Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
Ghost3421
Cupid
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,548 MMR
Solo
Khepri
Khepri
Silver V
Seerqet
Khepri
Silver V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,477 MMR
Solo
Thoth
Thoth
Gold III
bigtimeswag89
Thoth
Gold III
Level 160
God Stats
26W - 26L
1,496 SR
Queue Stats
149W - 143L
1,538 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,499 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,470 SR
1,548 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
Drk_bLk
Yu Huang
Gold IV
Level 68
God Stats
1W - 3L
1,372 SR
Queue Stats
89W - 83L
1,474 MMR
Solo
Cernunnos
Cernunnos
Gold V
Mn Chowder
Cernunnos
Gold V
Level 160
God Stats
2W - 1L
1,721 SR
Queue Stats
30W - 28L
1,568 MMR
Solo
Nike
Nike
Gold V
Wojtek_wreck
Nike
Gold V
Level 86
God Stats
1W - 2L
1,222 SR
Queue Stats
63W - 66L
1,483 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
xxBEANS
Tsukuyomi
Platinum V
Level 158
God Stats
35W - 31L
1,537 SR
Queue Stats
785W - 763L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
4 / 6 / 4
10,705
465
14,279
26,069
13,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
17
2 / 4 / 0
10,019
436
5,706
18,675
17,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cupid
Ghost3421
Cupid
19
1 / 3 / 0
11,334
493
7,725
22,082
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Seerqet
Khepri
14
0 / 3 / 5
9,397
409
6,518
22,545
28,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
2 / 4 / 2
10,171
442
12,047
12,953
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LancelotMauiMulanVulcan

VS

Bans
AtlasSusanoHeraIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 1 / 12
11,707
509
5,611
16,632
20,352
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Drk_bLk
Yu Huang
17
2 / 4 / 5
11,750
511
12,517
14,203
5,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Mn Chowder
Cernunnos
20
2 / 2 / 6
13,788
599
26,836
21,796
10,171
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 0 / 1
14,292
621
19,289
22,092
20,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
xxBEANS
Tsukuyomi
20
8 / 2 / 4
13,182
573
16,178
16,633
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
20
20
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
4
1
L
Horus
 
Horus
2
4
0
0.5
W
Ganesha
 
Ganesha
0
1
12
6
W
Yu Huang
Drk_bLk
Yu Huang
2
4
5
1.13
L
Cupid
Ghost3421
Cupid
1
3
0
0.33
W
Cernunnos
Mn Chowder
Cernunnos
2
2
6
2.5
L
Khepri
Seerqet
Khepri
0
3
5
0.83
W
8
0
1
8.5
L
2
4
2
0.75
W
Tsukuyomi
xxBEANS
Tsukuyomi
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,275
Damage
80,431
102,324
Taken
91,356
73,168
Mitigated
64,310
41,421
Healing
39,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,279
3,983
0
19,260
26,069
13,690
0
3,897
22,172
0
95,705
L
Horus
 
Horus
5,706
2,622
678
6,542
18,675
17,424
0
2,131
16,544
0
58,174
W
Ganesha
 
Ganesha
5,611
627
0
2,722
16,632
20,352
180
4,846
11,694
20,907
2,284
W
Yu Huang
Drk_bLk
Yu Huang
12,517
699
0
4,562
14,203
5,679
328
5,917
8,194
90,808
0
L
Cupid
Ghost3421
Cupid
7,725
3,592
606
10,922
22,082
7,720
1,518
604
21,478
0
104,830
W
Cernunnos
Mn Chowder
Cernunnos
26,836
12,792
0
14,042
21,796
10,171
7,323
3,043
18,753
0
172,391
L
Khepri
Seerqet
Khepri
6,518
1,283
0
2,413
22,545
28,501
0
4,144
18,401
36,318
0
W
19,289
3,483
0
9,761
22,092
20,279
340
451
21,041
103
116,626
L
12,047
485
0
1,000
12,953
5,833
0
7,322
5,631
91,152
0
W
Tsukuyomi
xxBEANS
Tsukuyomi
16,178
3,531
0
8,788
16,633
7,829
1,633
4,896
11,737
47
130,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
64,719
630
Minions Killed
776
0
Camps Cleared
0
1,992,827
Distance Traveled
2,266,673
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,705
465
118
5
0
440,188
4
L
Horus
10,019
436
120
5
0
380,894
0
W
Ganesha
11,707
509
9
0
0
466,250
8
W
Yu Huang
11,750
511
167
7
0
406,371
5
L
Cupid
11,334
493
187
8
0
370,770
7
W
Cernunnos
13,788
599
235
10
0
402,331
3
L
Khepri
9,397
409
33
1
0
386,619
8
W
Nike
14,292
621
186
8
0
468,009
2
L
Thoth
10,171
442
172
7
0
414,356
2
W
Tsukuyomi
13,182
573
179
8
0
523,712
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role