Player Matchup

Jing Wei
Jing Wei
Diamond IV
 
Jing Wei
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Grandmaster
AutοSpeed
Loki
Grandmaster
Level 156
God Stats
97W - 148L
1,598 SR
Queue Stats
1,977W - 1,889L
3,297 MMR
Solo
Shiva
Shiva
Diamond III
Beαu
Shiva
Diamond III
Level 120
God Stats
1W - 3L
1,734 SR
Queue Stats
142W - 132L
2,309 MMR
Party 2
Ymir
Ymir
Diamond II
KillcamKenny
Ymir
Diamond II
Level 107
God Stats
8W - 10L
1,610 SR
Queue Stats
136W - 114L
2,362 MMR
Party 2
Hera
Hera
Masters
NameChange74522
Hera
Masters
Level 148
God Stats
9W - 6L
1,539 SR
Queue Stats
919W - 927L
2,320 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,596 SR
2,358 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,622 SR
2,170 MMR
Cupid
Cupid
Platinum V
 
Cupid
Platinum V
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
Embolden
Vulcan
Masters
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 48L
2,805 MMR
Solo
Ne Zha
Ne Zha
Masters
MidShoTzZ
Ne Zha
Masters
Level 160
God Stats
1W - 4L
1,724 SR
Queue Stats
123W - 81L
2,695 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
kevindolby
Kumbhakarna
Platinum I
Level 80
God Stats
4W - 0L
1,885 SR
Queue Stats
25W - 8L
2,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 5 / 2
9,277
488
9,430
16,276
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 0
9,752
513
8,453
14,644
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Beαu
Shiva
16
0 / 2 / 1
9,525
501
11,563
15,588
15,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 5 / 2
8,080
425
5,983
22,436
24,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 0
8,999
474
10,690
8,568
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
The MorriganSetPeleSusano

VS

Bans
HadesIshtarThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
3 / 1 / 7
11,353
598
14,583
13,698
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
 
Camazotz
17
2 / 1 / 2
11,160
587
9,818
18,264
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Embolden
Vulcan
18
4 / 0 / 4
11,338
597
17,436
11,698
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
MidShoTzZ
Ne Zha
17
5 / 2 / 9
11,189
589
9,775
16,683
8,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
kevindolby
Kumbhakarna
15
3 / 0 / 9
10,304
542
5,498
18,328
21,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
17
17
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
2
0.2
W
Cupid
 
Cupid
3
1
7
6.5
W
Camazotz
 
Camazotz
2
1
2
3
L
3
1
0
3
L
Shiva
Beαu
Shiva
0
2
1
0.25
W
Vulcan
Embolden
Vulcan
4
0
4
6
L
1
5
2
0.4
W
Ne Zha
MidShoTzZ
Ne Zha
5
2
9
4.75
L
0
4
0
0
W
Kumbhakarna
kevindolby
Kumbhakarna
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,119
Damage
57,110
77,512
Taken
78,671
55,665
Mitigated
51,945
18,785
Healing
34,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,430
6,978
0
4,442
16,276
6,090
0
1,432
14,796
0
88,456
W
Cupid
 
Cupid
14,583
9,590
269
9,366
13,698
5,313
1,244
2,011
11,687
0
95,949
W
Camazotz
 
Camazotz
9,818
2,474
0
12,012
18,264
11,563
941
3,069
14,253
0
95,635
L
8,453
2,297
0
5,204
14,644
5,991
0
2,917
11,575
0
96,893
L
Shiva
Beαu
Shiva
11,563
1,861
714
5,134
15,588
15,920
0
4,175
10,545
0
81,055
W
Vulcan
Embolden
Vulcan
17,436
5,235
44
2,819
11,698
5,842
0
6,222
5,428
142,084
0
L
5,983
887
0
2,720
22,436
24,253
0
11,933
10,503
21,465
1,428
W
Ne Zha
MidShoTzZ
Ne Zha
9,775
3,528
0
4,516
16,683
8,190
0
2,184
13,682
0
101,744
L
10,690
2,387
0
571
8,568
3,411
0
2,477
5,941
100,088
0
W
Kumbhakarna
kevindolby
Kumbhakarna
5,498
1,223
0
5,322
18,328
21,037
116
3,812
14,417
26,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,633
Gold Earned
55,344
670
Minions Killed
715
0
Camps Cleared
0
1,887,959
Distance Traveled
1,974,141
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,277
488
167
9
0
341,331
5
W
Cupid
11,353
598
176
9
0
353,249
1
W
Camazotz
11,160
587
154
8
0
397,624
5
L
Loki
9,752
513
140
7
0
445,686
4
L
Shiva
9,525
501
152
8
0
375,669
4
W
Vulcan
11,338
597
214
11
0
426,371
4
L
Ymir
8,080
425
26
1
0
353,428
8
W
Ne Zha
11,189
589
145
8
0
414,563
4
L
Hera
8,999
474
185
10
0
371,845
4
W
Kumbhakarna
10,304
542
26
1
0
382,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role