Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
RednckGrrl
Thoth
Level 107
God Stats
3W - 5L
1,236 SR
Queue Stats
771W - 698L
1,566 Elo+
Party 1
Mulan
Mulan
SkiiNN33RRZzz
Mulan
Level 128
God Stats
1W - 5L
1,121 SR
Queue Stats
246W - 219L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
Sugga5
Hou Yi
Level 105
God Stats
4W - 3L
1,437 SR
Queue Stats
250W - 244L
1,468 Elo+
Party 1
Bastet
Bastet
oLuzifer
Bastet
Level 129
God Stats
0W - 1L
1,851 SR
Queue Stats
31W - 17L
1,637 Elo+
Party 1
Team Averages
Level 119
1,429 SR
1,543 Elo+

VS

Team Averages
Level 127
1,505 SR
1,490 Elo+
Anubis
Anubis
AsocialSociopath
Anubis
Level 106
God Stats
3W - 0L
1,522 SR
Queue Stats
69W - 73L
1,487 Elo+
Solo
Atlas
Atlas
DeathSights
Atlas
Level 140
God Stats
2W - 0L
1,577 SR
Queue Stats
124W - 113L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
ManMan5626820
Kuzenbo
Level 95
God Stats
10W - 6L
1,589 SR
Queue Stats
517W - 516L
1,501 Elo+
Solo
Artio
Artio
MiCdT WiNGMaN
Artio
Level 148
God Stats
1W - 3L
1,162 SR
Queue Stats
153W - 167L
1,424 Elo+
Solo
Ne Zha
Ne Zha
RunicJade
Ne Zha
Level 147
God Stats
1W - 2L
1,677 SR
Queue Stats
364W - 356L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
2 / 6 / 5
10,033
590
22,779
22,439
10,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
17
1 / 7 / 5
10,307
606
18,811
15,287
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 6
10,028
590
13,942
21,181
26,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Sugga5
Hou Yi
18
0 / 5 / 6
10,083
593
12,124
13,985
6,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
oLuzifer
Bastet
17
5 / 7 / 1
11,222
660
16,199
22,706
11,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 12
11,826
696
17,071
16,733
11,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 1 / 22
12,516
736
17,794
19,497
25,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
20
5 / 1 / 20
12,649
744
14,110
26,093
40,455
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 3 / 20
11,699
688
10,319
23,230
37,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
RunicJade
Ne Zha
20
9 / 2 / 20
12,692
747
29,255
21,307
21,320
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
125
10
Kills
31
31
Deaths
11
23
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
6
5
0.75
W
7
4
12
3.25
W
4
1
22
15
W
Kuzenbo
5
1
20
15
W
6
3
20
5.33
L
Thoth
1
7
5
0.5
W
Ne Zha
RunicJade
Ne Zha
9
2
20
9.5
L
2
6
6
0.83
L
Hou Yi
Sugga5
Hou Yi
0
5
6
0.6
L
Bastet
oLuzifer
Bastet
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,855
Damage
88,549
95,598
Taken
106,860
61,325
Mitigated
136,122
26,390
Healing
50,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
22,779
4,565
974
6,309
22,439
10,542
0
13,586
8,853
0
45,154
W
17,071
421
1,330
5,713
16,733
11,529
1,823
2,510
14,223
44,653
0
W
17,794
6,288
5,587
5,306
19,497
25,342
1,090
2,909
16,588
31,974
0
W
Kuzenbo
14,110
4,781
4,219
8,218
26,093
40,455
916
6,071
20,022
28,074
0
W
10,319
826
4,670
4,420
23,230
37,476
1,063
4,064
19,166
15,337
0
L
Thoth
18,811
1,119
828
1,481
15,287
6,587
0
10,462
4,825
39,146
0
W
Ne Zha
RunicJade
Ne Zha
29,255
6,207
3,851
7,001
21,307
21,320
2,585
3,257
18,050
0
53,693
L
13,942
1,723
1,476
4,704
21,181
26,005
0
13,229
7,952
0
18,798
L
Hou Yi
Sugga5
Hou Yi
12,124
3,927
1,804
1,889
13,985
6,820
0
7,419
6,566
0
37,342
L
Bastet
oLuzifer
Bastet
16,199
3,241
1,468
5,457
22,706
11,371
0
14,598
8,108
0
25,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,673
Gold Earned
61,382
182
Minions Killed
171
0
Camps Cleared
0
1,274,585
Distance Traveled
1,524,273
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,033
590
38
2
0
292,675
1
W
Anubis
11,826
696
54
3
0
256,765
0
W
Atlas
12,516
736
29
2
0
307,564
1
W
Kuzenbo
12,649
744
24
1
0
327,024
0
W
Artio
11,699
688
10
1
0
300,675
0
L
Thoth
10,307
606
60
4
0
224,138
0
W
Ne Zha
12,692
747
54
3
0
332,245
0
L
Mulan
10,028
590
12
1
0
251,732
1
L
Hou Yi
10,083
593
53
3
0
217,746
1
L
Bastet
11,222
660
19
1
0
288,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role