Player Matchup

Maui
Maui
El_Kjita
Maui
Level 81
God Stats
1W - 5L
1,499 SR
Queue Stats
35W - 40L
1,451 Elo+
Party 1
Vamana
Vamana
INV BRYAN S2
Vamana
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 151L
1,402 Elo+
Party 2
Atlas
Atlas
ItachiSenpai273
Atlas
Level 100
God Stats
2W - 2L
1,438 SR
Queue Stats
89W - 128L
1,381 Elo+
Party 2
Raijin
Raijin
JMBrown9
Raijin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 37L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
odecam7k
Danzaburou
Level 69
God Stats
16W - 12L
1,586 SR
Queue Stats
51W - 64L
1,402 Elo+
Solo
Team Averages
Level 84
1,505 SR
1,417 Elo+

VS

Team Averages
Level 98
1,479 SR
1,442 Elo+
Anubis
Anubis
EvelynStark
Anubis
Level 67
God Stats
200W - 215L
1,473 SR
Queue Stats
302W - 353L
1,462 Elo+
Party 3
Kuzenbo
Kuzenbo
RequiemMatador
Kuzenbo
Level 119
God Stats
4W - 5L
1,470 SR
Queue Stats
278W - 330L
1,393 Elo+
Solo
Mercury
Mercury
WichiSSJ
Mercury
Level 119
God Stats
89W - 65L
1,514 SR
Queue Stats
312W - 350L
1,470 Elo+
Party 3
King Arthur
King Arthur
infinity8976
King Arthur
Level 102
God Stats
10W - 9L
1,431 SR
Queue Stats
177W - 189L
1,432 Elo+
Solo
Neith
Neith
valew18
Neith
Level 84
God Stats
4W - 3L
1,508 SR
Queue Stats
65W - 56L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
5
0 / 1 / 0
3,567
595
1,183
3,958
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
6
2 / 1 / 1
3,995
666
3,364
6,684
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
1 / 1 / 2
4,220
703
2,881
5,700
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
JMBrown9
Raijin
7
0 / 1 / 0
3,769
628
1,709
2,593
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
odecam7k
Danzaburou
3
0 / 3 / 0
3,011
502
2,717
3,846
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 0 / 0
3,984
664
1,525
2,613
1,353
6
3 / 0 / 1
4,379
730
2,471
5,024
3,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
WichiSSJ
Mercury
6
1 / 1 / 0
3,813
636
1,525
4,149
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
infinity8976
King Arthur
6
2 / 2 / 0
4,131
689
4,118
6,889
3,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
valew18
Neith
7
1 / 0 / 3
4,402
734
2,096
2,705
800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
7
7
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
0
1
0
0
W
Anubis
0
0
0
0
L
Vamana
2
1
1
2.5
L
1
1
2
2
L
Raijin
JMBrown9
Raijin
0
1
0
0
W
3
0
1
3.5
W
Mercury
WichiSSJ
Mercury
1
1
0
1
W
King Arthur
infinity8976
King Arthur
2
2
0
1
L
Danzaburou
odecam7k
Danzaburou
0
3
0
0
W
Neith
valew18
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,854
Damage
11,735
22,781
Taken
21,380
9,033
Mitigated
11,040
6,474
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
1,183
389
60
335
3,958
1,729
0
632
3,326
13,735
0
W
Anubis
1,525
256
0
1,772
2,613
1,353
0
1,471
1,142
23,085
0
L
Vamana
3,364
1,641
0
2,576
6,684
2,698
50
430
6,254
0
19,005
L
2,881
1,264
0
1,998
5,700
2,871
0
314
5,386
17,573
4,539
L
Raijin
JMBrown9
Raijin
1,709
388
0
731
2,593
803
0
1,288
1,305
19,276
0
W
2,471
1,144
453
1,521
5,024
3,416
30
670
4,354
9,296
1,469
W
Mercury
WichiSSJ
Mercury
1,525
636
0
0
4,149
1,479
0
1,028
3,121
0
19,414
W
King Arthur
infinity8976
King Arthur
4,118
936
0
1,092
6,889
3,992
0
1,629
5,260
0
24,147
L
Danzaburou
odecam7k
Danzaburou
2,717
1,095
0
774
3,846
932
0
993
2,853
0
9,439
W
Neith
valew18
Neith
2,096
1,143
0
925
2,705
800
0
699
2,006
0
23,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,562
Gold Earned
20,709
145
Minions Killed
172
0
Camps Cleared
0
551,295
Distance Traveled
627,139
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,567
595
21
4
0
121,750
2
W
Anubis
3,984
664
44
7
0
88,694
0
L
Vamana
3,995
666
27
5
0
130,375
0
L
Atlas
4,220
703
49
8
0
115,385
0
L
Raijin
3,769
628
34
6
0
109,225
1
W
Kuzenbo
4,379
730
14
2
0
134,318
1
W
Mercury
3,813
636
38
6
0
142,552
0
W
King Arthur
4,131
689
30
5
0
133,822
1
L
Danzaburou
3,011
502
14
2
0
74,560
0
W
Neith
4,402
734
46
8
0
127,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role