Player Matchup

Ne Zha
Ne Zha
Chiopmunk141
Ne Zha
Level 118
God Stats
7W - 8L
1,505 SR
Queue Stats
785W - 786L
1,493 Elo+
Solo
Atlas
Atlas
CorporateClapper
Atlas
Level 145
God Stats
4W - 6L
1,505 SR
Queue Stats
415W - 419L
1,501 Elo+
Party 2
Lancelot
Lancelot
GebsStrongArm
Lancelot
Level 139
God Stats
1W - 2L
1,420 SR
Queue Stats
541W - 557L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Thacke
Kukulkan
Level 61
God Stats
77W - 55L
1,611 SR
Queue Stats
136W - 123L
1,498 Elo+
Party 2
Cupid
Cupid
VeggieMoss
Cupid
Level 88
God Stats
0W - 1L
1,484 SR
Queue Stats
223W - 219L
1,600 Elo+
Party 2
Team Averages
Level 110
1,505 SR
1,520 Elo+

VS

Team Averages
Level 89
1,513 SR
1,619 Elo+
Jing Wei
Jing Wei
ClichePlayerName
Jing Wei
Level 63
God Stats
1W - 0L
1,355 SR
Queue Stats
47W - 31L
1,630 Elo+
Party 1
Anubis
Anubis
DOGWATERSERVERS
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 5L
1,712 Elo+
Party 1
Chronos
Chronos
DarkBrawler1990
Chronos
Level 127
God Stats
8W - 6L
1,526 SR
Queue Stats
557W - 571L
1,532 Elo+
Solo
Ares
Ares
SpudPC
Ares
Level 118
God Stats
7W - 4L
1,705 SR
Queue Stats
398W - 298L
1,599 Elo+
Party 1
Da Ji
Da Ji
iChadd
Da Ji
Level 128
God Stats
4W - 3L
1,476 SR
Queue Stats
284W - 223L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 5 / 0
6,327
452
3,214
12,224
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
5,951
425
4,295
17,284
10,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
GebsStrongArm
Lancelot
11
0 / 6 / 1
7,092
507
4,235
10,747
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Thacke
Kukulkan
10
1 / 4 / 0
6,526
466
6,610
6,702
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
10
0 / 3 / 1
6,207
443
5,598
10,371
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,768
555
8,845
9,656
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
9 / 1 / 0
9,240
660
12,427
11,059
5,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 6
7,672
548
3,662
5,961
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
SpudPC
Ares
11
2 / 1 / 8
7,479
534
5,723
10,597
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
iChadd
Da Ji
14
5 / 0 / 8
8,370
598
11,097
12,020
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
22
22
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
5
0
0.2
W
5
1
3
6.5
L
0
4
1
0.13
W
9
1
0
9
W
1
0
6
4
L
Lancelot
GebsStrongArm
Lancelot
0
6
1
0.08
W
Ares
SpudPC
Ares
2
1
8
6
L
Kukulkan
Thacke
Kukulkan
1
4
0
0.25
L
Cupid
0
3
1
0.17
W
Da Ji
iChadd
Da Ji
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,952
Damage
41,754
57,328
Taken
49,293
24,852
Mitigated
29,271
10,805
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,214
1,361
0
1,151
12,224
3,689
0
1,159
11,065
0
36,172
W
8,845
6,988
0
6,014
9,656
4,006
889
1,589
7,864
0
56,208
L
4,295
1,973
1,473
1,641
17,284
10,913
0
7,025
10,259
14,071
0
W
12,427
531
0
7,883
11,059
5,687
274
1,400
9,408
70,828
0
W
3,662
622
0
500
5,961
2,345
2,875
1,137
4,824
66,283
0
L
Lancelot
GebsStrongArm
Lancelot
4,235
1,211
0
2,549
10,747
4,790
516
5,879
4,868
0
36,076
W
Ares
SpudPC
Ares
5,723
550
0
1,922
10,597
11,709
441
3,774
6,823
20,347
4,885
L
Kukulkan
Thacke
Kukulkan
6,610
318
0
500
6,702
2,463
0
3,923
2,779
45,795
0
L
Cupid
5,598
2,890
548
2,943
10,371
2,997
0
2,997
7,374
0
38,196
W
Da Ji
iChadd
Da Ji
11,097
2,456
0
5,631
12,020
5,524
0
3,278
8,618
0
70,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
40,529
299
Minions Killed
456
0
Camps Cleared
0
1,263,587
Distance Traveled
1,397,243
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,327
452
53
4
0
257,125
2
W
Jing Wei
7,768
555
85
6
0
255,014
0
L
Atlas
5,951
425
19
1
0
280,176
3
W
Anubis
9,240
660
121
9
0
267,557
3
W
Chronos
7,672
548
114
8
0
291,673
9
L
Lancelot
7,092
507
82
6
0
240,468
4
W
Ares
7,479
534
35
3
0
263,411
3
L
Kukulkan
6,526
466
85
6
0
251,644
6
L
Cupid
6,207
443
60
4
0
234,174
6
W
Da Ji
8,370
598
101
7
0
319,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role