Player Matchup

Medusa
Medusa
AmaralNoxus
Medusa
Level 46
God Stats
2W - 1L
1,838 SR
Queue Stats
49W - 81L
1,355 Elo+
Solo
Shiva
Shiva
MC_CAPINHAPY
Shiva
Level 139
God Stats
6W - 2L
1,723 SR
Queue Stats
500W - 426L
1,503 Elo+
Solo
Loki
Loki
WoRMaNN
Loki
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,456 Elo+
Solo
Aphrodite
Aphrodite
kellybundudaS2_w
Aphrodite
Level 128
God Stats
42W - 42L
1,472 SR
Queue Stats
245W - 253L
1,470 Elo+
Solo
Merlin
Merlin
xDanielPainX
Merlin
Level 149
God Stats
28W - 31L
1,426 SR
Queue Stats
278W - 276L
1,441 Elo+
Solo
Team Averages
Level 119
1,592 SR
1,445 Elo+

VS

Team Averages
Level 100
1,528 SR
1,508 Elo+
Geb
Geb
Calcetinn
Geb
Level 87
God Stats
12W - 12L
1,490 SR
Queue Stats
144W - 142L
1,526 Elo+
Solo
Chiron
Chiron
DarkkrauseR
Chiron
Level 134
God Stats
4W - 2L
1,607 SR
Queue Stats
39W - 30L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kanuiy
Ah Muzen Cab
Level 143
God Stats
7W - 2L
1,664 SR
Queue Stats
446W - 438L
1,526 Elo+
Solo
Scylla
Scylla
bichinhoNIN
Scylla
Level 69
God Stats
4W - 4L
1,491 SR
Queue Stats
215W - 285L
1,450 Elo+
Party 1
Erlang Shen
Erlang Shen
dinaste3341
Erlang Shen
Level 69
God Stats
5W - 6L
1,387 SR
Queue Stats
218W - 277L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 8 / 0
8,560
357
6,053
25,192
9,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 0
10,235
426
14,059
27,833
20,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
WoRMaNN
Loki
5
0 / 3 / 0
6,646
277
1,145
5,760
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
14
0 / 2 / 2
9,609
400
5,470
21,553
21,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
17
5 / 6 / 0
11,075
461
24,924
16,905
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 8
11,419
476
2,962
15,820
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
20
6 / 1 / 4
16,356
682
21,203
21,578
10,090
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Kanuiy
Ah Muzen Cab
20
11 / 0 / 3
14,363
598
30,977
16,254
8,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
17
1 / 3 / 5
11,959
498
5,320
12,660
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
dinaste3341
Erlang Shen
20
7 / 3 / 5
13,634
568
10,448
24,932
19,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
7
Kills
25
26
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
8
0
0
W
0
0
8
4
W
Chiron
6
1
4
8
W
Ah Muzen Cab
Kanuiy
Ah Muzen Cab
11
0
3
12.5
L
2
7
0
0.29
L
Loki
WoRMaNN
Loki
0
3
0
0
W
Scylla
1
3
5
1.17
W
Erlang Shen
dinaste3341
Erlang Shen
7
3
5
3.17
L
Aphrodite
0
2
2
0.5
L
Merlin
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,651
Damage
70,910
97,243
Taken
91,244
60,459
Mitigated
62,879
31,449
Healing
42,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,053
1,890
0
6,151
25,192
9,557
0
2,102
23,090
0
65,571
W
2,962
355
0
4,549
15,820
18,776
62
4,059
11,761
19,200
0
W
Chiron
21,203
8,280
1,224
14,063
21,578
10,090
5,647
7,227
14,351
0
157,207
W
Ah Muzen Cab
Kanuiy
Ah Muzen Cab
30,977
15,513
0
9,281
16,254
8,985
8,199
4,722
11,532
0
163,846
L
14,059
2,322
729
8,102
27,833
20,422
0
1,502
26,331
0
85,828
L
Loki
WoRMaNN
Loki
1,145
495
0
1,714
5,760
1,315
0
0
5,760
0
12,389
W
Scylla
5,320
649
0
2,576
12,660
5,217
2,292
5,910
6,750
82,611
0
W
Erlang Shen
dinaste3341
Erlang Shen
10,448
5,247
0
10,395
24,932
19,811
1,729
10,566
14,366
0
121,197
L
Aphrodite
5,470
771
2,368
9,258
21,553
21,389
0
1,484
20,069
41,559
0
L
Merlin
24,924
1,165
0
3,127
16,905
7,776
0
3,194
13,711
96,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,125
Gold Earned
67,731
483
Minions Killed
717
0
Camps Cleared
0
1,748,194
Distance Traveled
2,371,537
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,560
357
90
4
0
374,835
1
W
Geb
11,419
476
31
1
0
480,877
5
W
Chiron
16,356
682
200
8
0
450,952
9
W
Ah Muzen Cab
14,363
598
197
8
0
473,987
0
L
Shiva
10,235
426
143
6
0
488,052
5
L
Loki
6,646
277
29
1
0
117,260
1
W
Scylla
11,959
498
126
5
0
442,855
8
W
Erlang Shen
13,634
568
163
7
0
522,866
8
L
Aphrodite
9,609
400
75
3
0
404,712
4
L
Merlin
11,075
461
146
6
0
363,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role