Player Matchup

Hel
Hel
DMCGirl1993
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,473 Elo+
Party 1
Arachne
Arachne
KoolAidMan2924
Arachne
Level 39
God Stats
21W - 19L
1,416 SR
Queue Stats
94W - 109L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
credgery
Gilgamesh
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,312 Elo+
Party 1
Team Averages
Level 58
1,472 SR
1,362 Elo+

VS

Team Averages
Level 53
1,556 SR
1,329 Elo+
Nox
Nox
aC sU sN T
Nox
Level 43
God Stats
19W - 26L
1,441 SR
Queue Stats
161W - 202L
1,337 Elo+
Solo
Chang'e
Chang'e
dLiite
Chang'e
Level 49
God Stats
0W - 1L
1,738 SR
Queue Stats
42W - 56L
1,319 Elo+
Solo
Loki
Loki
lqchi
Loki
Level 66
God Stats
2W - 3L
1,490 SR
Queue Stats
79W - 119L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,599
760
3,733
4,037
1,544
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 1 / 5
6,972
697
5,813
7,724
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
credgery
Gilgamesh
12
3 / 3 / 2
7,373
737
4,757
7,631
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,809
681
3,062
2,281
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
dLiite
Chang'e
10
0 / 4 / 3
6,038
604
3,676
9,402
3,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
lqchi
Loki
12
5 / 2 / 0
7,356
736
5,289
7,290
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
6
Kills
5
5
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
1
1
5
3.5
L
0
0
5
2.5
W
Gilgamesh
credgery
Gilgamesh
3
3
2
1.33
L
Chang'e
dLiite
Chang'e
0
4
3
0.38
L
Loki
lqchi
Loki
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
12,027
19,392
Taken
18,973
10,059
Mitigated
8,009
7,298
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,733
210
2,803
2,303
4,037
1,544
160
896
3,141
24,866
0
W
5,813
3,833
0
960
7,724
4,542
481
3,022
4,702
0
15,753
L
3,062
80
0
0
2,281
1,032
0
417
1,864
17,797
0
W
Gilgamesh
credgery
Gilgamesh
4,757
1,499
0
1,232
7,631
3,973
750
2,901
4,730
0
31,458
L
Chang'e
dLiite
Chang'e
3,676
779
689
1,881
9,402
3,384
0
2,055
7,347
18,863
0
L
Loki
lqchi
Loki
5,289
798
0
306
7,290
3,593
0
1,301
5,989
0
23,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,944
Gold Earned
20,203
126
Minions Killed
112
0
Camps Cleared
0
602,154
Distance Traveled
478,388
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,599
760
46
5
0
197,553
3
W
Arachne
6,972
697
29
3
0
205,736
2
L
Nox
6,809
681
32
3
0
154,043
2
W
Gilgamesh
7,373
737
51
5
0
198,865
2
L
Chang'e
6,038
604
40
4
0
132,458
1
L
Loki
7,356
736
40
4
0
191,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role