Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diorpopsmoke
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 40L
1,612 Elo+
Solo
Bellona
Bellona
Trutix_Dev
Bellona
Level 20
God Stats
1W - 1L
1,252 SR
Queue Stats
18W - 42L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
basota147
Cthulhu
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Solo
Khepri
Khepri
izgoudnino
Khepri
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,466 Elo+
Solo
Bakasura
Bakasura
mtanghuz
Bakasura
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
420W - 457L
1,476 Elo+
Party 2
Team Averages
Level 62
1,450 SR
1,506 Elo+

VS

Team Averages
Level 89
1,558 SR
1,479 Elo+
Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AvocadoFr
Freya
Level 63
God Stats
2W - 4L
1,412 SR
Queue Stats
148W - 156L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
Malalaya
Hun Batz
Level 160
God Stats
1W - 1L
1,701 SR
Queue Stats
86W - 107L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
dannii3
Kumbhakarna
Level 107
God Stats
3W - 8L
1,309 SR
Queue Stats
548W - 555L
1,493 Elo+
Solo
Cerberus
Cerberus
日嫩娘李海
Cerberus
Level 28
God Stats
1W - 2L
1,868 SR
Queue Stats
85W - 99L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Diorpopsmoke
Ah Muzen Cab
20
11 / 1 / 4
11,723
977
40,259
10,837
6,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Trutix_Dev
Bellona
14
2 / 4 / 5
8,664
722
10,432
12,596
14,359
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
basota147
Cthulhu
15
1 / 5 / 11
9,740
812
16,186
15,433
23,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
izgoudnino
Khepri
15
1 / 3 / 11
9,105
759
8,682
12,585
14,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
mtanghuz
Bakasura
16
2 / 2 / 10
10,054
838
10,296
12,402
15,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 4 / 9
7,911
659
13,706
10,208
4,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
AvocadoFr
Freya
15
3 / 3 / 8
8,247
687
12,300
14,599
8,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Malalaya
Hun Batz
17
7 / 3 / 8
9,684
807
15,731
12,658
10,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
dannii3
Kumbhakarna
15
2 / 3 / 7
8,642
720
3,769
23,715
25,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
14
1 / 4 / 11
8,748
729
7,252
33,915
30,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
58
17
Kills
15
15
Deaths
17
41
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
9
1.63
L
Freya
AvocadoFr
Freya
3
3
8
2.33
W
Ah Muzen Cab
Diorpopsmoke
Ah Muzen Cab
11
1
4
13
L
Hun Batz
Malalaya
Hun Batz
7
3
8
3.67
W
Bellona
Trutix_Dev
Bellona
2
4
5
1.13
W
Cthulhu
basota147
Cthulhu
1
5
11
1.3
L
Kumbhakarna
dannii3
Kumbhakarna
2
3
7
1.83
W
Khepri
izgoudnino
Khepri
1
3
11
2.17
W
Bakasura
mtanghuz
Bakasura
2
2
10
3.5
L
Cerberus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,855
Damage
52,758
63,853
Taken
95,095
74,418
Mitigated
78,212
20,149
Healing
38,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,706
468
1,423
640
10,208
4,841
180
2,390
7,748
29,107
0
L
Freya
AvocadoFr
Freya
12,300
3,814
3,690
5,716
14,599
8,016
370
3,739
10,279
19,480
0
W
Ah Muzen Cab
Diorpopsmoke
Ah Muzen Cab
40,259
17,585
341
5,692
10,837
6,936
2,291
8,469
2,368
0
75,081
L
Hun Batz
Malalaya
Hun Batz
15,731
3,101
3,093
2,022
12,658
10,072
225
3,880
8,310
0
30,841
W
Bellona
Trutix_Dev
Bellona
10,432
3,149
613
1,474
12,596
14,359
700
7,263
5,333
0
13,911
W
Cthulhu
basota147
Cthulhu
16,186
1,319
1,168
1,298
15,433
23,190
0
9,361
6,072
26,070
0
L
Kumbhakarna
dannii3
Kumbhakarna
3,769
791
791
5,207
23,715
25,015
0
6,009
16,406
7,603
0
W
Khepri
izgoudnino
Khepri
8,682
1,096
732
2,007
12,585
14,530
261
5,281
7,304
12,913
0
W
Bakasura
mtanghuz
Bakasura
10,296
5,833
3,133
3,691
12,402
15,403
840
6,653
5,749
0
8,383
L
Cerberus
7,252
480
1,594
14,514
33,915
30,268
0
8,850
23,510
15,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
43,232
139
Minions Killed
150
0
Camps Cleared
0
1,169,546
Distance Traveled
1,078,926
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,911
659
60
5
0
223,513
4
L
Freya
8,247
687
18
2
0
218,529
0
W
Ah Muzen Cab
11,723
977
74
6
0
256,095
1
L
Hun Batz
9,684
807
43
4
0
214,476
0
W
Bellona
8,664
722
9
1
0
226,047
0
W
Cthulhu
9,740
812
25
2
0
208,474
1
L
Kumbhakarna
8,642
720
8
1
0
213,401
0
W
Khepri
9,105
759
10
1
0
217,730
0
W
Bakasura
10,054
838
21
2
0
261,200
1
L
Cerberus
8,748
729
21
2
0
209,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role