Player Matchup

Olorun
Olorun
Acebender
Olorun
Level 103
God Stats
0W - 2L
1,209 SR
Queue Stats
122W - 112L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
c00lsroybro
Ao Kuang
Level 153
God Stats
8W - 8L
1,580 SR
Queue Stats
1,068W - 1,146L
1,478 Elo+
Solo
King Arthur
King Arthur
kyle72402
King Arthur
Level 48
God Stats
1W - 1L
1,728 SR
Queue Stats
15W - 10L
1,601 Elo+
Party 2
Bacchus
Bacchus
namechanged9893
Bacchus
Level 155
God Stats
4W - 3L
1,649 SR
Queue Stats
320W - 234L
1,567 Elo+
Party 2
Skadi
Skadi
xnpy
Skadi
Level 61
God Stats
0W - 2L
1,308 SR
Queue Stats
152W - 107L
1,579 Elo+
Party 2
Team Averages
Level 104
1,495 SR
1,556 Elo+

VS

Team Averages
Level 109
1,687 SR
1,614 Elo+
Kuzenbo
Kuzenbo
BigFatDookie
Kuzenbo
Level 101
God Stats
10W - 4L
1,788 SR
Queue Stats
346W - 162L
1,669 Elo+
Party 1
Ao Kuang
Ao Kuang
DjSavage
Ao Kuang
Level 146
God Stats
3W - 4L
1,234 SR
Queue Stats
463W - 259L
1,622 Elo+
Party 1
Cabrakan
Cabrakan
JohnnyAppleThot
Cabrakan
Level 37
God Stats
2W - 0L
1,782 SR
Queue Stats
142W - 34L
1,689 Elo+
Party 1
Discordia
Discordia
Ringalin
Discordia
Level 136
God Stats
9W - 5L
1,564 SR
Queue Stats
309W - 346L
1,466 Elo+
Solo
Cupid
Cupid
SigmaRaider
Cupid
Level 127
God Stats
6W - 0L
2,068 SR
Queue Stats
374W - 231L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Acebender
Olorun
16
0 / 5 / 9
8,703
669
10,160
13,019
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
c00lsroybro
Ao Kuang
16
6 / 8 / 1
10,000
769
11,467
20,395
12,973
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
kyle72402
King Arthur
14
3 / 8 / 5
9,440
726
5,163
19,742
18,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
1 / 5 / 10
10,107
777
8,233
19,032
30,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
xnpy
Skadi
17
4 / 7 / 5
9,433
726
23,703
15,934
8,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigFatDookie
Kuzenbo
16
5 / 4 / 16
10,131
779
11,186
18,015
26,395
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
DjSavage
Ao Kuang
17
10 / 2 / 14
11,063
851
15,460
14,416
9,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
13
0 / 5 / 16
8,960
689
5,171
17,024
21,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Ringalin
Discordia
20
4 / 2 / 21
11,567
890
18,843
7,996
4,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 2 / 12
12,827
987
26,387
17,841
10,401
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
14
Kills
33
33
Deaths
15
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Olorun
Acebender
Olorun
0
5
9
0.9
W
Kuzenbo
BigFatDookie
Kuzenbo
5
4
16
3.25
W
Ao Kuang
DjSavage
Ao Kuang
10
2
14
8.5
W
Cabrakan
0
5
16
1.6
W
Discordia
Ringalin
Discordia
4
2
21
7.25
W
14
2
12
10
L
Ao Kuang
c00lsroybro
Ao Kuang
6
8
1
0.81
L
King Arthur
kyle72402
King Arthur
3
8
5
0.69
L
1
5
10
1.2
L
Skadi
xnpy
Skadi
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,726
Damage
77,047
88,122
Taken
75,292
77,565
Mitigated
71,678
18,032
Healing
30,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Acebender
Olorun
10,160
4,711
3,169
2,665
13,019
7,042
660
6,865
5,932
28,550
0
W
Kuzenbo
BigFatDookie
Kuzenbo
11,186
3,646
806
2,778
18,015
26,395
913
6,916
11,099
15,496
0
W
Ao Kuang
DjSavage
Ao Kuang
15,460
4,240
1,990
5,980
14,416
9,361
2,992
6,991
7,425
19,816
1,202
W
Cabrakan
5,171
391
617
805
17,024
21,375
0
6,480
10,544
8,840
0
W
Discordia
Ringalin
Discordia
18,843
930
1,499
1,091
7,996
4,146
1,192
3,086
4,910
54,344
0
W
26,387
17,288
5,655
9,516
17,841
10,401
2,381
6,387
11,454
0
51,535
L
Ao Kuang
c00lsroybro
Ao Kuang
11,467
5,022
285
5,682
20,395
12,973
1,074
12,954
7,249
16,191
0
L
King Arthur
kyle72402
King Arthur
5,163
410
0
500
19,742
18,557
0
8,774
10,624
0
11,823
L
8,233
869
1,094
2,890
19,032
30,187
0
10,446
8,185
17,956
0
L
Skadi
xnpy
Skadi
23,703
12,175
406
1,341
15,934
8,806
0
9,271
6,486
0
46,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,683
Gold Earned
54,548
139
Minions Killed
158
0
Camps Cleared
0
968,721
Distance Traveled
1,126,078
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,703
669
43
3
0
192,141
0
W
Kuzenbo
10,131
779
17
1
0
210,316
1
W
Ao Kuang
11,063
851
12
1
0
233,130
2
W
Cabrakan
8,960
689
5
0
0
208,264
0
W
Discordia
11,567
890
66
5
0
235,162
2
W
Cupid
12,827
987
58
4
0
239,206
0
L
Ao Kuang
10,000
769
24
2
0
185,413
0
L
King Arthur
9,440
726
5
0
0
181,105
1
L
Bacchus
10,107
777
18
1
0
227,254
0
L
Skadi
9,433
726
49
4
0
182,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role