Player Matchup

Atlas
Atlas
BiscuitsTM
Atlas
Level 67
God Stats
10W - 9L
1,577 SR
Queue Stats
29W - 48L
1,376 Elo+
Party 1
Khepri
Khepri
LordMattySama
Khepri
Level 140
God Stats
3W - 0L
1,606 SR
Queue Stats
88W - 85L
1,516 Elo+
Party 1
Thor
Thor
SrDiddler
Thor
Level 13
God Stats
2W - 0L
1,416 SR
Queue Stats
5W - 3L
1,364 Elo+
Party 1
Chiron
Chiron
Walkn LEGEND
Chiron
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,243 Elo+
Party 1
Nike
Nike
i Rock281377
Nike
Level 25
God Stats
2W - 0L
1,858 SR
Queue Stats
10W - 10L
1,356 Elo+
Party 1
Team Averages
Level 79
1,591 SR
1,371 Elo+

VS

Team Averages
Level 90
1,508 SR
1,433 Elo+
Baba Yaga
Baba Yaga
Binsipping
Baba Yaga
Level 66
God Stats
18W - 19L
1,511 SR
Queue Stats
238W - 291L
1,343 Elo+
Party 2
Heimdallr
Heimdallr
Cyxx6111
Heimdallr
Level 68
God Stats
11W - 9L
1,476 SR
Queue Stats
83W - 106L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
G-1435
Cthulhu
Level 143
God Stats
2W - 2L
1,424 SR
Queue Stats
96W - 108L
1,473 Elo+
Solo
Bellona
Bellona
KEA xJalst
Bellona
Level 89
God Stats
7W - 6L
1,649 SR
Queue Stats
94W - 94L
1,501 Elo+
Party 2
Da Ji
Da Ji
LadiesMan217681
Da Ji
Level 85
God Stats
56W - 54L
1,480 SR
Queue Stats
331W - 364L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 5 / 4
10,394
433
12,910
22,569
12,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 15
11,335
472
8,938
24,896
39,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
20
4 / 2 / 10
13,521
563
17,629
21,693
13,468
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
20
16 / 0 / 4
14,831
618
31,813
17,019
9,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 8 / 7
11,095
462
14,831
31,975
29,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Binsipping
Baba Yaga
12
1 / 7 / 3
9,086
379
11,761
15,477
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Cyxx6111
Heimdallr
14
1 / 6 / 1
9,467
394
9,925
20,343
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
G-1435
Cthulhu
14
1 / 6 / 2
9,609
400
10,027
26,645
23,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
KEA xJalst
Bellona
18
6 / 4 / 4
12,518
522
20,938
25,565
30,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 6 / 3
11,185
466
11,680
24,122
10,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
29
Kills
13
15
Deaths
29
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Binsipping
Baba Yaga
1
7
3
0.36
W
Atlas
3
5
4
1
L
Heimdallr
Cyxx6111
Heimdallr
1
6
1
0.25
L
Cthulhu
G-1435
Cthulhu
1
6
2
0.33
L
Bellona
KEA xJalst
Bellona
6
4
4
2
L
4
6
3
0.92
W
2
0
15
9.5
W
Thor
4
2
10
4.5
W
Chiron
16
0
4
18
W
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,121
Damage
64,331
118,152
Taken
112,152
104,068
Mitigated
79,571
25,741
Healing
25,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Binsipping
Baba Yaga
11,761
1,934
0
2,199
15,477
6,381
833
5,454
9,575
46,868
0
W
Atlas
12,910
3,043
0
500
22,569
12,468
883
9,567
13,002
62,389
0
L
Heimdallr
Cyxx6111
Heimdallr
9,925
5,410
0
4,639
20,343
7,836
885
3,399
16,826
0
61,386
L
Cthulhu
G-1435
Cthulhu
10,027
776
965
3,212
26,645
23,951
572
5,134
21,212
49,127
0
L
Bellona
KEA xJalst
Bellona
20,938
8,373
0
7,069
25,565
30,539
799
3,004
22,487
0
98,856
L
11,680
2,793
0
7,038
24,122
10,864
429
4,149
19,756
0
78,149
W
8,938
2,153
337
3,724
24,896
39,744
250
5,982
18,914
33,733
1,965
W
Thor
17,629
4,821
0
9,400
21,693
13,468
0
2,719
18,974
0
129,092
W
Chiron
31,813
14,978
1,573
5,765
17,019
9,044
7,216
5,709
11,310
0
177,203
W
14,831
3,226
0
4,442
31,975
29,344
381
6,097
25,878
0
67,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,176
Gold Earned
51,865
593
Minions Killed
521
0
Camps Cleared
0
2,364,884
Distance Traveled
2,031,175
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,086
379
73
3
0
331,153
5
W
Atlas
10,394
433
83
3
0
457,995
4
L
Heimdallr
9,467
394
100
4
0
397,865
2
L
Cthulhu
9,609
400
66
3
0
419,788
2
L
Bellona
12,518
522
177
7
0
422,366
4
L
Da Ji
11,185
466
105
4
0
460,003
1
W
Khepri
11,335
472
29
1
0
448,352
2
W
Thor
13,521
563
182
8
0
513,270
5
W
Chiron
14,831
618
217
9
0
475,021
3
W
Nike
11,095
462
82
3
0
470,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role