Player Matchup

Maui
Maui
SuareZFLoW
Maui
Level 65
God Stats
0W - 2L
1,301 SR
Queue Stats
19W - 19L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Taurnnil
Ah Muzen Cab
Level 149
God Stats
1W - 4L
1,512 SR
Queue Stats
213W - 216L
1,591 Elo+
Solo
Rama
Rama
Zyphzek
Rama
Level 6
God Stats
0W - 3L
1,174 SR
Queue Stats
6W - 11L
1,292 Elo+
Party 1
Freya
Freya
iiBKS
Freya
Level 101
God Stats
7W - 9L
1,533 SR
Queue Stats
307W - 191L
1,594 Elo+
Solo
Anubis
Anubis
stoic_Shadow
Anubis
Level 67
God Stats
1W - 1L
1,443 SR
Queue Stats
100W - 91L
1,498 Elo+
Solo
Team Averages
Level 78
1,393 SR
1,483 Elo+

VS

Team Averages
Level 82
1,523 SR
1,482 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KickButowsky
Janus
Level 38
God Stats
7W - 4L
1,364 SR
Queue Stats
53W - 38L
1,497 Elo+
Solo
Scylla
Scylla
MarcSantoro
Scylla
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
35W - 44L
1,429 Elo+
Solo
Danzaburou
Danzaburou
uramechi21
Danzaburou
Level 86
God Stats
19W - 14L
1,539 SR
Queue Stats
444W - 494L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 5
10,591
1,059
4,455
9,702
13,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Taurnnil
Ah Muzen Cab
16
6 / 7 / 2
11,603
1,160
19,639
18,440
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Rama
Zyphzek
Rama
15
2 / 5 / 2
10,114
1,011
7,285
14,200
7,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
iiBKS
Freya
16
0 / 0 / 4
9,994
999
7,695
6,810
3,287
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
15
1 / 6 / 1
9,782
978
3,820
9,448
4,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

185

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 1 / 6
11,738
1,174
11,384
9,504
6,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
 
Bacchus
17
2 / 2 / 10
10,524
1,052
6,558
8,027
9,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 7
10,796
1,080
10,261
9,177
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
17
2 / 0 / 13
11,351
1,135
12,735
6,349
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
uramechi21
Danzaburou
16
3 / 2 / 7
10,731
1,073
11,823
12,222
5,309
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
18
18
Deaths
9
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
6
12
W
Bacchus
 
Bacchus
2
2
10
3.5
W
2
4
7
1.38
W
Scylla
2
0
13
8.5
L
0
0
5
2.5
L
Ah Muzen Cab
Taurnnil
Ah Muzen Cab
6
7
2
1
L
Rama
Zyphzek
Rama
2
5
2
0.6
L
Freya
iiBKS
Freya
0
0
4
2
L
Anubis
1
6
1
0.25
W
Danzaburou
uramechi21
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,894
Damage
52,761
58,600
Taken
45,279
39,721
Mitigated
28,673
9,043
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,384
3,247
0
886
9,504
6,964
0
4,928
4,476
0
16,768
W
Bacchus
 
Bacchus
6,558
539
0
0
8,027
9,088
0
4,421
3,606
19,762
0
W
10,261
342
0
0
9,177
3,476
0
1,263
7,591
31,209
0
W
Scylla
12,735
777
0
601
6,349
3,836
0
2,436
3,736
38,519
0
L
4,455
524
0
1,142
9,702
13,309
0
6,039
3,663
7,813
0
L
Ah Muzen Cab
Taurnnil
Ah Muzen Cab
19,639
7,002
0
3,387
18,440
10,275
0
7,931
10,509
0
51,277
L
Rama
Zyphzek
Rama
7,285
5,080
0
1,605
14,200
7,882
0
8,470
5,730
0
24,905
L
Freya
iiBKS
Freya
7,695
2,445
0
1,789
6,810
3,287
0
2,735
4,075
25,797
0
L
Anubis
3,820
129
0
1,120
9,448
4,968
0
4,379
5,069
24,926
0
W
Danzaburou
uramechi21
Danzaburou
11,823
5,736
0
2,237
12,222
5,309
0
2,922
8,924
0
29,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
55,140
211
Minions Killed
236
8
Camps Cleared
7
949,100
Distance Traveled
946,694
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,738
1,174
9
1
1
195,990
0
W
Bacchus
10,524
1,052
30
3
0
195,673
2
W
Janus
10,796
1,080
61
6
2
192,253
0
W
Scylla
11,351
1,135
86
9
2
188,824
5
L
Maui
10,591
1,059
7
1
1
217,461
0
L
Ah Muzen Cab
11,603
1,160
68
7
2
161,348
0
L
Rama
10,114
1,011
50
5
2
180,158
0
L
Freya
9,994
999
35
4
3
216,476
0
L
Anubis
9,782
978
51
5
0
173,657
2
W
Danzaburou
10,731
1,073
50
5
2
173,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role