Player Matchup

Chronos
Chronos
Diamond III
DBZKingBuck-
Chronos
Diamond III
Level 124
God Stats
9W - 5L
1,789 SR
Queue Stats
135W - 123L
2,393 MMR
Party 2
King Arthur
King Arthur
Diamond II
Nerf_TV
King Arthur
Diamond II
Level 135
God Stats
5W - 11L
1,446 SR
Queue Stats
156W - 158L
2,318 MMR
Party 2
Medusa
Medusa
Masters
Omni West
Medusa
Masters
Level 142
God Stats
161W - 155L
1,661 SR
Queue Stats
331W - 346L
2,254 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,632 SR
2,322 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,522 SR
1,617 MMR
Vamana
Vamana
Masters
 
Vamana
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Grandmaster
 
Guan Yu
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
PrepUmbrella816
Nu Wa
Platinum I
Level 115
God Stats
1W - 0L
1,566 SR
Queue Stats
75W - 109L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DBZKingBuck-
Chronos
17
1 / 5 / 4
10,815
636
13,366
19,184
8,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Nerf_TV
King Arthur
18
3 / 2 / 2
11,113
654
15,345
18,090
23,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Omni West
Medusa
15
2 / 4 / 3
11,491
676
13,522
18,672
7,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasNe ZhaAchillesAh Muzen CabBaba Yaga

VS

Bans
Ao KuangBaron SamediCerberusScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
10 / 1 / 1
13,839
814
22,298
29,264
34,927
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
 
Guan Yu
19
1 / 1 / 8
12,751
750
10,430
25,403
44,251
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
0 / 4 / 6
10,987
646
16,201
15,381
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
11
11
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
1
1
10.5
W
Guan Yu
 
Guan Yu
1
1
8
5
L
Chronos
DBZKingBuck-
Chronos
1
5
4
0.6
L
King Arthur
Nerf_TV
King Arthur
3
2
2
2
L
Medusa
Omni West
Medusa
2
4
3
0.88
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,233
Damage
48,929
55,946
Taken
70,048
39,530
Mitigated
86,139
9,535
Healing
29,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
22,298
9,821
2,110
9,401
29,264
34,927
2,782
4,852
23,853
4,423
55,857
W
Guan Yu
 
Guan Yu
10,430
1,129
5,966
11,439
25,403
44,251
626
4,202
20,765
0
51,032
L
Chronos
DBZKingBuck-
Chronos
13,366
2,559
0
2,988
19,184
8,622
0
6,499
12,685
68,647
0
L
King Arthur
Nerf_TV
King Arthur
15,345
2,232
0
1,211
18,090
23,240
0
7,655
10,435
0
36,438
L
Medusa
Omni West
Medusa
13,522
5,526
2,463
2,873
18,672
7,668
0
4,252
14,420
0
43,281
W
16,201
3,915
0
662
15,381
6,961
0
4,363
10,586
62,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
37,577
190
Minions Killed
210
0
Camps Cleared
0
884,196
Distance Traveled
1,033,122
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,839
814
73
4
0
372,118
2
W
Guan Yu
12,751
750
50
3
0
378,124
5
L
Chronos
10,815
636
111
7
0
308,210
1
L
King Arthur
11,113
654
35
2
0
297,349
2
L
Medusa
11,491
676
44
3
0
278,637
1
W
Nu Wa
10,987
646
87
5
0
282,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role