Player Matchup

Nemesis
Nemesis
Chaos15Warrior
Nemesis
Level 109
God Stats
22W - 15L
1,599 SR
Queue Stats
488W - 472L
1,576 Elo+
Party 2
Chang'e
Chang'e
HHQ44
Chang'e
Level 72
God Stats
47W - 28L
1,597 SR
Queue Stats
494W - 448L
1,479 Elo+
Solo
Freya
Freya
Lyzz-02
Freya
Level 33
God Stats
2W - 0L
1,767 SR
Queue Stats
40W - 41L
1,400 Elo+
Solo
Danzaburou
Danzaburou
RaGGaP
Danzaburou
Level 119
God Stats
15W - 9L
1,660 SR
Queue Stats
116W - 142L
1,371 Elo+
Solo
Artio
Artio
saiki_ki
Artio
Level 87
God Stats
8W - 6L
1,514 SR
Queue Stats
406W - 358L
1,596 Elo+
Party 2
Team Averages
Level 84
1,627 SR
1,485 Elo+

VS

Team Averages
Level 86
1,518 SR
1,425 Elo+
Ra
Ra
Cyber_Tigre55
Ra
Level 69
God Stats
1W - 2L
1,416 SR
Queue Stats
45W - 56L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
MENOS980
Baron Samedi
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,178 Elo+
Party 3
Neith
Neith
Mr-BluePing
Neith
Level 28
God Stats
3W - 5L
1,582 SR
Queue Stats
46W - 49L
1,402 Elo+
Party 1
Awilix
Awilix
blundzz
Awilix
Level 138
God Stats
3W - 3L
1,665 SR
Queue Stats
187W - 175L
1,507 Elo+
Party 1
Fenrir
Fenrir
jamirolol
Fenrir
Level 157
God Stats
0W - 2L
1,429 SR
Queue Stats
123W - 90L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 8
14,667
638
10,594
22,564
11,557
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Chang'e
HHQ44
Chang'e
18
2 / 4 / 6
12,968
564
10,677
17,027
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Lyzz-02
Freya
16
2 / 7 / 2
12,349
537
6,327
17,888
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RaGGaP
Danzaburou
19
11 / 2 / 3
14,514
631
16,837
13,904
6,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
saiki_ki
Artio
16
0 / 2 / 10
11,917
518
7,869
21,414
27,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
7,454
324
1,659
7,263
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
MENOS980
Baron Samedi
17
0 / 3 / 4
10,373
451
7,959
12,480
9,055
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 5 / 2
9,696
422
3,464
13,200
5,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
blundzz
Awilix
18
6 / 4 / 6
11,842
515
17,861
19,747
9,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
jamirolol
Fenrir
18
14 / 5 / 2
12,533
545
25,571
28,697
25,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
20
Kills
20
20
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
0
3
0
0
W
Chang'e
HHQ44
Chang'e
2
4
6
1.25
W
Freya
Lyzz-02
Freya
2
7
2
0.43
L
Baron Samedi
MENOS980
Baron Samedi
0
3
4
0.67
L
0
5
2
0.2
W
Danzaburou
RaGGaP
Danzaburou
11
2
3
6.25
L
Awilix
blundzz
Awilix
6
4
6
2.25
L
Fenrir
jamirolol
Fenrir
14
5
2
3
W
Artio
saiki_ki
Artio
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,304
Damage
56,514
92,797
Taken
81,387
58,958
Mitigated
50,722
29,162
Healing
25,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,594
6,123
0
3,574
22,564
11,557
4,364
2,212
20,352
0
144,248
L
1,659
290
448
1,151
7,263
1,789
0
1,234
6,029
32,648
254
W
Chang'e
HHQ44
Chang'e
10,677
1,504
2,154
6,487
17,027
7,253
2,005
2,355
14,672
94,797
0
W
Freya
Lyzz-02
Freya
6,327
2,117
0
4,989
17,888
6,407
780
1,507
16,381
40,441
0
L
Baron Samedi
MENOS980
Baron Samedi
7,959
1,551
598
4,760
12,480
9,055
467
4,372
8,044
76,535
0
L
3,464
1,460
0
3,674
13,200
5,080
0
1,852
11,348
0
65,535
W
Danzaburou
RaGGaP
Danzaburou
16,837
10,004
327
3,032
13,904
6,436
9,885
2,534
11,370
0
85,377
L
Awilix
blundzz
Awilix
17,861
5,490
0
1,778
19,747
9,114
0
5,536
14,089
0
119,336
L
Fenrir
jamirolol
Fenrir
25,571
14,015
0
12,862
28,697
25,684
1,869
10,281
17,688
0
77,929
W
Artio
saiki_ki
Artio
7,869
1,201
1,444
7,155
21,414
27,305
601
4,853
16,561
35,459
4,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,415
Gold Earned
51,898
603
Minions Killed
537
0
Camps Cleared
0
2,170,493
Distance Traveled
1,778,765
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,667
638
168
7
0
468,559
6
L
Ra
7,454
324
46
2
0
191,172
1
W
Chang'e
12,968
564
176
8
0
391,483
3
W
Freya
12,349
537
78
3
0
401,750
0
L
Baron Samedi
10,373
451
117
5
0
361,534
6
L
Neith
9,696
422
121
5
0
329,998
2
W
Danzaburou
14,514
631
122
5
0
433,345
2
L
Awilix
11,842
515
141
6
0
490,367
0
L
Fenrir
12,533
545
112
5
0
405,694
5
W
Artio
11,917
518
59
3
0
475,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role