Player Matchup

Chang'e
Chang'e
Baskas
Chang'e
Level 82
God Stats
2W - 0L
1,576 SR
Queue Stats
16W - 14L
1,563 Elo+
Solo
Mulan
Mulan
JulenBordonaba
Mulan
Level 67
God Stats
8W - 10L
1,489 SR
Queue Stats
135W - 119L
1,590 Elo+
Solo
Sobek
Sobek
Kanixke
Sobek
Level 148
God Stats
3W - 1L
1,758 SR
Queue Stats
114W - 88L
1,621 Elo+
Solo
Nemesis
Nemesis
Mizagata
Nemesis
Level 142
God Stats
12W - 12L
1,501 SR
Queue Stats
179W - 181L
1,528 Elo+
Solo
Anubis
Anubis
TranscendentOne
Anubis
Level 113
God Stats
5W - 4L
1,704 SR
Queue Stats
252W - 250L
1,549 Elo+
Solo
Team Averages
Level 110
1,606 SR
1,570 Elo+

VS

Team Averages
Level 107
1,525 SR
1,613 Elo+
Fenrir
Fenrir
Bugabus0r
Fenrir
Level 82
God Stats
46W - 60L
1,502 SR
Queue Stats
393W - 443L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
DoesntEthanCare
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 63L
1,726 Elo+
Solo
Ares
Ares
Markursi
Ares
Level 137
God Stats
0W - 2L
1,481 SR
Queue Stats
213W - 253L
1,530 Elo+
Party 1
Poseidon
Poseidon
RobinBobin071
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,719 Elo+
Solo
Odin
Odin
XtASe34
Odin
Level 160
God Stats
9W - 9L
1,641 SR
Queue Stats
626W - 671L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baskas
Chang'e
20
3 / 4 / 10
13,071
688
19,319
20,804
11,841
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 5 / 14
14,091
742
20,754
26,744
47,519
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Kanixke
Sobek
20
0 / 6 / 17
13,518
711
16,040
33,713
47,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Mizagata
Nemesis
20
12 / 3 / 8
16,204
853
27,726
25,504
15,009
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 10
14,636
770
26,997
18,046
12,166
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bugabus0r
Fenrir
20
5 / 6 / 10
14,016
738
18,345
29,261
29,348
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

20
4 / 3 / 9
13,150
692
20,971
20,379
13,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
19
1 / 5 / 11
12,607
664
11,199
26,836
39,007
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
RobinBobin071
Poseidon
20
6 / 11 / 7
13,930
733
21,585
23,580
10,626
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
XtASe34
Odin
20
6 / 6 / 8
12,819
675
14,597
30,672
32,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
67
31
Kills
22
22
Deaths
31
59
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Baskas
Chang'e
3
4
10
2
L
Fenrir
Bugabus0r
Fenrir
5
6
10
1.67
L
4
3
9
2.83
W
7
5
14
2.8
W
Sobek
Kanixke
Sobek
0
6
17
1.42
L
Ares
1
5
11
1.3
W
Nemesis
Mizagata
Nemesis
12
3
8
5.33
L
Poseidon
RobinBobin071
Poseidon
6
11
7
0.86
W
9
4
10
3.5
L
Odin
XtASe34
Odin
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,836
Damage
86,697
124,811
Taken
130,728
134,018
Mitigated
125,115
34,081
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Baskas
Chang'e
19,319
2,506
3,866
5,350
20,804
11,841
1,150
8,404
12,243
41,256
0
L
Fenrir
Bugabus0r
Fenrir
18,345
3,196
0
5,215
29,261
29,348
0
14,226
14,895
0
33,484
L
20,971
11,568
0
2,714
20,379
13,801
0
11,513
8,866
0
67,104
W
20,754
2,272
0
2,813
26,744
47,519
0
6,248
19,850
943
42,976
W
Sobek
Kanixke
Sobek
16,040
1,746
1,897
5,637
33,713
47,483
64
5,835
27,567
46,560
0
L
Ares
11,199
692
0
3,807
26,836
39,007
0
14,034
12,802
33,164
0
W
Nemesis
Mizagata
Nemesis
27,726
16,696
0
6,766
25,504
15,009
3,827
6,057
18,640
49
75,134
L
Poseidon
RobinBobin071
Poseidon
21,585
3,272
0
4,620
23,580
10,626
205
7,459
15,841
67,370
0
W
26,997
1,277
0
7,752
18,046
12,166
989
6,240
11,714
76,732
0
L
Odin
XtASe34
Odin
14,597
2,372
0
2,880
30,672
32,333
0
16,116
14,463
0
38,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,520
Gold Earned
66,522
369
Minions Killed
324
0
Camps Cleared
0
1,950,501
Distance Traveled
1,709,071
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,071
688
67
4
0
362,745
6
L
Fenrir
14,016
738
40
2
0
381,620
1
L
Hou Yi
13,150
692
97
5
0
322,483
0
W
Mulan
14,091
742
66
3
0
361,504
1
W
Sobek
13,518
711
63
3
0
377,968
3
L
Ares
12,607
664
41
2
0
322,007
2
W
Nemesis
16,204
853
87
5
0
466,230
4
L
Poseidon
13,930
733
85
4
0
314,966
2
W
Anubis
14,636
770
86
5
0
382,054
1
L
Odin
12,819
675
61
3
0
367,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role