Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Grecco24
Ullr
Level 132
God Stats
4W - 5L
1,431 SR
Queue Stats
42W - 38L
1,552 Elo+
Solo
Cerberus
Cerberus
Hyaman
Cerberus
Level 145
God Stats
1W - 1L
1,809 SR
Queue Stats
28W - 19L
1,583 Elo+
Solo
Poseidon
Poseidon
zzmel
Poseidon
Level 129
God Stats
1W - 1L
1,757 SR
Queue Stats
20W - 19L
1,408 Elo+
Solo
Team Averages
Level 144
1,599 SR
1,509 Elo+

VS

Team Averages
Level 104
1,649 SR
1,615 Elo+
Chaac
Chaac
Bubbers1337
Chaac
Level 101
God Stats
25W - 7L
1,861 SR
Queue Stats
40W - 22L
1,680 Elo+
Party 1
Agni
Agni
MarkedForDeath
Agni
Level 139
God Stats
38W - 18L
1,822 SR
Queue Stats
154W - 127L
1,660 Elo+
Party 1
Apollo
Apollo
SparklesUnicorn
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vesariah
Morgan Le Fay
Level 103
God Stats
2W - 1L
1,463 SR
Queue Stats
22W - 17L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
popdogger
Baron Samedi
Level 96
God Stats
4W - 1L
1,597 SR
Queue Stats
152W - 114L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 5 / 1
8,616
1,077
7,325
14,348
7,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
 
Nox
13
1 / 1 / 2
8,218
1,027
5,888
8,161
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
12
0 / 0 / 0
6,893
862
0
0
0
Mace

Mace

+10
Physical Power

Cerberus
Hyaman
Cerberus
14
1 / 0 / 3
8,334
1,042
8,217
16,761
21,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
zzmel
Poseidon
13
0 / 6 / 2
7,724
966
5,433
12,644
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

275

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
9,476
1,185
7,924
6,039
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 4
8,915
1,114
14,409
6,410
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 4
8,363
1,045
10,303
5,077
2,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Vesariah
Morgan Le Fay
14
1 / 1 / 4
7,985
998
7,281
5,554
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
popdogger
Baron Samedi
14
3 / 2 / 4
9,125
1,141
8,002
8,206
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
12
12
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
L
Nox
 
Nox
1
1
2
2
W
3
0
5
5.5
L
Ullr
0
0
0
0
L
Cerberus
Hyaman
Cerberus
1
0
3
2.5
W
3
1
4
5
W
2
1
4
4
W
Morgan Le Fay
Vesariah
Morgan Le Fay
1
1
4
3
W
Baron Samedi
popdogger
Baron Samedi
3
2
4
2.5
L
Poseidon
zzmel
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,863
Damage
47,919
51,914
Taken
31,286
38,668
Mitigated
18,274
10,238
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,325
822
0
5,708
14,348
7,254
0
7,812
6,536
0
15,526
L
Nox
 
Nox
5,888
152
0
112
8,161
3,818
0
6,565
1,596
23,866
0
W
7,924
1,396
51
3,200
6,039
6,443
0
3,548
2,491
0
17,914
L
Ullr
0
0
0
0
0
0
0
0
0
0
118
L
Cerberus
Hyaman
Cerberus
8,217
142
0
3,771
16,761
21,682
0
7,414
9,347
23,585
0
W
14,409
1,648
0
461
6,410
2,191
0
4,452
1,958
25,953
0
W
10,303
7,239
0
1,312
5,077
2,078
0
2,674
2,403
0
35,419
W
Morgan Le Fay
Vesariah
Morgan Le Fay
7,281
566
0
191
5,554
2,200
0
3,098
2,456
18,342
0
W
Baron Samedi
popdogger
Baron Samedi
8,002
660
2,477
3,608
8,206
5,362
0
5,766
2,440
14,274
0
L
Poseidon
zzmel
Poseidon
5,433
434
0
647
12,644
5,914
0
7,901
4,743
21,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
43,864
132
Minions Killed
160
3
Camps Cleared
8
628,790
Distance Traveled
804,436
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,616
1,077
24
3
1
167,966
2
L
Nox
8,218
1,027
50
6
0
151,887
0
W
Chaac
9,476
1,185
27
3
4
171,334
0
L
Ullr
6,893
862
0
0
0
6,268
0
L
Cerberus
8,334
1,042
24
3
0
179,356
3
W
Agni
8,915
1,114
31
4
2
170,254
0
W
Apollo
8,363
1,045
67
8
2
148,753
0
W
Morgan Le Fay
7,985
998
25
3
0
161,003
0
W
Baron Samedi
9,125
1,141
10
1
0
153,092
0
L
Poseidon
7,724
966
34
4
2
123,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role