Player Matchup

Da Ji
Da Ji
Ace306
Da Ji
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 84L
1,445 Elo+
Solo
Freya
Freya
Donpoko
Freya
Level 148
God Stats
2W - 0L
1,315 SR
Queue Stats
45W - 43L
1,536 Elo+
Party 3
Cthulhu
Cthulhu
MisterKiK1
Cthulhu
Level 20
God Stats
29W - 22L
1,564 SR
Queue Stats
31W - 26L
1,517 Elo+
Party 3
Zeus
Zeus
rekc0Freht0M
Zeus
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 39L
1,395 Elo+
Party 2
Chaac
Chaac
xTheAlphax
Chaac
Level 38
God Stats
2W - 0L
1,758 SR
Queue Stats
25W - 22L
1,467 Elo+
Party 2
Team Averages
Level 62
1,571 SR
1,472 Elo+

VS

Team Averages
Level 70
1,510 SR
1,487 Elo+
Shiva
Shiva
Asgardia45
Shiva
Level 127
God Stats
14W - 13L
1,574 SR
Queue Stats
115W - 136L
1,417 Elo+
Solo
Achilles
Achilles
Binkertell
Achilles
Level 61
God Stats
1W - 2L
1,458 SR
Queue Stats
136W - 108L
1,431 Elo+
Solo
Rama
Rama
DEOBET
Rama
Level 83
God Stats
2W - 7L
1,409 SR
Queue Stats
317W - 299L
1,569 Elo+
Party 1
Yemoja
Yemoja
FolkritASH
Yemoja
Level 48
God Stats
2W - 2L
1,607 SR
Queue Stats
91W - 89L
1,516 Elo+
Party 1
Poseidon
Poseidon
Galistak
Poseidon
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ace306
Da Ji
17
2 / 7 / 6
10,717
466
8,329
22,246
9,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Donpoko
Freya
20
10 / 0 / 7
13,111
570
27,691
26,221
13,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
MisterKiK1
Cthulhu
15
1 / 2 / 14
10,552
459
10,467
19,571
20,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 3 / 3
11,494
500
20,477
13,002
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
19
5 / 1 / 2
12,359
537
20,092
31,680
34,118
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
3 / 3 / 3
12,314
535
22,486
29,216
33,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Binkertell
Achilles
15
3 / 5 / 5
9,925
432
14,405
22,438
10,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
DEOBET
Rama
15
2 / 7 / 1
9,999
435
9,323
21,819
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
FolkritASH
Yemoja
11
0 / 6 / 5
8,865
385
7,601
23,298
23,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Galistak
Poseidon
19
5 / 3 / 4
11,774
512
19,300
13,243
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
24
Kills
13
13
Deaths
24
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ace306
Da Ji
2
7
6
0.71
L
Shiva
3
3
3
1.5
L
Achilles
Binkertell
Achilles
3
5
5
1.1
L
Rama
DEOBET
Rama
2
7
1
0.36
W
Freya
Donpoko
Freya
10
0
7
13.5
L
Yemoja
FolkritASH
Yemoja
0
6
5
0.42
L
Poseidon
Galistak
Poseidon
5
3
4
2.33
W
Cthulhu
MisterKiK1
Cthulhu
1
2
14
4
W
6
3
3
2.5
W
Chaac
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,056
Damage
73,115
112,720
Taken
110,014
83,163
Mitigated
83,016
47,258
Healing
32,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ace306
Da Ji
8,329
1,518
0
7,410
22,246
9,528
0
4,992
17,074
0
86,567
L
Shiva
22,486
6,372
30
13,713
29,216
33,316
0
9,416
19,709
0
108,996
L
Achilles
Binkertell
Achilles
14,405
4,850
0
2,568
22,438
10,906
0
6,519
15,767
0
79,475
L
Rama
DEOBET
Rama
9,323
7,475
0
4,841
21,819
8,166
1,014
17,164
4,155
0
69,925
W
Freya
Donpoko
Freya
27,691
9,038
0
22,394
26,221
13,408
681
6,530
19,523
130,118
7,015
L
Yemoja
FolkritASH
Yemoja
7,601
2,247
6,714
4,673
23,298
23,932
0
15,753
7,103
17,945
0
L
Poseidon
Galistak
Poseidon
19,300
2,071
0
250
13,243
6,696
0
7,615
5,574
116,590
0
W
Cthulhu
MisterKiK1
Cthulhu
10,467
965
726
2,978
19,571
20,143
135
9,813
9,702
41,449
1,995
W
20,477
2,073
0
2,493
13,002
5,966
0
3,099
9,846
112,030
0
W
Chaac
20,092
5,382
0
11,257
31,680
34,118
0
4,682
25,313
294
116,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,233
Gold Earned
52,877
743
Minions Killed
611
0
Camps Cleared
0
2,176,861
Distance Traveled
2,136,932
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,717
466
133
6
0
430,263
3
L
Shiva
12,314
535
195
8
0
472,181
2
L
Achilles
9,925
432
93
4
0
416,597
3
L
Rama
9,999
435
115
5
0
390,747
2
W
Freya
13,111
570
181
8
0
423,965
2
L
Yemoja
8,865
385
25
1
0
400,595
6
L
Poseidon
11,774
512
183
8
0
456,812
0
W
Cthulhu
10,552
459
69
3
0
476,182
0
W
Zeus
11,494
500
160
7
0
391,485
7
W
Chaac
12,359
537
200
9
0
454,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role