Player Matchup

Danzaburou
Danzaburou
JohnnyElRabos
Danzaburou
Level 18
God Stats
8W - 6L
1,720 SR
Queue Stats
11W - 12L
1,347 Elo+
Party 2
Set
Set
lfred27
Set
Level 107
God Stats
0W - 1L
1,512 SR
Queue Stats
49W - 52L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pichugaymer
Morgan Le Fay
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 38L
1,531 Elo+
Party 2
Team Averages
Level 78
1,578 SR
1,459 Elo+

VS

Team Averages
Level 99
1,612 SR
1,570 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Wagnozac
Horus
Level 141
God Stats
39W - 24L
1,618 SR
Queue Stats
596W - 335L
1,698 Elo+
Solo
Baba Yaga
Baba Yaga
БотанПацюк
Baba Yaga
Level 29
God Stats
17W - 9L
1,718 SR
Queue Stats
67W - 73L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohnnyElRabos
Danzaburou
13
2 / 4 / 0
8,337
758
5,875
14,449
4,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
11
0 / 7 / 1
7,203
655
5,751
12,831
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
pichugaymer
Morgan Le Fay
12
0 / 6 / 0
7,117
647
9,667
12,723
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 1 / 12
8,599
782
10,979
10,916
5,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Wagnozac
Horus
14
3 / 1 / 13
9,607
873
10,371
15,639
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
12 / 0 / 5
10,437
949
14,840
8,160
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
17
17
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
12
8
L
Danzaburou
JohnnyElRabos
Danzaburou
2
4
0
0.5
W
Horus
Wagnozac
Horus
3
1
13
9.5
L
Set
0
7
1
0.07
L
Morgan Le Fay
pichugaymer
Morgan Le Fay
0
6
0
0
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,293
Damage
36,190
40,003
Taken
34,715
17,782
Mitigated
27,088
3,575
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,979
3,725
0
1,220
10,916
5,039
1,173
3,575
7,341
0
43,604
L
Danzaburou
JohnnyElRabos
Danzaburou
5,875
2,459
0
1,082
14,449
4,953
0
6,142
8,109
0
15,132
W
Horus
Wagnozac
Horus
10,371
3,246
1,173
6,639
15,639
18,131
819
3,627
12,012
356
19,899
L
Set
5,751
1,779
0
1,530
12,831
7,951
0
2,400
10,287
0
28,541
L
Morgan Le Fay
pichugaymer
Morgan Le Fay
9,667
664
0
963
12,723
4,878
92
6,049
6,324
29,959
0
W
14,840
1,326
0
1,527
8,160
3,918
419
2,525
5,635
43,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,657
Gold Earned
28,643
105
Minions Killed
143
0
Camps Cleared
0
589,911
Distance Traveled
700,006
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,599
782
60
5
0
217,355
0
L
Danzaburou
8,337
758
22
2
0
205,057
1
W
Horus
9,607
873
20
2
0
251,343
4
L
Set
7,203
655
34
3
0
202,509
3
L
Morgan Le Fay
7,117
647
49
4
0
182,345
5
W
Baba Yaga
10,437
949
63
6
0
231,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role