Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EGS_larsonje117
Jing Wei
Level 16
God Stats
1W - 2L
1,451 SR
Queue Stats
4W - 14L
1,279 Elo+
Party 1
Bacchus
Bacchus
Savage_VNM
Bacchus
Level 64
God Stats
1W - 3L
1,399 SR
Queue Stats
146W - 167L
1,415 Elo+
Party 1
Thor
Thor
SeattleAmackJR
Thor
Level 65
God Stats
7W - 8L
1,620 SR
Queue Stats
149W - 169L
1,489 Elo+
Party 1
Scylla
Scylla
Wickiit
Scylla
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 112L
1,430 Elo+
Party 1
Team Averages
Level 49
1,494 SR
1,422 Elo+

VS

Team Averages
Level 97
1,614 SR
1,449 Elo+
Vulcan
Vulcan
ATTESTKILLER12
Vulcan
Level 102
God Stats
5W - 8L
1,370 SR
Queue Stats
418W - 404L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
AmaJon
Cthulhu
Level 68
God Stats
5W - 0L
1,952 SR
Queue Stats
16W - 15L
1,482 Elo+
Solo
Neith
Neith
MacheKiller
Neith
Level 58
God Stats
10W - 14L
1,454 SR
Queue Stats
12W - 18L
1,346 Elo+
Solo
Cernunnos
Cernunnos
Supermashbro20
Cernunnos
Level 156
God Stats
3W - 0L
1,745 SR
Queue Stats
421W - 405L
1,458 Elo+
Solo
Loki
Loki
lander772
Loki
Level 102
God Stats
81W - 67L
1,552 SR
Queue Stats
379W - 369L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 2 / 0
4,934
411
851
9,404
4,340
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
8
0 / 2 / 0
4,687
391
1,608
4,685
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Savage_VNM
Bacchus
8
0 / 4 / 1
4,736
395
3,699
7,861
4,037
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
5,479
457
3,690
9,964
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Wickiit
Scylla
9
1 / 2 / 0
5,266
439
457
4,796
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,938
578
3,893
4,039
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
AmaJon
Cthulhu
11
1 / 1 / 5
7,153
596
8,427
7,945
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 2
6,597
550
3,373
3,684
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Supermashbro20
Cernunnos
14
6 / 0 / 0
8,458
705
6,389
7,437
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
11
1 / 0 / 3
6,521
543
1,168
5,858
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
1
1
0
1
W
Cthulhu
AmaJon
Cthulhu
1
1
5
3.5
L
Jing Wei
0
2
0
0
W
4
0
2
5
L
Bacchus
Savage_VNM
Bacchus
0
4
1
0.13
L
0
3
1
0.17
W
Cernunnos
Supermashbro20
Cernunnos
6
0
0
6
L
Scylla
Wickiit
Scylla
1
2
0
0.5
W
Loki
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,305
Damage
23,250
36,710
Taken
28,963
14,892
Mitigated
12,324
8,200
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
851
226
662
1,546
9,404
4,340
232
3,287
6,117
0
13,069
W
3,893
1,004
0
906
4,039
1,608
0
1,908
2,131
49,826
0
W
Cthulhu
AmaJon
Cthulhu
8,427
234
521
3,660
7,945
4,680
440
0
7,945
32,424
5,590
L
Jing Wei
1,608
1,492
0
642
4,685
1,322
0
3,563
1,122
0
22,537
W
3,373
1,989
206
2,094
3,684
1,195
1,428
0
3,684
0
27,781
L
Bacchus
Savage_VNM
Bacchus
3,699
193
0
1,067
7,861
4,037
0
1,029
6,832
21,911
0
L
3,690
800
0
3,658
9,964
3,467
0
1,536
8,428
0
35,491
W
Cernunnos
Supermashbro20
Cernunnos
6,389
3,171
0
4,302
7,437
2,936
4,289
2,017
5,420
0
60,241
L
Scylla
Wickiit
Scylla
457
95
0
625
4,796
1,726
0
2,522
2,274
28,603
0
W
Loki
1,168
459
0
3,741
5,858
1,905
0
231
5,627
0
35,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
35,667
217
Minions Killed
382
0
Camps Cleared
0
1,042,991
Distance Traveled
1,190,821
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,934
411
25
2
0
230,318
0
W
Vulcan
6,938
578
94
8
0
232,296
1
W
Cthulhu
7,153
596
53
4
0
253,878
2
L
Jing Wei
4,687
391
42
4
0
191,054
0
W
Neith
6,597
550
52
4
0
213,132
1
L
Bacchus
4,736
395
29
2
0
194,861
0
L
Thor
5,479
457
70
6
0
234,308
3
W
Cernunnos
8,458
705
109
9
0
212,471
3
L
Scylla
5,266
439
51
4
0
192,450
1
W
Loki
6,521
543
74
6
0
279,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role