Player Matchup

Heimdallr
Heimdallr
DrumsforDino
Heimdallr
Level 142
God Stats
2W - 3L
1,637 SR
Queue Stats
254W - 218L
1,497 Elo+
Solo
Atlas
Atlas
EXB_Gadiitano
Atlas
Level 36
God Stats
4W - 3L
1,347 SR
Queue Stats
9W - 21L
1,223 Elo+
Solo
Guan Yu
Guan Yu
Pancho__0604_
Guan Yu
Level 88
God Stats
23W - 15L
1,542 SR
Queue Stats
305W - 297L
1,421 Elo+
Solo
Thanatos
Thanatos
Papa_Drunk
Thanatos
Level 126
God Stats
15W - 18L
1,465 SR
Queue Stats
551W - 531L
1,461 Elo+
Solo
Hera
Hera
cloudsfuryy
Hera
Level 121
God Stats
13W - 7L
1,563 SR
Queue Stats
125W - 120L
1,438 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,408 Elo+

VS

Team Averages
Level 107
1,600 SR
1,433 Elo+
Mulan
Mulan
DrStrike007
Mulan
Level 55
God Stats
8W - 4L
1,786 SR
Queue Stats
73W - 63L
1,392 Elo+
Solo
Thor
Thor
Rino_Smoke
Thor
Level 149
God Stats
15W - 16L
1,489 SR
Queue Stats
436W - 415L
1,564 Elo+
Solo
Chang'e
Chang'e
al-sokre57
Chang'e
Level 140
God Stats
15W - 12L
1,560 SR
Queue Stats
86W - 80L
1,502 Elo+
Solo
Artemis
Artemis
leroidup90
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 68L
1,356 Elo+
Solo
Cerberus
Cerberus
pestesangrienta
Cerberus
Level 84
God Stats
25W - 10L
1,663 SR
Queue Stats
310W - 331L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrumsforDino
Heimdallr
14
5 / 2 / 2
8,416
526
13,414
14,906
7,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 4
7,704
482
4,404
11,546
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
14
2 / 2 / 1
8,128
508
11,987
18,303
23,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Papa_Drunk
Thanatos
12
1 / 4 / 5
7,637
477
7,805
14,155
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 1
8,090
506
7,386
8,175
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,693
543
15,119
19,708
10,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 0 / 2
9,688
606
8,560
11,132
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
al-sokre57
Chang'e
15
2 / 1 / 3
8,675
542
7,280
12,673
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
leroidup90
Artemis
12
1 / 4 / 1
7,175
448
8,381
10,258
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
10
1 / 4 / 0
6,180
386
5,085
16,699
11,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
13
13
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Heimdallr
DrumsforDino
Heimdallr
5
2
2
3
L
3
3
4
1.67
L
Guan Yu
2
2
1
1.25
L
Thanatos
Papa_Drunk
Thanatos
1
4
5
0.88
W
8
0
2
9
W
Chang'e
al-sokre57
Chang'e
2
1
3
3.5
L
1
2
1
0.75
W
Artemis
leroidup90
Artemis
1
4
1
0.38
W
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
44,425
67,085
Taken
70,470
50,435
Mitigated
36,412
25,115
Healing
32,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,119
4,558
0
12,771
19,708
10,527
462
0
18,406
0
78,511
L
Heimdallr
DrumsforDino
Heimdallr
13,414
5,553
0
5,136
14,906
7,050
0
2,650
12,168
0
77,507
L
4,404
1,442
205
1,809
11,546
9,611
486
3,909
7,609
27,666
0
L
Guan Yu
11,987
2,422
76
5,808
18,303
23,102
0
0
16,644
0
61,953
L
Thanatos
Papa_Drunk
Thanatos
7,805
2,269
0
10,028
14,155
7,032
0
1,163
12,814
0
56,414
W
8,560
1,027
0
5,807
11,132
4,892
0
1,503
9,596
0
71,570
W
Chang'e
al-sokre57
Chang'e
7,280
922
788
5,026
12,673
5,569
0
5,054
7,619
66,365
0
L
7,386
2,207
0
2,053
8,175
3,640
0
4,167
3,736
65,028
0
W
Artemis
leroidup90
Artemis
8,381
3,816
732
2,952
10,258
4,038
368
1,870
8,388
0
48,626
W
Cerberus
5,085
546
176
4,286
16,699
11,386
67
3,363
13,336
29,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
40,411
460
Minions Killed
531
0
Camps Cleared
0
1,490,219
Distance Traveled
1,643,208
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,693
543
128
8
0
306,171
2
L
Heimdallr
8,416
526
125
8
0
300,608
0
L
Atlas
7,704
482
30
2
0
273,364
3
L
Guan Yu
8,128
508
109
7
0
304,621
0
L
Thanatos
7,637
477
82
5
0
322,254
1
W
Thor
9,688
606
115
7
0
356,241
4
W
Chang'e
8,675
542
144
9
0
326,231
5
L
Hera
8,090
506
114
7
0
289,372
1
W
Artemis
7,175
448
77
5
0
310,291
2
W
Cerberus
6,180
386
67
4
0
344,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role