Player Matchup

Skadi
Skadi
SebastianMIR
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 169L
1,588 Elo+
Solo
Poseidon
Poseidon
ShinTou1996
Poseidon
Level 78
God Stats
8W - 8L
1,582 SR
Queue Stats
226W - 234L
1,429 Elo+
Solo
Atlas
Atlas
Withnail666
Atlas
Level 123
God Stats
12W - 3L
1,857 SR
Queue Stats
86W - 82L
1,422 Elo+
Solo
Hun Batz
Hun Batz
manivillarreal
Hun Batz
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,563 Elo+
Solo
Hou Yi
Hou Yi
motiboskila
Hou Yi
Level 94
God Stats
50W - 54L
1,453 SR
Queue Stats
370W - 395L
1,359 Elo+
Solo
Team Averages
Level 108
1,578 SR
1,472 Elo+

VS

Team Averages
Level 121
1,512 SR
1,479 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
RabidSguirrel
Arachne
Level 154
God Stats
2W - 4L
1,419 SR
Queue Stats
33W - 26L
1,495 Elo+
Solo
Agni
Agni
XtASe34
Agni
Level 160
God Stats
1W - 2L
1,543 SR
Queue Stats
322W - 332L
1,501 Elo+
Solo
Neith
Neith
YouStani420Tuber
Neith
Level 47
God Stats
10W - 9L
1,553 SR
Queue Stats
66W - 77L
1,363 Elo+
Solo
Nu Wa
Nu Wa
rukmini
Nu Wa
Level 144
God Stats
15W - 15L
1,543 SR
Queue Stats
111W - 107L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,779
525
5,181
4,431
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
ShinTou1996
Poseidon
11
0 / 0 / 1
6,236
567
1,646
2,704
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 2
5,995
545
2,106
4,771
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
9
0 / 0 / 1
5,097
463
1,990
8,254
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
10
0 / 3 / 0
5,468
497
4,225
10,455
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 1
7,175
652
7,975
6,548
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
9
1 / 1 / 0
5,176
471
2,009
8,323
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
XtASe34
Agni
4
0 / 2 / 0
4,100
373
0
2,886
545
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 0
5,234
476
3,118
6,737
2,236
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
rukmini
Nu Wa
10
0 / 1 / 0
5,817
529
3,332
4,579
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
0
1
2.5
L
Arachne
1
1
0
1
W
2
0
1
2.5
W
Poseidon
ShinTou1996
Poseidon
0
0
1
0.5
W
1
0
2
2
L
Agni
XtASe34
Agni
0
2
0
0
L
0
1
0
0
W
Hun Batz
0
0
1
0.5
W
Hou Yi
0
3
0
0
L
Nu Wa
rukmini
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,148
Damage
16,434
30,615
Taken
29,073
13,099
Mitigated
12,126
9,940
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,975
1,543
0
3,917
6,548
5,356
497
0
6,548
54,013
0
L
Arachne
2,009
1,633
0
703
8,323
2,641
25
1,392
6,833
0
23,056
W
5,181
2,364
0
993
4,431
1,734
0
330
4,085
0
45,190
W
Poseidon
ShinTou1996
Poseidon
1,646
0
0
250
2,704
955
432
1,313
1,229
44,411
0
W
2,106
918
0
1,525
4,771
3,286
0
597
4,118
16,908
0
L
Agni
XtASe34
Agni
0
0
0
147
2,886
545
0
0
2,886
9,715
0
L
3,118
608
0
1,458
6,737
2,236
170
1,259
5,478
0
31,043
W
Hun Batz
1,990
685
0
3,602
8,254
2,913
0
1,018
7,108
0
34,812
W
Hou Yi
4,225
2,624
0
3,570
10,455
4,211
0
6,818
2,768
0
41,424
L
Nu Wa
rukmini
Nu Wa
3,332
354
0
986
4,579
1,348
0
851
3,576
36,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
27,502
364
Minions Killed
287
0
Camps Cleared
0
1,073,713
Distance Traveled
866,264
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,175
652
84
8
0
181,931
3
L
Arachne
5,176
471
45
4
0
225,232
4
W
Skadi
5,779
525
82
7
0
208,346
4
W
Poseidon
6,236
567
107
10
0
241,758
3
W
Atlas
5,995
545
19
2
0
218,385
2
L
Agni
4,100
373
17
2
0
103,012
0
L
Neith
5,234
476
57
5
0
162,756
0
W
Hun Batz
5,097
463
78
7
0
230,928
2
W
Hou Yi
5,468
497
78
7
0
174,296
1
L
Nu Wa
5,817
529
84
8
0
193,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role