Player Matchup

Heimdallr
Heimdallr
Silver I
FusionKaz
Heimdallr
Silver I
Level 84
God Stats
1W - 5L
1,241 SR
Queue Stats
157W - 171L
1,066 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Gejbii
Aphrodite
Silver IV
Level 155
God Stats
16W - 22L
1,485 SR
Queue Stats
143W - 168L
774 MMR
Solo
Yemoja
Yemoja
Silver III
Itaidori
Yemoja
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
849 MMR
Party 1
Mulan
Mulan
Silver II
Lucky Lahi
Mulan
Silver II
Level 147
God Stats
0W - 2L
1,418 SR
Queue Stats
63W - 73L
993 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
M3X1C4N1S1M0
Gilgamesh
Silver II
Level 107
God Stats
3W - 3L
1,453 SR
Queue Stats
512W - 527L
1,060 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,419 SR
949 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,509 SR
1,064 MMR
Horus
Horus
Silver III
 
Horus
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
Bit_Im_Ya_Papa
Bellona
Silver II
Level 109
God Stats
389W - 306L
1,540 SR
Queue Stats
678W - 692L
1,067 MMR
Solo
Cupid
Cupid
Silver II
Cajun Pirogue
Cupid
Silver II
Level 151
God Stats
4W - 2L
1,597 SR
Queue Stats
163W - 174L
904 MMR
Solo
Geb
Geb
Silver IV
JJluvaboy24
Geb
Silver IV
Level 159
God Stats
7W - 8L
1,398 SR
Queue Stats
117W - 129L
740 MMR
Solo
Scylla
Scylla
Silver I
Ymuzzzz
Scylla
Silver I
Level 126
God Stats
7W - 6L
1,511 SR
Queue Stats
350W - 360L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FusionKaz
Heimdallr
12
1 / 3 / 2
7,745
387
6,910
12,020
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Gejbii
Aphrodite
16
1 / 1 / 0
9,284
464
6,485
12,438
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Itaidori
Yemoja
14
3 / 1 / 2
9,431
472
6,457
17,000
15,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
15
0 / 1 / 3
9,089
454
4,757
14,957
7,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
M3X1C4N1S1M0
Gilgamesh
12
0 / 8 / 0
7,605
380
7,768
22,047
13,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CabrakanYmirHadesShiva

VS

Bans
Baron SamediNu WaAtlasAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 0 / 5
10,655
533
14,796
11,899
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 0 / 2
10,575
529
11,044
15,663
13,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 3
9,944
497
8,497
12,750
5,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 3
9,687
484
8,403
15,441
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Ymuzzzz
Scylla
17
1 / 1 / 2
10,470
524
8,758
8,347
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
13
14
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
5
6.5
W
6
0
2
7
W
1
3
3
0.83
L
Heimdallr
FusionKaz
Heimdallr
1
3
2
0.67
L
Aphrodite
Gejbii
Aphrodite
1
1
0
1
L
Yemoja
Itaidori
Yemoja
3
1
2
4
W
1
1
3
2.5
L
Mulan
0
1
3
1.5
L
Gilgamesh
M3X1C4N1S1M0
Gilgamesh
0
8
0
0
W
Scylla
Ymuzzzz
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
51,498
78,462
Taken
64,100
48,074
Mitigated
51,000
31,318
Healing
24,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,796
6,424
536
5,651
11,899
11,606
308
2,557
9,342
0
82,120
W
11,044
6,484
138
8,278
15,663
13,131
157
2,140
11,744
0
81,224
W
8,497
4,839
224
2,977
12,750
5,195
3,579
1,433
11,311
0
83,136
L
Heimdallr
FusionKaz
Heimdallr
6,910
3,006
0
3,199
12,020
5,032
0
1,113
10,907
0
55,502
L
Aphrodite
Gejbii
Aphrodite
6,485
172
3,636
7,506
12,438
6,162
0
5,847
6,489
81,992
0
L
Yemoja
Itaidori
Yemoja
6,457
1,030
5,018
3,388
17,000
15,595
26
6,189
10,560
31,789
0
W
8,403
360
477
4,104
15,441
16,979
0
2,479
12,565
36,477
2,750
L
Mulan
4,757
631
0
3,928
14,957
7,798
0
2,129
12,725
0
89,887
L
Gilgamesh
M3X1C4N1S1M0
Gilgamesh
7,768
1,760
458
4,185
22,047
13,487
0
1,674
19,751
0
49,485
W
Scylla
Ymuzzzz
Scylla
8,758
322
0
2,222
8,347
4,089
0
4,333
4,014
105,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
51,331
493
Minions Killed
616
0
Camps Cleared
0
1,821,584
Distance Traveled
2,042,644
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,655
533
134
7
0
414,979
6
W
Bellona
10,575
529
131
7
0
445,813
0
W
Cupid
9,944
497
136
7
0
403,871
5
L
Heimdallr
7,745
387
79
4
0
273,510
2
L
Aphrodite
9,284
464
158
8
0
387,171
5
L
Yemoja
9,431
472
44
2
0
368,898
1
W
Geb
9,687
484
43
2
0
406,459
7
L
Mulan
9,089
454
146
7
0
399,315
6
L
Gilgamesh
7,605
380
66
3
0
392,690
17
W
Scylla
10,470
524
172
9
0
371,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role