Player Matchup

Guan Yu
Guan Yu
JugadorTaktiko
Guan Yu
Level 156
God Stats
6W - 3L
1,559 SR
Queue Stats
196W - 141L
1,787 Elo+
Party 2
Geb
Geb
TriHawk
Geb
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 33L
1,810 Elo+
Party 2
Chang'e
Chang'e
YTBZ02
Chang'e
Level 122
God Stats
8W - 2L
1,793 SR
Queue Stats
202W - 91L
1,759 Elo+
Party 2
Cerberus
Cerberus
adriceuta
Cerberus
Level 33
God Stats
5W - 1L
1,899 SR
Queue Stats
57W - 19L
1,784 Elo+
Party 2
Charybdis
Charybdis
smoothsilk66
Charybdis
Level 150
God Stats
19W - 13L
1,509 SR
Queue Stats
610W - 606L
1,451 Elo+
Solo
Team Averages
Level 101
1,652 SR
1,718 Elo+

VS

Team Averages
Level 59
1,459 SR
1,490 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DaDaS251
Anubis
Level 86
God Stats
94W - 92L
1,474 SR
Queue Stats
202W - 224L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
Mirio36
Danzaburou
Level 66
God Stats
68W - 72L
1,438 SR
Queue Stats
175W - 181L
1,424 Elo+
Party 1
Ganesha
Ganesha
Thorge421
Ganesha
Level 46
God Stats
8W - 11L
1,329 SR
Queue Stats
110W - 128L
1,447 Elo+
Solo
King Arthur
King Arthur
bleibFrostig
King Arthur
Level 8
God Stats
1W - 1L
1,553 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,154
650
8,252
9,974
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
11
3 / 1 / 2
6,669
606
5,845
8,223
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
YTBZ02
Chang'e
9
1 / 3 / 0
5,677
516
3,383
6,397
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
adriceuta
Cerberus
9
0 / 1 / 1
5,456
496
3,813
13,274
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
smoothsilk66
Charybdis
10
1 / 2 / 1
6,139
558
6,269
8,025
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 1 / 0
5,443
495
4,234
9,374
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
DaDaS251
Anubis
11
4 / 1 / 0
6,322
575
10,556
7,707
3,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Mirio36
Danzaburou
11
3 / 1 / 0
6,516
592
5,804
8,081
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Thorge421
Ganesha
9
0 / 1 / 6
6,424
584
4,553
7,365
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
bleibFrostig
King Arthur
7
0 / 6 / 1
4,575
416
3,773
8,768
4,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
10
Kills
8
8
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
L
Anubis
DaDaS251
Anubis
4
1
0
4
W
5
1
2
6
L
Danzaburou
Mirio36
Danzaburou
3
1
0
3
L
Ganesha
Thorge421
Ganesha
0
1
6
3
W
Geb
3
1
2
4
W
Chang'e
YTBZ02
Chang'e
1
3
0
0.33
W
Cerberus
adriceuta
Cerberus
0
1
1
0.5
L
King Arthur
bleibFrostig
King Arthur
0
6
1
0.08
W
Charybdis
smoothsilk66
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,562
Damage
28,920
45,893
Taken
41,295
23,421
Mitigated
18,535
17,059
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,234
1,352
0
175
9,374
3,274
0
3,884
5,446
0
39,286
L
Anubis
DaDaS251
Anubis
10,556
1,234
0
4,467
7,707
3,711
0
4,261
3,350
41,860
0
W
8,252
1,370
0
5,021
9,974
8,990
0
2,594
7,380
0
41,944
L
Danzaburou
Mirio36
Danzaburou
5,804
3,244
0
3,177
8,081
2,552
472
1,263
6,818
0
46,621
L
Ganesha
Thorge421
Ganesha
4,553
1,222
0
2,314
7,365
4,716
0
2,201
5,164
21,633
1,349
W
Geb
5,845
1,799
0
3,783
8,223
3,454
0
2,070
6,153
38,591
0
W
Chang'e
YTBZ02
Chang'e
3,383
446
718
1,526
6,397
1,921
0
3,646
2,751
33,853
0
W
Cerberus
adriceuta
Cerberus
3,813
375
0
3,237
13,274
7,221
0
5,695
7,579
18,776
3,780
L
King Arthur
bleibFrostig
King Arthur
3,773
1,285
0
1,401
8,768
4,282
0
755
7,465
0
17,211
W
Charybdis
smoothsilk66
Charybdis
6,269
3,318
0
2,774
8,025
1,835
0
734
6,849
0
42,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
29,280
350
Minions Killed
266
0
Camps Cleared
0
1,135,496
Distance Traveled
1,053,096
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,443
495
60
5
0
237,219
3
L
Anubis
6,322
575
84
8
0
184,731
0
W
Guan Yu
7,154
650
72
7
0
215,122
1
L
Danzaburou
6,516
592
93
8
0
204,641
3
L
Ganesha
6,424
584
4
0
0
232,656
4
W
Geb
6,669
606
87
8
0
282,693
1
W
Chang'e
5,677
516
63
6
0
211,457
1
W
Cerberus
5,456
496
42
4
0
222,708
1
L
King Arthur
4,575
416
25
2
0
193,849
1
W
Charybdis
6,139
558
86
8
0
203,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role