Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BlackWidow7433
Bacchus
Level 2
God Stats
6W - 0L
1,500 SR
Queue Stats
81W - 30L
1,275 Elo+
Party 2
Hades
Hades
LucacoJ3ain
Hades
Level 83
God Stats
25W - 1L
2,064 SR
Queue Stats
745W - 270L
1,701 Elo+
Party 2
Arachne
Arachne
logolikos
Arachne
Level 102
God Stats
17W - 5L
1,693 SR
Queue Stats
323W - 374L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
xerxo
Baron Samedi
Level 146
God Stats
9W - 6L
1,434 SR
Queue Stats
284W - 341L
1,364 Elo+
Party 1
Team Averages
Level 88
1,638 SR
1,456 Elo+

VS

Team Averages
Level 76
1,459 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
Screeeaamm
Ah Muzen Cab
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 20L
1,647 Elo+
Solo
Thor
Thor
Wz_Bayas21
Thor
Level 44
God Stats
5W - 4L
1,534 SR
Queue Stats
23W - 23L
1,435 Elo+
Solo
Lancelot
Lancelot
Yournanonsniff
Lancelot
Level 106
God Stats
1W - 2L
1,510 SR
Queue Stats
308W - 337L
1,478 Elo+
Solo
Freya
Freya
darkmax28
Freya
Level 107
God Stats
25W - 43L
1,339 SR
Queue Stats
542W - 677L
1,457 Elo+
Solo
Ares
Ares
keusty_67
Ares
Level 89
God Stats
16W - 22L
1,414 SR
Queue Stats
153W - 156L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 4
9,139
538
4,867
7,392
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 13
8,801
518
6,281
11,914
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 0 / 6
11,519
678
15,309
11,404
7,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
logolikos
Arachne
16
9 / 0 / 11
10,302
606
10,845
16,819
7,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
xerxo
Baron Samedi
14
0 / 3 / 8
8,822
519
9,059
11,259
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Screeeaamm
Ah Muzen Cab
15
1 / 2 / 0
8,700
512
5,575
13,196
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 1
7,384
434
6,374
14,369
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
13
0 / 5 / 1
7,489
441
4,564
14,116
6,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
darkmax28
Freya
11
0 / 6 / 2
6,815
401
6,085
12,092
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
12
2 / 4 / 2
8,105
477
4,570
15,757
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
22
Kills
4
4
Deaths
22
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
W
2
0
13
8.5
W
9
0
6
12
L
Ah Muzen Cab
Screeeaamm
Ah Muzen Cab
1
2
0
0.5
L
1
5
1
0.3
L
Lancelot
0
5
1
0.1
L
Freya
darkmax28
Freya
0
6
2
0.17
L
Ares
2
4
2
0.75
W
Arachne
logolikos
Arachne
9
0
11
14.5
W
Baron Samedi
xerxo
Baron Samedi
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
27,168
58,788
Taken
69,530
36,604
Mitigated
40,962
30,719
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,867
1,513
53
4,208
7,392
2,563
1,410
491
6,901
0
66,871
W
6,281
862
0
3,616
11,914
13,126
102
2,544
9,370
21,449
0
W
15,309
2,879
2,130
9,434
11,404
7,790
199
989
10,415
94,752
0
L
Ah Muzen Cab
Screeeaamm
Ah Muzen Cab
5,575
1,891
0
6,518
13,196
5,945
0
4,214
8,982
0
89,668
L
6,374
960
0
4,863
14,369
5,944
0
3,544
10,825
0
59,106
L
Lancelot
4,564
395
0
2,639
14,116
6,188
0
7,642
6,474
0
55,531
L
Freya
darkmax28
Freya
6,085
2,015
0
2,051
12,092
5,382
0
6,670
5,422
44,307
0
L
Ares
4,570
206
159
2,302
15,757
17,503
0
8,579
7,178
25,546
2,597
W
Arachne
logolikos
Arachne
10,845
7,783
0
6,412
16,819
7,293
338
1,895
14,924
0
83,571
W
Baron Samedi
xerxo
Baron Samedi
9,059
770
700
4,166
11,259
5,832
120
4,729
6,530
59,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
38,493
546
Minions Killed
466
0
Camps Cleared
0
1,622,253
Distance Traveled
1,560,623
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,139
538
120
7
0
261,652
5
W
Bacchus
8,801
518
30
2
0
338,150
4
W
Hades
11,519
678
188
11
0
335,622
3
L
Ah Muzen Cab
8,700
512
151
9
0
301,000
6
L
Thor
7,384
434
108
6
0
334,024
5
L
Lancelot
7,489
441
97
6
0
354,087
0
L
Freya
6,815
401
71
4
0
257,529
2
L
Ares
8,105
477
39
2
0
313,983
0
W
Arachne
10,302
606
107
6
0
396,751
0
W
Baron Samedi
8,822
519
101
6
0
290,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role