Player Matchup

Thanatos
Thanatos
BigWeenieCaprini
Thanatos
Level 111
God Stats
2W - 4L
1,625 SR
Queue Stats
66W - 31L
1,735 Elo+
Party 2
Hercules
Hercules
MagesAreTuff
Hercules
Level 126
God Stats
8W - 6L
1,666 SR
Queue Stats
334W - 227L
1,725 Elo+
Party 2
Chaac
Chaac
d00kiemaster
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 2
Team Averages
Level 80
1,597 SR
1,666 Elo+

VS

Team Averages
Level 96
1,573 SR
1,954 Elo+
Horus
Horus
ScurriWind
Horus
Level 20
God Stats
3W - 0L
1,647 SR
Queue Stats
6W - 0L
1,816 Elo+
Party 1
Tiamat
Tiamat
Trintellix
Tiamat
Level 109
God Stats
1W - 0L
1,771 SR
Queue Stats
82W - 12L
2,035 Elo+
Party 1
Cerberus
Cerberus
bigsby17
Cerberus
Level 160
God Stats
2W - 0L
1,299 SR
Queue Stats
51W - 10L
2,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
7,832
712
11,057
10,654
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
MagesAreTuff
Hercules
13
5 / 3 / 2
8,625
784
13,488
11,725
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 8 / 6
6,996
636
7,288
14,981
8,029
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
3 / 2 / 14
9,291
845
7,586
13,429
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Trintellix
Tiamat
14
9 / 3 / 6
9,815
892
14,315
9,157
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
bigsby17
Cerberus
14
6 / 2 / 10
9,548
868
11,637
14,876
18,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
7
Kills
18
18
Deaths
7
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Hercules
MagesAreTuff
Hercules
5
3
2
2
W
Horus
3
2
14
5
W
Tiamat
Trintellix
Tiamat
9
3
6
4
W
Cerberus
bigsby17
Cerberus
6
2
10
5.5
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,833
Damage
33,538
37,360
Taken
37,462
19,181
Mitigated
39,400
8,395
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,057
3,011
0
5,539
10,654
5,178
0
7,193
3,461
0
20,470
L
Hercules
MagesAreTuff
Hercules
13,488
6,392
0
2,125
11,725
5,974
0
8,775
2,950
0
36,039
W
Horus
7,586
3,153
1,769
3,587
13,429
13,924
135
54
12,968
0
19,698
W
Tiamat
Trintellix
Tiamat
14,315
1,805
0
2,128
9,157
6,541
31
0
8,997
38,136
0
W
Cerberus
bigsby17
Cerberus
11,637
2,146
0
4,017
14,876
18,935
89
27
14,469
30,218
0
L
7,288
2,646
0
731
14,981
8,029
0
10,074
4,907
0
16,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
28,654
94
Minions Killed
131
0
Camps Cleared
0
549,107
Distance Traveled
607,658
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,832
712
17
2
0
194,389
0
L
Hercules
8,625
784
63
6
0
184,151
0
W
Horus
9,291
845
21
2
0
204,477
4
W
Tiamat
9,815
892
57
5
0
200,827
2
W
Cerberus
9,548
868
53
5
0
202,354
1
L
Chaac
6,996
636
14
1
0
170,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role