Player Matchup

Chronos
Chronos
DemonicKess
Chronos
Level 144
God Stats
4W - 1L
1,624 SR
Queue Stats
337W - 223L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
MYatoro
Cthulhu
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 4L
1,808 Elo+
Party 1
Camazotz
Camazotz
MrBeasley
Camazotz
Level 160
God Stats
2W - 1L
1,583 SR
Queue Stats
221W - 99L
1,744 Elo+
Party 1
Team Averages
Level 110
1,640 SR
1,737 Elo+

VS

Team Averages
Level 68
1,729 SR
1,595 Elo+
Ishtar
Ishtar
MasterJenSan
Ishtar
Level 68
God Stats
0W - 2L
1,704 SR
Queue Stats
3W - 3L
1,652 Elo+
Solo
Atlas
Atlas
Quoffy
Atlas
Level 25
God Stats
5W - 2L
1,715 SR
Queue Stats
45W - 24L
1,557 Elo+
Party 2
Tiamat
Tiamat
ToasterTosha
Tiamat
Level 110
God Stats
2W - 2L
1,770 SR
Queue Stats
84W - 46L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DemonicKess
Chronos
15
9 / 2 / 2
10,046
837
13,115
12,279
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
MYatoro
Cthulhu
14
0 / 1 / 13
9,931
828
11,200
15,901
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
MrBeasley
Camazotz
14
5 / 2 / 7
9,655
805
14,361
16,983
7,539
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 7 / 3
7,306
609
9,490
14,826
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Quoffy
Atlas
13
0 / 4 / 4
8,363
697
8,358
16,996
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
16
4 / 3 / 0
9,220
768
13,153
13,429
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
DemonicKess
Chronos
9
2
2
5
W
Cthulhu
MYatoro
Cthulhu
0
1
13
6.5
L
Ishtar
0
7
3
0.21
W
Camazotz
MrBeasley
Camazotz
5
2
7
4.25
L
Atlas
Quoffy
Atlas
0
4
4
0.5
L
Tiamat
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
31,001
45,163
Taken
45,251
31,139
Mitigated
28,500
12,024
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DemonicKess
Chronos
13,115
3,549
0
1,908
12,279
5,615
2,919
6,228
6,051
53,916
0
W
Cthulhu
MYatoro
Cthulhu
11,200
308
392
2,203
15,901
17,985
84
7,567
8,334
24,864
0
L
Ishtar
9,490
4,375
0
998
14,826
4,763
0
8,087
6,739
0
23,488
W
Camazotz
MrBeasley
Camazotz
14,361
5,013
0
7,521
16,983
7,539
78
7,753
9,230
0
48,199
L
Atlas
Quoffy
Atlas
8,358
3,360
343
2,166
16,996
15,163
0
9,264
7,732
17,143
0
L
Tiamat
13,153
1,921
0
2,372
13,429
8,574
49
7,007
6,422
43,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
24,889
188
Minions Killed
96
0
Camps Cleared
0
734,387
Distance Traveled
631,795
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,046
837
95
8
0
227,938
1
W
Cthulhu
9,931
828
22
2
0
257,185
1
L
Ishtar
7,306
609
23
2
0
171,151
1
W
Camazotz
9,655
805
71
6
0
249,264
1
L
Atlas
8,363
697
15
1
0
218,442
0
L
Tiamat
9,220
768
58
5
0
242,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role