Player Matchup

Artemis
Artemis
Anaatomy
Artemis
Level 86
God Stats
6W - 2L
1,543 SR
Queue Stats
14W - 13L
1,358 Elo+
Party 1
Scylla
Scylla
ImOnlyScylla
Scylla
Level 86
God Stats
10W - 7L
1,593 SR
Queue Stats
13W - 13L
1,348 Elo+
Party 1
Ares
Ares
LuhvLif
Ares
Level 103
God Stats
2W - 9L
1,495 SR
Queue Stats
215W - 306L
1,365 Elo+
Solo
Team Averages
Level 92
1,544 SR
1,357 Elo+

VS

Team Averages
Level 93
1,333 SR
1,417 Elo+
Geb
Geb
Dumbbeech07
Geb
Level 88
God Stats
2W - 1L
1,508 SR
Queue Stats
16W - 17L
1,520 Elo+
Solo
Neith
Neith
GrandOlWizard
Neith
Level 42
God Stats
20W - 29L
1,416 SR
Queue Stats
44W - 85L
1,264 Elo+
Solo
Tyr
Tyr
SkizzyXIV
Tyr
Level 149
God Stats
0W - 5L
1,074 SR
Queue Stats
403W - 453L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anaatomy
Artemis
17
6 / 1 / 5
10,724
766
17,683
9,687
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
16
5 / 3 / 8
10,471
748
14,498
8,872
3,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
LuhvLif
Ares
15
2 / 1 / 11
9,867
705
7,247
10,270
7,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,627
688
7,450
17,609
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 6 / 2
9,057
647
4,160
14,074
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 2 / 3
9,626
688
10,983
19,157
18,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anaatomy
Artemis
6
1
5
8.5
L
2
5
3
0.7
L
1
6
2
0.33
W
Scylla
5
3
8
3
W
Ares
LuhvLif
Ares
2
1
11
7.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
22,593
28,829
Taken
50,840
16,478
Mitigated
42,280
4,476
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anaatomy
Artemis
17,683
8,796
235
1,906
9,687
5,651
2,216
2,692
6,995
0
52,447
L
7,450
374
0
2,364
17,609
19,379
0
9,163
8,446
19,120
0
L
4,160
881
221
2,685
14,074
4,847
140
6,673
7,401
0
48,797
W
Scylla
14,498
1,683
0
1,349
8,872
3,782
810
1,758
7,114
48,183
0
W
Ares
LuhvLif
Ares
7,247
588
0
986
10,270
7,045
496
3,034
7,236
19,919
0
L
10,983
1,524
0
5,953
19,157
18,054
0
5,949
13,208
0
38,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
28,310
149
Minions Killed
175
0
Camps Cleared
0
755,501
Distance Traveled
694,505
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,724
766
67
5
0
253,021
0
L
Geb
9,627
688
26
2
0
215,359
1
L
Neith
9,057
647
90
6
0
220,858
0
W
Scylla
10,471
748
60
4
0
241,157
0
W
Ares
9,867
705
22
2
0
261,323
2
L
Tyr
9,626
688
59
4
0
258,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role