Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AlphaSimp1994
Thanatos
Level 148
God Stats
13W - 26L
1,431 SR
Queue Stats
541W - 572L
1,561 Elo+
Solo
Danzaburou
Danzaburou
ICExINxVEINS
Danzaburou
Level 103
God Stats
6W - 10L
1,398 SR
Queue Stats
15W - 28L
1,421 Elo+
Party 3
Chaac
Chaac
KeyCcloud
Chaac
Level 128
God Stats
2W - 3L
1,845 SR
Queue Stats
17W - 30L
1,433 Elo+
Party 3
Geb
Geb
xXstach_dooXx000
Geb
Level 69
God Stats
0W - 1L
1,419 SR
Queue Stats
19W - 15L
1,560 Elo+
Solo
Team Averages
Level 122
1,518 SR
1,495 Elo+

VS

Team Averages
Level 126
1,730 SR
1,559 Elo+
Chang'e
Chang'e
KingOfGargalon
Chang'e
Level 149
God Stats
43W - 19L
1,716 SR
Queue Stats
276W - 155L
1,721 Elo+
Party 2
Shiva
Shiva
Mister_Lanes
Shiva
Level 148
God Stats
4W - 5L
1,602 SR
Queue Stats
81W - 101L
1,393 Elo+
Party 1
Apollo
Apollo
PureXxMalice27
Apollo
Level 129
God Stats
2W - 2L
1,724 SR
Queue Stats
94W - 76L
1,549 Elo+
Solo
Arachne
Arachne
RoketRey
Arachne
Level 43
God Stats
2W - 1L
1,714 SR
Queue Stats
48W - 68L
1,403 Elo+
Party 1
Ao Kuang
Ao Kuang
SmelvinSanchez
Ao Kuang
Level 160
God Stats
6W - 1L
1,892 SR
Queue Stats
160W - 77L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
2 / 9 / 3
11,686
687
16,157
20,784
12,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
AlphaSimp1994
Thanatos
18
3 / 7 / 1
11,364
668
9,259
15,301
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
ICExINxVEINS
Danzaburou
16
1 / 8 / 2
10,525
619
14,615
19,929
10,365
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
KeyCcloud
Chaac
16
0 / 7 / 5
10,206
600
9,035
35,374
38,286
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 10 / 3
10,343
608
10,977
29,022
27,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 24
14,345
844
35,081
16,068
7,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 2 / 21
12,855
756
21,862
22,188
21,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
1 / 0 / 14
13,515
795
5,396
6,916
3,279
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
RoketRey
Arachne
19
1 / 3 / 20
12,076
710
8,058
17,339
9,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
20
23 / 2 / 13
15,900
935
39,154
34,419
17,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
133
6
Kills
41
41
Deaths
8
14
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
9
3
0.39
L
Thanatos
AlphaSimp1994
Thanatos
3
7
1
0.5
L
Danzaburou
ICExINxVEINS
Danzaburou
1
8
2
0.25
L
Chaac
KeyCcloud
Chaac
0
7
5
0.36
W
12
1
24
24
W
4
2
21
7.25
W
1
0
14
8
W
Arachne
RoketRey
Arachne
1
3
20
3.67
W
Ao Kuang
23
2
13
14.75
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,043
Damage
109,551
120,410
Taken
96,930
97,025
Mitigated
59,498
23,046
Healing
45,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,157
321
0
6,025
20,784
12,770
0
11,579
9,205
66,889
0
L
Thanatos
AlphaSimp1994
Thanatos
9,259
1,137
278
5,816
15,301
7,871
0
9,435
5,866
0
24,935
L
Danzaburou
ICExINxVEINS
Danzaburou
14,615
6,539
124
1,812
19,929
10,365
0
11,080
8,849
0
43,311
L
Chaac
KeyCcloud
Chaac
9,035
1,439
139
8,475
35,374
38,286
0
22,049
13,325
0
29,990
W
35,081
4,774
11,203
10,362
16,068
7,403
2,211
4,048
12,020
81,115
0
W
21,862
3,409
2,116
1,709
22,188
21,234
1,034
5,332
16,856
0
47,430
W
5,396
3,068
0
350
6,916
3,279
5,403
1,418
5,498
0
62,808
W
Arachne
RoketRey
Arachne
8,058
4,586
0
3,086
17,339
9,912
2,833
6,087
11,252
0
37,713
W
Ao Kuang
39,154
11,924
1,219
14,971
34,419
17,670
1,655
10,249
24,170
60,710
0
L
10,977
925
0
377
29,022
27,733
0
20,092
8,930
25,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,124
Gold Earned
68,691
279
Minions Killed
375
0
Camps Cleared
0
1,504,099
Distance Traveled
1,847,325
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,686
687
105
6
0
265,911
2
L
Thanatos
11,364
668
40
2
0
325,447
1
L
Danzaburou
10,525
619
62
4
0
276,583
0
L
Chaac
10,206
600
39
2
0
336,185
0
W
Chang'e
14,345
844
117
7
0
361,506
3
W
Shiva
12,855
756
54
3
0
356,934
1
W
Apollo
13,515
795
116
7
0
370,311
3
W
Arachne
12,076
710
51
3
0
377,036
0
W
Ao Kuang
15,900
935
37
2
0
381,538
0
L
Geb
10,343
608
33
2
0
299,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role