Player Matchup

Cerberus
Cerberus
DamianHighwater
Cerberus
Level 99
God Stats
6W - 2L
1,752 SR
Queue Stats
12W - 24L
1,309 Elo+
Solo
Olorun
Olorun
MEAxIRISHxDEATH
Olorun
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 128L
1,265 Elo+
Solo
Apollo
Apollo
NBackus
Apollo
Level 65
God Stats
3W - 4L
1,365 SR
Queue Stats
182W - 251L
1,324 Elo+
Solo
Team Averages
Level 106
1,539 SR
1,300 Elo+

VS

Team Averages
Level 119
1,424 SR
1,343 Elo+
Nemesis
Nemesis
MangekyouxX
Nemesis
Level 142
God Stats
86W - 126L
1,396 SR
Queue Stats
343W - 585L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
SIXFIG3R6
Baron Samedi
Level 125
God Stats
92W - 123L
1,428 SR
Queue Stats
260W - 357L
1,360 Elo+
Solo
Athena
Athena
ritchQCbolo
Athena
Level 89
God Stats
22W - 34L
1,448 SR
Queue Stats
320W - 527L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 5 / 4
10,740
671
9,923
20,654
21,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 3
11,770
736
14,107
12,533
6,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
NBackus
Apollo
17
2 / 3 / 6
11,512
720
16,525
12,332
6,165
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MangekyouxX
Nemesis
15
2 / 3 / 3
9,833
615
7,383
15,244
6,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SIXFIG3R6
Baron Samedi
16
8 / 3 / 2
11,509
719
19,122
13,829
7,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
1 / 2 / 8
11,334
708
8,020
20,257
21,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
11
11
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
5
4
0.6
W
5
3
3
2.17
L
Nemesis
MangekyouxX
Nemesis
2
3
3
1.17
W
Apollo
NBackus
Apollo
2
3
6
1.67
L
Baron Samedi
SIXFIG3R6
Baron Samedi
8
3
2
3
L
Athena
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
34,525
45,519
Taken
49,330
33,706
Mitigated
35,981
10,464
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,923
630
0
3,237
20,654
21,035
423
13,117
7,537
38,540
0
W
14,107
10,799
755
3,701
12,533
6,506
1,734
6,293
6,240
59,733
0
L
Nemesis
MangekyouxX
Nemesis
7,383
2,946
0
405
15,244
6,689
342
8,506
6,738
0
18,054
W
Apollo
NBackus
Apollo
16,525
14,180
0
2,771
12,332
6,165
528
7,816
4,516
0
58,175
L
Baron Samedi
SIXFIG3R6
Baron Samedi
19,122
1,424
2,941
5,152
13,829
7,338
554
6,969
6,860
61,340
0
L
Athena
8,020
977
427
4,099
20,257
21,954
264
8,577
11,680
27,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
32,676
229
Minions Killed
154
0
Camps Cleared
0
729,739
Distance Traveled
860,128
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,740
671
89
6
0
254,973
2
W
Olorun
11,770
736
72
5
0
222,887
8
L
Nemesis
9,833
615
32
2
0
290,954
0
W
Apollo
11,512
720
68
4
0
251,879
0
L
Baron Samedi
11,509
719
74
5
0
261,272
3
L
Athena
11,334
708
48
3
0
307,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role