Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
DucksAreMagic
Maui
Level 47
God Stats
4W - 3L
1,584 SR
Queue Stats
101W - 120L
1,387 Elo+
Party 3
Susano
Susano
TriflinAF
Susano
Level 144
God Stats
3W - 2L
1,650 SR
Queue Stats
274W - 259L
1,527 Elo+
Party 1
Fenrir
Fenrir
UglyPaul
Fenrir
Level 88
God Stats
19W - 28L
1,390 SR
Queue Stats
133W - 169L
1,363 Elo+
Solo
Hades
Hades
oooDeezleooo
Hades
Level 128
God Stats
4W - 6L
1,534 SR
Queue Stats
74W - 78L
1,523 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,460 Elo+

VS

Team Averages
Level 92
1,429 SR
1,514 Elo+
Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Balbeskin
Poseidon
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,779 Elo+
Solo
Ares
Ares
EliteMindFeed
Ares
Level 23
God Stats
2W - 3L
1,231 SR
Queue Stats
45W - 51L
1,414 Elo+
Party 2
Sol
Sol
TheMeetStranglr
Sol
Level 66
God Stats
14W - 9L
1,630 SR
Queue Stats
140W - 141L
1,449 Elo+
Party 2
Thanatos
Thanatos
mateito343
Thanatos
Level 83
God Stats
5W - 10L
1,286 SR
Queue Stats
330W - 347L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
4
0 / 2 / 0
4,102
373
2,968
3,194
1,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
3,949
359
910
6,132
2,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
TriflinAF
Susano
12
5 / 2 / 2
7,027
639
5,259
8,033
2,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
UglyPaul
Fenrir
9
6 / 3 / 0
6,185
562
6,381
10,911
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 5
6,248
568
4,955
6,543
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
5 / 2 / 2
7,069
643
5,325
6,949
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Balbeskin
Poseidon
11
0 / 3 / 1
6,514
592
3,239
6,034
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 2
6,917
629
6,375
9,052
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 4
6,970
634
6,031
6,781
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
mateito343
Thanatos
10
0 / 3 / 0
6,221
566
1,761
5,345
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
12
Kills
10
11
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Lancelot
 
Lancelot
5
2
2
3
W
Poseidon
Balbeskin
Poseidon
0
3
1
0.17
L
0
3
0
0
W
4
2
2
2.5
W
1
2
4
1.5
L
Susano
TriflinAF
Susano
5
2
2
3
L
Fenrir
UglyPaul
Fenrir
6
3
0
2
W
Thanatos
mateito343
Thanatos
0
3
0
0
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
22,731
34,813
Taken
34,161
14,835
Mitigated
16,924
11,998
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,968
1,159
0
989
3,194
1,175
0
2,265
929
0
14,421
W
Lancelot
 
Lancelot
5,325
1,591
0
1,635
6,949
3,234
0
662
6,287
0
37,749
W
Poseidon
Balbeskin
Poseidon
3,239
623
0
385
6,034
2,065
927
2,228
3,806
52,239
0
L
910
359
130
1,531
6,132
2,696
0
4,214
1,918
4,559
0
W
6,375
523
159
2,017
9,052
6,502
0
1,752
7,300
16,522
3,427
W
6,031
2,871
0
3,276
6,781
2,752
2,026
1,223
5,558
46,334
10,472
L
Susano
TriflinAF
Susano
5,259
1,327
0
2,320
8,033
2,930
0
1,353
6,680
0
42,160
L
Fenrir
UglyPaul
Fenrir
6,381
2,680
0
2,616
10,911
4,343
0
3,088
7,823
0
31,787
W
Thanatos
mateito343
Thanatos
1,761
485
0
3,508
5,345
2,371
960
0
5,345
0
34,892
L
4,955
457
551
3,861
6,543
3,691
0
3,060
3,483
39,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
33,691
218
Minions Killed
358
0
Camps Cleared
0
842,168
Distance Traveled
1,095,406
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,102
373
17
2
0
95,281
2
W
Lancelot
7,069
643
63
6
0
261,955
1
W
Poseidon
6,514
592
90
8
0
230,280
0
L
Maui
3,949
359
7
1
0
110,345
1
W
Ares
6,917
629
30
3
0
217,782
2
W
Sol
6,970
634
107
10
0
196,616
1
L
Susano
7,027
639
72
7
0
248,253
5
L
Fenrir
6,185
562
54
5
0
192,361
2
W
Thanatos
6,221
566
68
6
0
188,773
0
L
Hades
6,248
568
68
6
0
195,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role