Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Arachnid_420
Osiris
Level 126
God Stats
1W - 5L
1,387 SR
Queue Stats
366W - 420L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
XxTheLeviathonxX
Sun Wukong
Level 83
God Stats
23W - 27L
1,443 SR
Queue Stats
47W - 64L
1,354 Elo+
Party 1
Ao Kuang
Ao Kuang
boldbread
Ao Kuang
Level 109
God Stats
47W - 38L
1,606 SR
Queue Stats
48W - 40L
1,586 Elo+
Solo
Ra
Ra
the1andonlyem
Ra
Level 115
God Stats
7W - 9L
1,525 SR
Queue Stats
759W - 683L
1,492 Elo+
Solo
Team Averages
Level 108
1,493 SR
1,467 Elo+

VS

Team Averages
Level 88
1,505 SR
1,527 Elo+
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Demzuh
Atlas
Level 67
God Stats
1W - 0L
1,680 SR
Queue Stats
60W - 35L
1,603 Elo+
Solo
Bellona
Bellona
Jersey GOAT
Bellona
Level 144
God Stats
7W - 6L
1,566 SR
Queue Stats
22W - 18L
1,483 Elo+
Solo
Discordia
Discordia
LazyUigi
Discordia
Level 83
God Stats
1W - 1L
1,252 SR
Queue Stats
445W - 491L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WinterMoonlights
Morgan Le Fay
Level 77
God Stats
8W - 1L
1,528 SR
Queue Stats
105W - 76L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 4 / 1
8,365
929
6,162
11,045
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
0 / 3 / 2
8,469
941
6,039
18,151
16,230
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
XxTheLeviathonxX
Sun Wukong
15
1 / 2 / 4
9,324
1,036
8,459
16,160
15,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
boldbread
Ao Kuang
15
4 / 2 / 2
9,761
1,085
16,343
12,669
6,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 2
9,298
1,033
8,379
13,023
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

239

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 0 / 7
9,581
1,065
8,021
9,839
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Demzuh
Atlas
16
2 / 0 / 10
9,952
1,106
15,911
8,582
5,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Jersey GOAT
Bellona
15
4 / 4 / 5
9,658
1,073
13,082
16,573
10,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
LazyUigi
Discordia
15
3 / 2 / 6
9,707
1,079
11,072
5,727
2,454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
WinterMoonlights
Morgan Le Fay
15
3 / 0 / 7
9,896
1,100
16,241
8,860
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
15
15
Deaths
6
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
1
0.13
W
Achilles
 
Achilles
3
0
7
6.5
L
Osiris
0
3
2
0.33
W
Atlas
Demzuh
Atlas
2
0
10
7
W
Bellona
Jersey GOAT
Bellona
4
4
5
1.63
W
Discordia
LazyUigi
Discordia
3
2
6
3
W
Morgan Le Fay
WinterMoonlights
Morgan Le Fay
3
0
7
6.5
L
Sun Wukong
XxTheLeviathonxX
Sun Wukong
1
2
4
1.5
L
Ao Kuang
boldbread
Ao Kuang
4
2
2
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,382
Damage
64,327
71,048
Taken
49,581
49,985
Mitigated
34,795
17,536
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,162
549
4,542
4,613
11,045
7,042
0
7,996
2,874
15,227
0
W
Achilles
 
Achilles
8,021
2,072
0
1,211
9,839
11,897
0
5,747
3,801
0
17,436
L
Osiris
6,039
2,156
0
672
18,151
16,230
0
10,024
7,851
0
12,246
W
Atlas
Demzuh
Atlas
15,911
4,811
0
1,474
8,582
5,682
0
5,689
2,725
41,145
0
W
Bellona
Jersey GOAT
Bellona
13,082
6,944
0
1,402
16,573
10,508
0
11,515
4,874
0
23,435
W
Discordia
LazyUigi
Discordia
11,072
967
0
0
5,727
2,454
0
3,138
2,531
29,051
0
W
Morgan Le Fay
WinterMoonlights
Morgan Le Fay
16,241
1,935
0
979
8,860
4,254
0
3,992
4,766
27,175
0
L
Sun Wukong
XxTheLeviathonxX
Sun Wukong
8,459
1,370
0
1,770
16,160
15,170
0
9,622
6,115
0
30,994
L
Ao Kuang
boldbread
Ao Kuang
16,343
2,866
0
2,198
12,669
6,184
0
7,098
5,398
23,656
0
L
8,379
615
2,715
1,026
13,023
5,359
0
8,484
4,410
32,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
48,794
168
Minions Killed
169
3
Camps Cleared
7
896,057
Distance Traveled
880,035
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,365
929
24
3
2
140,122
0
W
Achilles
9,581
1,065
15
2
1
187,067
0
L
Osiris
8,469
941
25
3
0
187,377
1
W
Atlas
9,952
1,106
55
6
0
194,206
0
W
Bellona
9,658
1,073
26
3
2
155,950
0
W
Discordia
9,707
1,079
41
5
1
166,813
0
W
Morgan Le Fay
9,896
1,100
32
4
3
175,999
0
L
Sun Wukong
9,324
1,036
37
4
0
184,360
0
L
Ao Kuang
9,761
1,085
14
2
1
193,306
0
L
Ra
9,298
1,033
68
8
0
190,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role