Player Matchup

Izanami
Izanami
 
Izanami
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ddwar70
Baron Samedi
Level 115
God Stats
10W - 17L
1,389 SR
Queue Stats
72W - 97L
1,355 Elo+
Solo
Arachne
Arachne
mewtael_maicra
Arachne
Level 109
God Stats
18W - 15L
1,530 SR
Queue Stats
186W - 185L
1,472 Elo+
Solo
Bastet
Bastet
oliverdougs
Bastet
Level 108
God Stats
6W - 14L
1,203 SR
Queue Stats
384W - 416L
1,409 Elo+
Solo
Team Averages
Level 110
1,425 SR
1,447 Elo+

VS

Team Averages
Level 113
1,566 SR
1,479 Elo+
Scylla
Scylla
HFields80
Scylla
Level 135
God Stats
9W - 18L
1,705 SR
Queue Stats
828W - 903L
1,490 Elo+
Solo
Ares
Ares
IPinkBunnyI
Ares
Level 87
God Stats
4W - 6L
1,700 SR
Queue Stats
99W - 77L
1,527 Elo+
Solo
Fenrir
Fenrir
Jerymyas159
Fenrir
Level 84
God Stats
6W - 7L
1,472 SR
Queue Stats
42W - 52L
1,451 Elo+
Solo
Izanami
Izanami
MWTheLegend
Izanami
Level 102
God Stats
1W - 3L
1,462 SR
Queue Stats
59W - 63L
1,473 Elo+
Solo
Mulan
Mulan
SombraSombria
Mulan
Level 156
God Stats
1W - 2L
1,490 SR
Queue Stats
59W - 69L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 2 / 1
7,860
655
8,218
9,581
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
 
Tyr
9
1 / 1 / 5
5,994
500
3,817
11,366
7,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Ddwar70
Baron Samedi
12
1 / 1 / 6
7,167
597
6,572
4,912
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 2
7,438
620
5,869
8,294
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
12
5 / 3 / 1
7,286
607
6,707
12,497
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HFields80
Scylla
9
0 / 4 / 3
5,322
444
3,559
6,213
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
4 / 2 / 2
6,315
526
6,060
10,441
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
1 / 2 / 2
5,896
491
3,292
10,215
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MWTheLegend
Izanami
11
1 / 4 / 1
6,296
525
5,038
8,983
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 2
5,911
493
5,534
10,753
5,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
6
8
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
1
3.25
W
Tyr
 
Tyr
1
1
5
3.5
W
Baron Samedi
Ddwar70
Baron Samedi
1
1
6
4
L
Scylla
HFields80
Scylla
0
4
3
0.38
L
4
2
2
2.5
L
Fenrir
1
2
2
1
L
Izanami
MWTheLegend
Izanami
1
4
1
0.38
L
0
3
2
0.33
W
2
1
2
3
W
Bastet
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
23,483
46,650
Taken
46,605
22,051
Mitigated
21,324
22,301
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,218
6,254
0
5,314
9,581
2,661
1,539
1,367
8,214
0
68,035
W
Tyr
 
Tyr
3,817
529
345
3,189
11,366
7,874
117
2,466
8,900
0
19,103
W
Baron Samedi
Ddwar70
Baron Samedi
6,572
741
524
2,045
4,912
2,615
0
2,155
2,757
48,649
0
L
Scylla
HFields80
Scylla
3,559
576
0
500
6,213
1,817
0
1,323
4,890
27,496
0
L
6,060
85
0
1,520
10,441
6,865
0
1,583
8,858
16,704
4,584
L
Fenrir
3,292
1,196
0
1,096
10,215
4,361
0
2,425
7,790
0
33,497
L
Izanami
MWTheLegend
Izanami
5,038
4,187
0
3,118
8,983
2,679
0
152
8,831
0
52,401
L
5,534
1,042
0
3,806
10,753
5,602
0
1,089
9,664
0
37,295
W
5,869
3,511
0
5,468
8,294
4,434
0
881
7,413
0
43,747
W
Bastet
6,707
1,296
0
5,416
12,497
4,467
0
2,096
10,401
0
44,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
29,740
393
Minions Killed
327
0
Camps Cleared
0
1,204,182
Distance Traveled
1,092,651
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,860
655
114
10
0
221,841
5
W
Tyr
5,994
500
23
2
0
262,387
3
W
Baron Samedi
7,167
597
76
6
0
232,367
2
L
Scylla
5,322
444
57
5
0
201,290
3
L
Ares
6,315
526
32
3
0
231,396
3
L
Fenrir
5,896
491
62
5
0
249,699
1
L
Izanami
6,296
525
79
7
0
203,284
1
L
Mulan
5,911
493
97
8
0
206,982
0
W
Arachne
7,438
620
96
8
0
255,575
1
W
Bastet
7,286
607
84
7
0
232,012
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role