Player Matchup

Ishtar
Ishtar
Boelrod
Ishtar
Level 89
God Stats
0W - 3L
1,210 SR
Queue Stats
12W - 20L
1,315 Elo+
Party 1
Loki
Loki
PatAKrrep
Loki
Level 143
God Stats
0W - 2L
1,701 SR
Queue Stats
61W - 54L
1,593 Elo+
Party 1
Zeus
Zeus
dzeuce
Zeus
Level 47
God Stats
1W - 3L
1,210 SR
Queue Stats
8W - 21L
1,191 Elo+
Party 1
Team Averages
Level 93
1,374 SR
1,366 Elo+

VS

Team Averages
Level 48
1,663 SR
1,291 Elo+
Sobek
Sobek
Marcgamer38
Sobek
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 53L
1,259 Elo+
Party 2
Cernunnos
Cernunnos
Snakehead1
Cernunnos
Level 97
God Stats
12W - 2L
1,751 SR
Queue Stats
100W - 102L
1,531 Elo+
Solo
Sol
Sol
willypro57
Sol
Level 11
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 15L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Boelrod
Ishtar
14
0 / 4 / 4
9,258
617
9,721
10,565
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Loki
16
4 / 2 / 0
9,890
659
15,921
12,702
5,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
dzeuce
Zeus
15
0 / 2 / 4
9,310
621
11,061
6,315
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 7
11,397
760
4,348
21,291
30,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Snakehead1
Cernunnos
19
7 / 0 / 1
11,600
773
16,789
11,623
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 4
9,298
620
2,821
13,703
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
8
8
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Boelrod
Ishtar
0
4
4
0.5
W
1
0
7
4.5
L
Loki
4
2
0
2
W
Cernunnos
Snakehead1
Cernunnos
7
0
1
7.5
L
Zeus
dzeuce
Zeus
0
2
4
1
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,703
Damage
23,958
29,582
Taken
46,617
13,683
Mitigated
41,646
1,952
Healing
21,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Boelrod
Ishtar
9,721
4,978
0
1,707
10,565
5,132
0
2,607
7,958
0
35,726
W
4,348
273
0
9,195
21,291
30,374
193
4,280
17,011
20,555
0
L
Loki
15,921
2,203
0
245
12,702
5,941
0
3,784
8,918
0
42,093
W
Cernunnos
Snakehead1
Cernunnos
16,789
7,799
0
9,142
11,623
5,974
2,200
3,796
7,827
0
81,473
L
Zeus
dzeuce
Zeus
11,061
1,236
0
0
6,315
2,610
0
769
5,546
39,834
0
W
2,821
241
0
3,593
13,703
5,298
842
3,175
10,528
26,357
3,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
32,295
160
Minions Killed
170
0
Camps Cleared
0
799,660
Distance Traveled
866,913
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,258
617
53
4
0
236,811
3
W
Sobek
11,397
760
21
1
0
323,098
6
L
Loki
9,890
659
35
2
0
299,745
4
W
Cernunnos
11,600
773
105
7
0
275,623
4
L
Zeus
9,310
621
72
5
0
263,104
0
W
Sol
9,298
620
44
3
0
268,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role