Player Matchup

Mercury
Mercury
Fixmatchmaking22
Mercury
Level 69
God Stats
4W - 1L
1,731 SR
Queue Stats
112W - 112L
1,549 Elo+
Party 1
Bacchus
Bacchus
Mojnonenado
Bacchus
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,233 Elo+
Solo
Nu Wa
Nu Wa
STARENt2
Nu Wa
Level 64
God Stats
7W - 14L
1,472 SR
Queue Stats
124W - 137L
1,436 Elo+
Solo
Izanami
Izanami
Shaera458
Izanami
Level 148
God Stats
7W - 4L
1,629 SR
Queue Stats
98W - 97L
1,532 Elo+
Party 1
Anubis
Anubis
sdp673290370
Anubis
Level 105
God Stats
95W - 88L
1,558 SR
Queue Stats
137W - 152L
1,458 Elo+
Solo
Team Averages
Level 83
1,578 SR
1,441 Elo+

VS

Team Averages
Level 73
1,500 SR
1,435 Elo+
Athena
Athena
 
Athena
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JoDerBärige
Aphrodite
Level 121
God Stats
1W - 2L
1,495 SR
Queue Stats
31W - 41L
1,509 Elo+
Solo
Anubis
Anubis
Natsounet
Anubis
Level 64
God Stats
4W - 1L
1,659 SR
Queue Stats
132W - 150L
1,413 Elo+
Party 2
Izanami
Izanami
Neesson
Izanami
Level 65
God Stats
15W - 10L
1,595 SR
Queue Stats
242W - 255L
1,388 Elo+
Party 2
Mercury
Mercury
SluzakPL
Mercury
Level 49
God Stats
0W - 2L
1,250 SR
Queue Stats
52W - 50L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 3 / 5
9,395
723
11,638
9,518
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Mojnonenado
Bacchus
10
1 / 1 / 5
6,386
491
2,716
6,542
4,463
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
STARENt2
Nu Wa
13
3 / 1 / 7
8,033
618
6,835
5,518
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Shaera458
Izanami
11
1 / 0 / 3
6,957
535
5,878
7,912
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
14
3 / 1 / 4
8,517
655
7,163
5,708
3,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 4 / 3
6,119
471
5,044
11,682
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
JoDerBärige
Aphrodite
11
1 / 6 / 2
6,704
516
2,889
11,660
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Natsounet
Anubis
11
1 / 4 / 1
6,204
477
2,262
8,070
4,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Neesson
Izanami
11
1 / 3 / 0
6,647
511
3,544
8,563
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
SluzakPL
Mercury
12
2 / 4 / 2
7,068
544
3,147
10,171
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
6
6
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
3
0.63
W
13
3
5
5.17
L
Aphrodite
JoDerBärige
Aphrodite
1
6
2
0.33
W
Bacchus
Mojnonenado
Bacchus
1
1
5
3.5
L
Anubis
Natsounet
Anubis
1
4
1
0.38
L
Izanami
Neesson
Izanami
1
3
0
0.33
W
Nu Wa
STARENt2
Nu Wa
3
1
7
6.5
W
Izanami
Shaera458
Izanami
1
0
3
2.5
L
Mercury
SluzakPL
Mercury
2
4
2
0.75
W
Anubis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
16,886
35,198
Taken
50,146
15,795
Mitigated
23,198
10,984
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,044
1,528
0
698
11,682
8,841
0
3,034
8,524
23,791
0
W
11,638
5,960
0
500
9,518
3,692
0
2,271
7,247
0
61,805
L
Aphrodite
JoDerBärige
Aphrodite
2,889
492
159
3,267
11,660
3,502
0
5,790
5,828
34,563
0
W
Bacchus
Mojnonenado
Bacchus
2,716
526
132
1,296
6,542
4,463
0
1,201
5,341
10,892
0
L
Anubis
Natsounet
Anubis
2,262
256
0
2,711
8,070
4,364
0
3,334
4,528
47,816
0
L
Izanami
Neesson
Izanami
3,544
1,813
0
2,818
8,563
2,766
168
2,234
6,257
0
47,790
W
Nu Wa
STARENt2
Nu Wa
6,835
1,463
126
1,844
5,518
1,824
671
2,728
2,790
52,123
0
W
Izanami
Shaera458
Izanami
5,878
3,886
0
3,640
7,912
2,793
874
2,210
5,702
0
58,158
L
Mercury
SluzakPL
Mercury
3,147
1,111
0
620
10,171
3,725
0
1,692
8,295
0
42,508
W
Anubis
7,163
501
0
3,446
5,708
3,023
66
1,785
3,923
61,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
32,742
426
Minions Killed
344
0
Camps Cleared
0
1,235,689
Distance Traveled
1,172,445
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,119
471
33
3
0
243,046
5
W
Mercury
9,395
723
93
7
0
317,747
1
L
Aphrodite
6,704
516
74
6
0
212,541
3
W
Bacchus
6,386
491
20
2
0
270,517
4
L
Anubis
6,204
477
78
6
0
222,732
3
L
Izanami
6,647
511
82
6
0
232,648
3
W
Nu Wa
8,033
618
90
7
0
237,192
0
W
Izanami
6,957
535
100
8
0
233,133
4
L
Mercury
7,068
544
77
6
0
261,478
2
W
Anubis
8,517
655
123
9
0
177,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role