Player Matchup

Zhong Kui
Zhong Kui
Axpyuz
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 154L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
L1VERP00L18
Erlang Shen
Level 111
God Stats
2W - 5L
1,438 SR
Queue Stats
85W - 106L
1,466 Elo+
Solo
Tiamat
Tiamat
Vitaly_Costa
Tiamat
Level 154
God Stats
5W - 12L
1,438 SR
Queue Stats
267W - 306L
1,380 Elo+
Solo
Cthulhu
Cthulhu
iDetrimentalAid-
Cthulhu
Level 95
God Stats
2W - 4L
1,468 SR
Queue Stats
41W - 30L
1,606 Elo+
Solo
Izanami
Izanami
ugsland
Izanami
Level 160
God Stats
4W - 7L
1,502 SR
Queue Stats
111W - 113L
1,554 Elo+
Solo
Team Averages
Level 118
1,469 SR
1,488 Elo+

VS

Team Averages
Level 114
1,511 SR
1,455 Elo+
Hera
Hera
DonJonez
Hera
Level 127
God Stats
3W - 0L
1,513 SR
Queue Stats
215W - 197L
1,429 Elo+
Solo
Tyr
Tyr
Rino_Smoke
Tyr
Level 149
God Stats
16W - 12L
1,566 SR
Queue Stats
436W - 415L
1,524 Elo+
Party 1
Skadi
Skadi
Sailes1988
Skadi
Level 69
God Stats
7W - 3L
1,486 SR
Queue Stats
146W - 135L
1,416 Elo+
Party 2
Chang'e
Chang'e
Vandaniel
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,408 Elo+
Party 2
Awilix
Awilix
bfc187
Awilix
Level 160
God Stats
90W - 71L
1,491 SR
Queue Stats
1,065W - 1,024L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Axpyuz
Zhong Kui
17
4 / 3 / 3
11,203
509
13,228
14,496
11,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
L1VERP00L18
Erlang Shen
16
2 / 4 / 3
10,076
458
3,456
19,565
11,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
14
0 / 4 / 3
8,727
397
5,481
14,542
11,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 2 / 5
9,899
450
8,684
23,090
14,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ugsland
Izanami
16
2 / 3 / 4
10,025
456
8,556
15,485
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
1 / 3 / 6
11,382
517
12,071
10,573
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
7 / 1 / 4
12,645
575
17,341
23,012
22,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
17
2 / 1 / 4
10,438
474
11,594
12,807
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Vandaniel
Chang'e
13
0 / 3 / 2
8,484
386
1,802
9,896
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
bfc187
Awilix
19
6 / 2 / 5
12,712
578
12,887
18,546
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
10
Kills
16
16
Deaths
10
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Axpyuz
Zhong Kui
4
3
3
1.83
W
Hera
1
3
6
1.33
L
Erlang Shen
L1VERP00L18
Erlang Shen
2
4
3
0.88
W
7
1
4
9
W
Skadi
2
1
4
4
W
Chang'e
Vandaniel
Chang'e
0
3
2
0.33
L
Tiamat
0
4
3
0.38
W
Awilix
bfc187
Awilix
6
2
5
4.25
L
2
2
5
2.25
L
Izanami
ugsland
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
55,695
87,178
Taken
74,834
55,144
Mitigated
45,622
32,934
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Axpyuz
Zhong Kui
13,228
1,273
0
5,761
14,496
11,231
518
4,492
10,004
74,843
0
W
Hera
12,071
3,584
0
1,910
10,573
5,012
320
5,892
4,410
105,345
0
L
Erlang Shen
L1VERP00L18
Erlang Shen
3,456
611
0
6,717
19,565
11,719
0
1,825
17,740
0
82,512
W
17,341
2,440
0
12,145
23,012
22,894
470
9,892
12,336
0
84,628
W
Skadi
11,594
4,281
0
1,614
12,807
5,018
907
4,377
8,360
0
94,261
W
Chang'e
Vandaniel
Chang'e
1,802
198
1,651
1,943
9,896
4,253
0
3,776
6,034
26,397
0
L
Tiamat
5,481
566
0
3,810
14,542
11,328
279
718
13,824
37,772
0
W
Awilix
bfc187
Awilix
12,887
4,734
0
1,483
18,546
8,445
163
6,243
12,137
0
140,707
L
8,684
566
1,405
10,216
23,090
14,824
370
5,246
17,844
44,169
0
L
Izanami
ugsland
Izanami
8,556
5,280
0
5,025
15,485
6,042
3,844
1,592
13,893
0
98,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
55,661
552
Minions Killed
659
0
Camps Cleared
0
2,065,533
Distance Traveled
2,076,155
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,203
509
140
6
0
390,160
5
W
Hera
11,382
517
174
8
0
369,041
4
L
Erlang Shen
10,076
458
118
5
0
491,555
7
W
Tyr
12,645
575
139
6
0
464,787
5
W
Skadi
10,438
474
125
6
0
419,594
2
W
Chang'e
8,484
386
46
2
0
331,950
4
L
Tiamat
8,727
397
78
4
0
370,683
6
W
Awilix
12,712
578
175
8
0
490,783
2
L
Cthulhu
9,899
450
62
3
0
427,435
8
L
Izanami
10,025
456
154
7
0
385,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role