Player Matchup

Chaac
Chaac
KSI SYK
Chaac
Level 15
God Stats
2W - 1L
1,611 SR
Queue Stats
4W - 3L
1,507 Elo+
Party 2
Chronos
Chronos
Lord KR0N0S
Chronos
Level 160
God Stats
43W - 33L
1,726 SR
Queue Stats
148W - 122L
1,584 Elo+
Party 2
Thor
Thor
MILK SORROW
Thor
Level 61
God Stats
18W - 9L
1,835 SR
Queue Stats
126W - 132L
1,384 Elo+
Party 2
Ullr
Ullr
Sqanchh
Ullr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
WieldiestCube94
Baron Samedi
Level 156
God Stats
12W - 5L
1,699 SR
Queue Stats
140W - 99L
1,639 Elo+
Party 2
Team Averages
Level 80
1,674 SR
1,523 Elo+

VS

Team Averages
Level 66
1,470 SR
1,421 Elo+
Sun Wukong
Sun Wukong
Ebzouu
Sun Wukong
Level 34
God Stats
3W - 3L
1,388 SR
Queue Stats
22W - 23L
1,368 Elo+
Solo
Neith
Neith
JoeyV_Sgr
Neith
Level 46
God Stats
1W - 2L
1,297 SR
Queue Stats
36W - 39L
1,378 Elo+
Party 1
Baba Yaga
Baba Yaga
Mr_Perfect512
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,391 Elo+
Party 1
Hades
Hades
iDetrimentalAid-
Hades
Level 95
God Stats
2W - 0L
1,754 SR
Queue Stats
41W - 30L
1,586 Elo+
Solo
Pele
Pele
oLagrove
Pele
Level 128
God Stats
11W - 11L
1,413 SR
Queue Stats
331W - 377L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KSI SYK
Chaac
13
0 / 13 / 1
8,246
393
6,665
21,933
16,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Lord KR0N0S
Chronos
15
3 / 4 / 2
10,077
480
19,548
22,534
9,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 4
9,810
467
4,848
19,266
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Sqanchh
Ullr
13
0 / 2 / 1
8,582
409
4,964
9,446
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
WieldiestCube94
Baron Samedi
14
3 / 2 / 3
9,714
463
12,198
21,218
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ebzouu
Sun Wukong
16
9 / 1 / 9
11,413
543
27,285
22,872
22,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
JoeyV_Sgr
Neith
17
4 / 1 / 5
10,676
508
11,461
8,939
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Mr_Perfect512
Baba Yaga
16
5 / 1 / 7
10,386
495
14,898
12,714
6,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 0 / 14
9,996
476
8,683
17,097
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
6 / 5 / 4
10,798
514
8,590
20,824
9,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
25
27
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ebzouu
Sun Wukong
9
1
9
13.5
W
Neith
JoeyV_Sgr
Neith
4
1
5
6.5
L
Chaac
KSI SYK
Chaac
0
13
1
0.04
L
Chronos
Lord KR0N0S
Chronos
3
4
2
1
L
2
6
4
0.67
W
Baba Yaga
Mr_Perfect512
Baba Yaga
5
1
7
8.5
L
Ullr
Sqanchh
Ullr
0
2
1
0.25
L
Baron Samedi
WieldiestCube94
Baron Samedi
3
2
3
2.25
W
1
0
14
8
W
Pele
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,223
Damage
70,917
94,397
Taken
82,446
52,713
Mitigated
57,415
24,970
Healing
37,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ebzouu
Sun Wukong
27,285
4,173
0
8,614
22,872
22,444
1,649
10,362
12,510
60
89,428
W
Neith
JoeyV_Sgr
Neith
11,461
3,784
551
4,221
8,939
4,862
1,597
2,641
6,298
0
83,168
L
Chaac
KSI SYK
Chaac
6,665
2,468
0
3,369
21,933
16,336
76
3,740
18,193
0
58,138
L
Chronos
Lord KR0N0S
Chronos
19,548
5,703
0
4,375
22,534
9,490
1,775
7,301
15,233
85,160
0
L
4,848
767
0
4,936
19,266
7,875
190
5,178
14,088
0
60,579
W
Baba Yaga
Mr_Perfect512
Baba Yaga
14,898
1,817
0
5,998
12,714
6,241
0
7,099
5,615
72,309
0
L
Ullr
Sqanchh
Ullr
4,964
1,860
0
946
9,446
3,499
1,177
1,231
8,215
0
54,946
L
Baron Samedi
WieldiestCube94
Baron Samedi
12,198
1,632
3,017
8,327
21,218
15,513
0
6,489
14,729
49,183
0
W
8,683
776
1,791
11,021
17,097
14,227
198
5,199
11,898
62,519
1,446
W
Pele
8,590
1,797
0
4,983
20,824
9,641
427
6,830
13,994
0
88,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
53,269
479
Minions Killed
561
0
Camps Cleared
0
1,832,894
Distance Traveled
1,930,281
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,413
543
141
7
0
398,802
2
W
Neith
10,676
508
120
6
0
374,688
0
L
Chaac
8,246
393
75
4
0
354,205
2
L
Chronos
10,077
480
145
7
0
405,652
2
L
Thor
9,810
467
93
4
0
385,468
0
W
Baba Yaga
10,386
495
92
4
0
367,324
2
L
Ullr
8,582
409
100
5
0
322,263
1
L
Baron Samedi
9,714
463
66
3
0
365,306
1
W
Hades
9,996
476
76
4
0
374,507
6
W
Pele
10,798
514
132
6
0
414,960
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role