Player Matchup

Medusa
Medusa
Cvgnito
Medusa
Level 158
God Stats
4W - 3L
1,488 SR
Queue Stats
74W - 90L
1,450 Elo+
Solo
Chronos
Chronos
Hideyoshi14All
Chronos
Level 148
God Stats
12W - 11L
1,644 SR
Queue Stats
434W - 403L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
ImBigChugus
Ratatoskr
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,542 Elo+
Solo
Hades
Hades
Panguru 2009
Hades
Level 160
God Stats
2W - 3L
1,219 SR
Queue Stats
145W - 164L
1,457 Elo+
Solo
Thor
Thor
lnBetweenTheEyes
Thor
Level 67
God Stats
6W - 3L
1,518 SR
Queue Stats
39W - 40L
1,515 Elo+
Solo
Team Averages
Level 128
1,474 SR
1,501 Elo+

VS

Team Averages
Level 110
1,519 SR
1,500 Elo+
Cthulhu
Cthulhu
BigSeedyNut
Cthulhu
Level 124
God Stats
11W - 6L
1,523 SR
Queue Stats
164W - 167L
1,524 Elo+
Party 1
Rama
Rama
ZombieMedic2581
Rama
Level 75
God Stats
8W - 13L
1,538 SR
Queue Stats
18W - 28L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
pma x tevo
Xing Tian
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 202L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
primeblakes
Nu Wa
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 136L
1,484 Elo+
Party 1
Arachne
Arachne
sincer789
Arachne
Level 82
God Stats
1W - 2L
1,533 SR
Queue Stats
272W - 326L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cvgnito
Medusa
19
9 / 0 / 5
12,759
608
24,592
17,673
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 0 / 6
12,894
614
12,107
16,236
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
ImBigChugus
Ratatoskr
20
4 / 1 / 4
12,944
616
13,303
19,281
13,698
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 2 / 10
10,515
501
10,540
16,498
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 4 / 4
10,570
503
9,412
17,265
7,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigSeedyNut
Cthulhu
14
1 / 3 / 3
9,144
435
8,790
21,314
23,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 6 / 2
8,719
415
6,785
16,623
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
pma x tevo
Xing Tian
18
2 / 3 / 2
10,968
522
17,521
23,262
26,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 2
9,781
466
13,711
13,420
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
sincer789
Arachne
14
1 / 4 / 4
9,148
436
5,243
18,011
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
21
Kills
7
7
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigSeedyNut
Cthulhu
1
3
3
0.83
W
Medusa
Cvgnito
Medusa
9
0
5
11.5
W
3
0
6
6
W
Ratatoskr
ImBigChugus
Ratatoskr
4
1
4
6
W
2
2
10
3.5
L
1
6
2
0.33
W
3
4
4
1.25
L
Xing Tian
pma x tevo
Xing Tian
2
3
2
1
L
2
5
2
0.6
L
Arachne
sincer789
Arachne
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,954
Damage
52,050
86,953
Taken
92,630
43,931
Mitigated
69,457
32,919
Healing
19,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigSeedyNut
Cthulhu
8,790
821
458
3,808
21,314
23,941
0
5,367
15,897
45,704
235
W
Medusa
Cvgnito
Medusa
24,592
14,654
0
9,665
17,673
7,801
1,645
7,506
10,105
0
112,768
W
12,107
2,220
0
5,994
16,236
7,113
3,070
8,882
7,262
133,460
108
W
Ratatoskr
ImBigChugus
Ratatoskr
13,303
2,433
0
8,661
19,281
13,698
0
10,626
8,168
252
115,402
W
10,540
986
729
6,363
16,498
7,742
453
6,804
9,586
59,943
4,878
L
6,785
5,800
0
5,077
16,623
6,318
0
4,159
12,406
0
56,342
W
9,412
1,859
0
1,507
17,265
7,577
543
5,604
11,583
0
87,792
L
Xing Tian
pma x tevo
Xing Tian
17,521
2,349
0
5,491
23,262
26,231
0
3,549
19,631
90,693
0
L
13,711
2,710
0
859
13,420
5,700
0
6,607
6,567
80,657
0
L
Arachne
sincer789
Arachne
5,243
5,025
0
3,405
18,011
7,267
1,204
2,096
15,865
0
66,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,682
Gold Earned
47,760
784
Minions Killed
562
0
Camps Cleared
0
2,101,219
Distance Traveled
2,040,680
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,144
435
78
4
0
417,078
5
W
Medusa
12,759
608
160
8
0
415,985
3
W
Chronos
12,894
614
228
11
0
437,238
14
W
Ratatoskr
12,944
616
185
9
0
451,360
4
W
Hades
10,515
501
98
5
0
403,447
1
L
Rama
8,719
415
88
4
0
360,482
0
W
Thor
10,570
503
113
5
0
393,189
6
L
Xing Tian
10,968
522
156
7
0
407,524
4
L
Nu Wa
9,781
466
136
6
0
364,909
3
L
Arachne
9,148
436
104
5
0
490,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role