W - 2L
1,072 SR
Queue Stats
78W - 86L
1,459 Elo+
Solo
Ishtar
Ishtar
Kitsune24
Ishtar
Level 49
God Stats
2W - 1L
1,519 SR
Queue Stats
27W - 21L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
Relle-ronk
The Morrigan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,288 Elo+
Solo
Ares
Ares
antony4141
Ares
Level 45
God Stats
1W - 1L
1,472 SR
Queue Stats
20W - 16L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GodxHand
He Bo
15
3 / 4 / 4
9,153
704
11,215
8,981
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 7 / 1
9,867
759
6,566
14,630
6,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
LeDrank--
Cernunnos
15
4 / 5 / 6
8,886
684
11,288
10,694
4,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
11
0 / 6 / 6
7,771
598
3,662
14,184
11,361
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 4 / 7
9,367
721
12,701
9,575
3,791
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
11 / 1 / 11
11,019
848
15,283
9,073
5,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
KBUAsh
Persephone
14
3 / 4 / 16
9,528
733
12,257
11,597
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Kitsune24
Ishtar
18
6 / 2 / 14
11,213
863
11,277
11,617
6,185
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Relle-ronk
The Morrigan
17
2 / 2 / 15
9,869
759
6,811
9,653
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 2 / 16
10,287
791
8,047
16,715
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
11
Kills
26
26
Deaths
11
24
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
1
11
16.5
L
He Bo
GodxHand
He Bo
3
4
4
1.25
W
Persephone
KBUAsh
Persephone
3
4
16
2.75
L
4
7
1
0.64
W
Ishtar
Kitsune24
Ishtar
6
2
14
6.5
L
Cernunnos
LeDrank--
Cernunnos
4
5
6
1.4
W
The Morrigan
Relle-ronk
The Morrigan
2
2
15
4.75
L
Cerberus
0
6
6
0.5
W
4
2
16
6
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
53,675
58,064
Taken
58,655
29,724
Mitigated
40,300
10,741
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,283
1,244
4,653
3,106
9,073
5,635
599
4,352
4,721
0
36,343
L
He Bo
GodxHand
He Bo
11,215
256
124
1,015
8,981
3,360
0
4,697
4,284
20,029
0
W
Persephone
KBUAsh
Persephone
12,257
668
1,865
2,126
11,597
5,823
358
5,369
6,224
18,862
0
L
6,566
2,046
1,487
1,857
14,630
6,367
440
7,581
7,049
0
28,470
W
Ishtar
Kitsune24
Ishtar
11,277
5,902
1,404
2,654
11,617
6,185
2,313
5,849
5,768
0
32,404
L
Cernunnos
LeDrank--
Cernunnos
11,288
1,610
478
1,058
10,694
4,845
0
5,322
5,372
0
18,802
W
The Morrigan
Relle-ronk
The Morrigan
6,811
706
240
2,251
9,653
5,564
305
4,214
5,439
20,641
0
L
Cerberus
3,662
114
434
1,623
14,184
11,361
0
4,418
9,766
7,353
0
W
8,047
75
401
3,100
16,715
17,093
885
7,793
8,922
8,601
0
L
12,701
343
1,526
1,139
9,575
3,791
0
5,097
4,478
33,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,044
Gold Earned
51,916
138
Minions Killed
142
0
Camps Cleared
0
1,152,858
Distance Traveled
1,322,955
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,019
848
17
1
0
315,639
1
L
He Bo
9,153
704
27
2
0
226,966
1
W
Persephone
9,528
733
20
2
0
243,820
0
L
Medusa
9,867
759
34
3
0
211,090
0
W
Ishtar
11,213
863
62
5
0
244,705
1
L
Cernunnos
8,886
684
13
1
0
246,197
1
W
The Morrigan
9,869
759
42
3
0
248,262
0
L
Cerberus
7,771
598
11
1
0
220,092
6
W
Ares
10,287
791
1
0
0
270,529
3
L
Janus
9,367
721
53
4
0
248,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role