Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BLoodburniNG-29
Khepri
Level 159
God Stats
7W - 1L
1,842 SR
Queue Stats
705W - 103L
1,994 Elo+
Party 1
Charybdis
Charybdis
ZWS_TwiSster
Charybdis
Level 160
God Stats
14W - 1L
1,929 SR
Queue Stats
745W - 107L
1,943 Elo+
Party 1
Team Averages
Level 155
1,757 SR
1,812 Elo+

VS

Team Averages
Level 61
1,496 SR
1,392 Elo+
Chaac
Chaac
 
Chaac
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BeheldOpossum99
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,275 Elo+
Solo
Discordia
Discordia
Gladiador755
Discordia
Level 64
God Stats
1W - 6L
1,487 SR
Queue Stats
136W - 197L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 6
7,546
943
6,060
3,964
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 0 / 10
7,638
955
3,235
5,668
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
ZWS_TwiSster
Charybdis
13
5 / 0 / 6
7,697
962
7,631
4,874
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 4 / 0
5,056
632
3,826
8,090
4,201
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 0
5,059
632
811
5,312
2,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Gladiador755
Discordia
10
0 / 5 / 0
5,498
687
3,360
6,487
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
6
8
L
Chaac
 
Chaac
0
4
0
0
W
1
0
10
6
L
0
2
0
0
L
Discordia
Gladiador755
Discordia
0
5
0
0
W
Charybdis
ZWS_TwiSster
Charybdis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,926
Damage
7,997
14,506
Taken
19,889
9,359
Mitigated
8,966
8,448
Healing
2,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,060
1,465
0
2,995
3,964
1,751
1,191
1,708
2,256
26,438
0
L
Chaac
 
Chaac
3,826
575
216
1,669
8,090
4,201
0
3,680
4,410
0
15,749
W
3,235
617
0
2,217
5,668
5,627
135
717
4,951
12,475
0
L
811
560
0
637
5,312
2,412
0
2,458
2,854
0
5,684
L
Discordia
Gladiador755
Discordia
3,360
151
0
380
6,487
2,353
0
3,161
3,326
15,478
0
W
Charybdis
ZWS_TwiSster
Charybdis
7,631
4,017
0
3,236
4,874
1,981
1,709
1,001
3,873
0
49,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
15,613
153
Minions Killed
63
0
Camps Cleared
0
439,048
Distance Traveled
334,189
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,546
943
43
5
0
144,098
2
L
Chaac
5,056
632
23
3
0
102,217
0
W
Khepri
7,638
955
14
2
0
157,384
3
L
Arachne
5,059
632
10
1
0
104,996
1
L
Discordia
5,498
687
30
4
0
126,976
2
W
Charybdis
7,697
962
96
12
0
137,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role