Player Matchup

Ishtar
Ishtar
CosmicFishZelot
Ishtar
Level 144
God Stats
14W - 30L
1,408 SR
Queue Stats
382W - 408L
1,441 Elo+
Solo
Da Ji
Da Ji
IFindZyd
Da Ji
Level 119
God Stats
0W - 1L
1,816 SR
Queue Stats
172W - 171L
1,493 Elo+
Solo
Nike
Nike
Nanamoe
Nike
Level 129
God Stats
1W - 2L
1,342 SR
Queue Stats
563W - 580L
1,553 Elo+
Solo
Merlin
Merlin
TheBastos
Merlin
Level 87
God Stats
17W - 20L
1,421 SR
Queue Stats
197W - 206L
1,412 Elo+
Solo
Yemoja
Yemoja
oImVenus
Yemoja
Level 59
God Stats
5W - 6L
1,629 SR
Queue Stats
64W - 83L
1,432 Elo+
Solo
Team Averages
Level 108
1,523 SR
1,466 Elo+

VS

Team Averages
Level 108
1,592 SR
1,526 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Blaq Atem
Rama
Level 37
God Stats
39W - 50L
1,290 SR
Queue Stats
165W - 201L
1,279 Elo+
Solo
Achilles
Achilles
HanSkin
Achilles
Level 142
God Stats
9W - 0L
1,832 SR
Queue Stats
436W - 183L
1,633 Elo+
Party 1
Ne Zha
Ne Zha
alvines
Ne Zha
Level 156
God Stats
8W - 0L
1,707 SR
Queue Stats
267W - 112L
1,692 Elo+
Party 1
Chang'e
Chang'e
winfieldblue20s
Chang'e
Level 67
God Stats
5W - 4L
1,632 SR
Queue Stats
106W - 94L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,389
1,078
2,300
3,023
1,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
IFindZyd
Da Ji
10
0 / 0 / 0
5,423
1,085
2,288
2,427
1,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Nanamoe
Nike
10
0 / 2 / 0
5,372
1,074
4,916
6,126
3,049
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
TheBastos
Merlin
9
0 / 0 / 0
4,877
975
0
0
0
Yemoja
oImVenus
Yemoja
10
0 / 0 / 0
6,112
1,222
1,807
2,418
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

383

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 2
5,845
1,169
1,979
2,913
1,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
10
0 / 0 / 0
4,985
997
453
1,079
664
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
HanSkin
Achilles
11
2 / 0 / 0
6,186
1,237
4,425
3,824
3,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
alvines
Ne Zha
10
0 / 0 / 2
5,520
1,104
1,735
3,120
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
5,440
1,088
2,028
2,573
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
2
2
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
W
Rama
0
0
0
0
L
0
0
0
0
W
Achilles
HanSkin
Achilles
2
0
0
2
L
Da Ji
IFindZyd
Da Ji
0
0
0
0
L
Nike
Nanamoe
Nike
0
2
0
0
L
Merlin
TheBastos
Merlin
0
0
0
0
W
Ne Zha
alvines
Ne Zha
0
0
2
1
L
Yemoja
oImVenus
Yemoja
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,311
Damage
10,620
13,994
Taken
13,509
7,151
Mitigated
8,535
4,802
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,979
453
3,075
1,845
2,913
1,711
0
531
2,382
8,655
0
W
Rama
453
346
0
483
1,079
664
0
61
1,018
0
2,907
L
2,300
794
0
505
3,023
1,147
0
499
2,355
0
17,490
W
Achilles
HanSkin
Achilles
4,425
613
0
691
3,824
3,960
0
424
3,400
0
14,966
L
Da Ji
IFindZyd
Da Ji
2,288
665
0
254
2,427
1,047
0
234
2,151
0
11,084
L
Nike
Nanamoe
Nike
4,916
154
0
410
6,126
3,049
0
2,826
3,123
0
17,610
L
Merlin
TheBastos
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
alvines
Ne Zha
1,735
748
0
732
3,120
1,286
0
406
2,714
0
15,221
L
Yemoja
oImVenus
Yemoja
1,807
597
1,795
1,838
2,418
1,908
0
448
1,842
6,808
0
W
2,028
0
1,563
772
2,573
914
0
385
2,188
8,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
27,976
95
Minions Killed
92
5
Camps Cleared
5
380,231
Distance Traveled
471,852
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,845
1,169
10
2
0
102,806
3
W
Rama
4,985
997
7
1
0
47,001
1
L
Ishtar
5,389
1,078
29
6
0
97,441
1
W
Achilles
6,186
1,237
28
6
1
121,660
0
L
Da Ji
5,423
1,085
27
5
4
100,245
2
L
Nike
5,372
1,074
27
5
1
98,060
0
L
Merlin
4,877
975
0
0
0
0
0
W
Ne Zha
5,520
1,104
33
7
1
101,013
2
L
Yemoja
6,112
1,222
12
2
0
84,485
0
W
Chang'e
5,440
1,088
14
3
3
99,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role