Player Matchup

Medusa
Medusa
Gold III
MasterPro3117
Medusa
Gold III
Level 132
God Stats
7W - 26L
1,432 SR
Queue Stats
903W - 1,482L
1,391 MMR
Solo
Yu Huang
Yu Huang
Gold V
g2_lar
Yu Huang
Gold V
Level 126
God Stats
2W - 4L
1,710 SR
Queue Stats
57W - 75L
1,386 MMR
Solo
Shiva
Shiva
Gold V
tall-clutter1
Shiva
Gold V
Level 109
God Stats
36W - 42L
1,513 SR
Queue Stats
538W - 706L
1,419 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,551 SR
1,399 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,375 SR
1,448 MMR
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Silver II
Gorille_Joestar
Persephone
Silver II
Level 135
God Stats
1W - 0L
1,475 SR
Queue Stats
5W - 5L
1,572 MMR
Solo
Chaac
Chaac
Silver IV
Kakos_Solid
Chaac
Silver IV
Level 69
God Stats
1W - 3L
1,151 SR
Queue Stats
20W - 30L
1,271 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,200
620
818
4,994
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
g2_lar
Yu Huang
12
2 / 0 / 0
7,311
731
4,973
4,633
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,932
693
3,525
13,713
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AtlasScyllaAchillesHerculesHou Yi

VS

Bans
LancelotHorusHadesMulanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 0 / 3
7,745
775
7,868
5,075
2,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Gorille_Joestar
Persephone
11
0 / 2 / 3
7,175
718
5,143
4,127
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
7,740
774
5,346
7,312
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
5
5
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
3
3.5
W
Persephone
Gorille_Joestar
Persephone
0
2
3
0.75
W
3
1
1
3.5
L
0
2
2
0.5
L
Yu Huang
g2_lar
Yu Huang
2
0
0
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,316
Damage
18,357
23,340
Taken
16,514
14,585
Mitigated
11,209
2,527
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,868
3,060
0
818
5,075
2,072
164
2,324
2,751
0
33,227
W
Persephone
Gorille_Joestar
Persephone
5,143
67
0
592
4,127
1,247
62
498
3,627
22,894
0
W
5,346
1,094
0
2,190
7,312
7,890
136
2,179
5,133
0
25,372
L
818
199
0
567
4,994
2,346
0
1,243
3,550
0
7,661
L
Yu Huang
g2_lar
Yu Huang
4,973
22
0
303
4,633
2,104
0
2,001
2,554
29,793
0
L
3,525
598
0
1,657
13,713
10,135
0
1,944
11,408
0
15,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,443
Gold Earned
22,660
87
Minions Killed
132
0
Camps Cleared
0
412,502
Distance Traveled
586,314
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,745
775
64
6
0
201,048
1
W
Persephone
7,175
718
36
4
0
176,486
4
W
Chaac
7,740
774
32
3
0
208,780
2
L
Medusa
6,200
620
14
1
0
80,499
0
L
Yu Huang
7,311
731
46
5
0
150,186
0
L
Shiva
6,932
693
27
3
0
181,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role